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Paper/src/main/java/net/minecraft/server/BlockFlowing.java

304 Zeilen
8.4 KiB
Java

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package net.minecraft.server;
import java.util.Random;
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// CraftBukkit Start
import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.event.block.BlockFromToEvent;
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// CraftBukkit end
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public class BlockFlowing extends BlockFluids {
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int a = 0;
boolean[] b = new boolean[4];
int[] c = new int[4];
protected BlockFlowing(int i, Material material) {
super(i, material);
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}
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private void i(World world, int i, int j, int k) {
int l = world.getData(i, j, k);
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world.setTypeIdAndData(i, j, k, this.id + 1, l);
world.b(i, j, k, i, j, k);
world.g(i, j, k);
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}
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public void a(World world, int i, int j, int k, Random random) {
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// CraftBukkit start
CraftWorld cworld = ((WorldServer) world).getWorld();
CraftServer server = ((WorldServer) world).getServer();
CraftBlock source = cworld == null ? null : (CraftBlock) cworld.getBlockAt(i, j, k);
// CraftBukkit end
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int l = this.g(world, i, j, k);
byte b0 = 1;
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if (this.material == Material.LAVA && !world.m.d) {
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b0 = 2;
}
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boolean flag = true;
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int i1;
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if (l > 0) {
byte b1 = -100;
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this.a = 0;
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int j1 = this.e(world, i - 1, j, k, b1);
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j1 = this.e(world, i + 1, j, k, j1);
j1 = this.e(world, i, j, k - 1, j1);
j1 = this.e(world, i, j, k + 1, j1);
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i1 = j1 + b0;
if (i1 >= 8 || j1 < 0) {
i1 = -1;
}
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if (this.g(world, i, j + 1, k) >= 0) {
int k1 = this.g(world, i, j + 1, k);
if (k1 >= 8) {
i1 = k1;
} else {
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i1 = k1 + 8;
}
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}
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if (this.a >= 2 && this.material == Material.WATER) {
if (world.d(i, j - 1, k)) {
i1 = 0;
} else if (world.getMaterial(i, j - 1, k) == this.material && world.getData(i, j, k) == 0) {
i1 = 0;
}
}
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if (this.material == Material.LAVA && l < 8 && i1 < 8 && i1 > l && random.nextInt(4) != 0) {
i1 = l;
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flag = false;
}
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if (i1 != l) {
l = i1;
if (i1 < 0) {
world.e(i, j, k, 0);
} else {
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world.c(i, j, k, i1);
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world.c(i, j, k, this.id, this.b());
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world.h(i, j, k, this.id);
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}
} else if (flag) {
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this.i(world, i, j, k);
}
} else {
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this.i(world, i, j, k);
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}
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if (this.l(world, i, j - 1, k)) {
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// CraftBukkit start - send "down" to the server
BlockFromToEvent event = new BlockFromToEvent(source, BlockFace.DOWN);
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if (server != null) {
server.getPluginManager().callEvent(event);
}
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if (!event.isCancelled()) {
if (l >= 8) {
world.b(i, j - 1, k, this.id, l);
} else {
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world.b(i, j - 1, k, this.id, l + 8);
}
}
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// CraftBukkit end
} else if (l >= 0 && (l == 0 || this.k(world, i, j - 1, k))) {
boolean[] aboolean = this.j(world, i, j, k);
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i1 = l + b0;
if (l >= 8) {
i1 = 1;
}
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if (i1 >= 8) {
return;
}
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// CraftBukkit start - all four cardinal directions. Do not change the order!
BlockFace[] faces = new BlockFace[]{ BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST };
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int index = 0;
for (BlockFace currentFace: faces) {
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if (aboolean[index]) {
BlockFromToEvent event = new BlockFromToEvent(source, currentFace);
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if (server != null) {
server.getPluginManager().callEvent(event);
}
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if (!event.isCancelled()) {
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this.f(world, i + currentFace.getModX(), j, k + currentFace.getModZ(), i1);
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}
}
index++;
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}
// CraftBukkit end
}
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}
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private void f(World world, int i, int j, int k, int l) {
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if (this.l(world, i, j, k)) {
int i1 = world.getTypeId(i, j, k);
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if (i1 > 0) {
if (this.material == Material.LAVA) {
this.h(world, i, j, k);
} else {
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Block.byId[i1].a_(world, i, j, k, world.getData(i, j, k));
}
}
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world.b(i, j, k, this.id, l);
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}
}
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private int b(World world, int i, int j, int k, int l, int i1) {
int j1 = 1000;
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for (int k1 = 0; k1 < 4; ++k1) {
if ((k1 != 0 || i1 != 1) && (k1 != 1 || i1 != 0) && (k1 != 2 || i1 != 3) && (k1 != 3 || i1 != 2)) {
int l1 = i;
int i2 = k;
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if (k1 == 0) {
l1 = i - 1;
}
if (k1 == 1) {
++l1;
}
if (k1 == 2) {
i2 = k - 1;
}
if (k1 == 3) {
++i2;
}
if (!this.k(world, l1, j, i2) && (world.getMaterial(l1, j, i2) != this.material || world.getData(l1, j, i2) != 0)) {
if (!this.k(world, l1, j - 1, i2)) {
return l;
}
if (l < 4) {
int j2 = this.b(world, l1, j, i2, l + 1, k1);
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if (j2 < j1) {
j1 = j2;
}
}
}
}
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}
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return j1;
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}
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private boolean[] j(World world, int i, int j, int k) {
int l;
int i1;
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for (l = 0; l < 4; ++l) {
this.c[l] = 1000;
i1 = i;
int j1 = k;
if (l == 0) {
i1 = i - 1;
}
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if (l == 1) {
++i1;
}
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if (l == 2) {
j1 = k - 1;
}
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if (l == 3) {
++j1;
}
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if (!this.k(world, i1, j, j1) && (world.getMaterial(i1, j, j1) != this.material || world.getData(i1, j, j1) != 0)) {
if (!this.k(world, i1, j - 1, j1)) {
this.c[l] = 0;
} else {
this.c[l] = this.b(world, i1, j, j1, 1, l);
}
}
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}
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l = this.c[0];
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for (i1 = 1; i1 < 4; ++i1) {
if (this.c[i1] < l) {
l = this.c[i1];
}
}
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for (i1 = 0; i1 < 4; ++i1) {
this.b[i1] = this.c[i1] == l;
}
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return this.b;
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}
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private boolean k(World world, int i, int j, int k) {
int l = world.getTypeId(i, j, k);
if (l != Block.WOODEN_DOOR.id && l != Block.IRON_DOOR_BLOCK.id && l != Block.SIGN_POST.id && l != Block.LADDER.id && l != Block.SUGAR_CANE_BLOCK.id) {
if (l == 0) {
return false;
} else {
Material material = Block.byId[l].material;
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return material.isBuildable();
}
} else {
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return true;
}
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}
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protected int e(World world, int i, int j, int k, int l) {
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int i1 = this.g(world, i, j, k);
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if (i1 < 0) {
return l;
} else {
if (i1 == 0) {
++this.a;
}
if (i1 >= 8) {
i1 = 0;
}
return l >= 0 && i1 >= l ? l : i1;
}
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}
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private boolean l(World world, int i, int j, int k) {
Material material = world.getMaterial(i, j, k);
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return material == this.material ? false : (material == Material.LAVA ? false : !this.k(world, i, j, k));
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}
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public void e(World world, int i, int j, int k) {
super.e(world, i, j, k);
if (world.getTypeId(i, j, k) == this.id) {
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world.c(i, j, k, this.id, this.b());
}
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}
}