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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 14:50:08 +01:00
Paper/nms-patches/EntityHanging.patch

112 Zeilen
5.2 KiB
Diff

--- ../work/decompile-8eb82bde//net/minecraft/server/EntityHanging.java 2014-11-28 17:43:43.097707435 +0000
+++ src/main/java/net/minecraft/server/EntityHanging.java 2014-11-28 17:38:18.000000000 +0000
@@ -4,6 +4,13 @@
import java.util.List;
import org.apache.commons.lang3.Validate;
+// CraftBukkit start
+import org.bukkit.entity.Hanging;
+import org.bukkit.entity.Painting;
+import org.bukkit.event.hanging.HangingBreakEvent;
+import org.bukkit.event.painting.PaintingBreakEvent;
+// CraftBukkit end
+
public abstract class EntityHanging extends Entity {
private int c;
@@ -77,6 +84,33 @@
if (this.c++ == 100 && !this.world.isStatic) {
this.c = 0;
if (!this.dead && !this.survives()) {
+ // CraftBukkit start - fire break events
+ Material material = this.world.getType(new BlockPosition(this)).getBlock().getMaterial();
+ HangingBreakEvent.RemoveCause cause;
+
+ if (!material.equals(Material.AIR)) {
+ // TODO: This feels insufficient to catch 100% of suffocation cases
+ cause = HangingBreakEvent.RemoveCause.OBSTRUCTION;
+ } else {
+ cause = HangingBreakEvent.RemoveCause.PHYSICS;
+ }
+
+ HangingBreakEvent event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), cause);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ PaintingBreakEvent paintingEvent = null;
+ if (this instanceof EntityPainting) {
+ // Fire old painting event until it can be removed
+ paintingEvent = new PaintingBreakEvent((Painting) this.getBukkitEntity(), PaintingBreakEvent.RemoveCause.valueOf(cause.name()));
+ paintingEvent.setCancelled(event.isCancelled());
+ this.world.getServer().getPluginManager().callEvent(paintingEvent);
+ }
+
+ if (dead || event.isCancelled() || (paintingEvent != null && paintingEvent.isCancelled())) {
+ return;
+ }
+ // CraftBukkit end
+
this.die();
this.b((Entity) null);
}
@@ -138,6 +172,32 @@
return false;
} else {
if (!this.dead && !this.world.isStatic) {
+ // CraftBukkit start - fire break events
+ HangingBreakEvent event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), HangingBreakEvent.RemoveCause.DEFAULT);
+ PaintingBreakEvent paintingEvent = null;
+ if (damagesource.getEntity() != null) {
+ event = new org.bukkit.event.hanging.HangingBreakByEntityEvent((Hanging) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity());
+
+ if (this instanceof EntityPainting) {
+ // Fire old painting event until it can be removed
+ paintingEvent = new org.bukkit.event.painting.PaintingBreakByEntityEvent((Painting) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity());
+ }
+ } else if (damagesource.isExplosion()) {
+ event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), HangingBreakEvent.RemoveCause.EXPLOSION);
+ }
+
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (paintingEvent != null) {
+ paintingEvent.setCancelled(event.isCancelled());
+ this.world.getServer().getPluginManager().callEvent(paintingEvent);
+ }
+
+ if (this.dead || event.isCancelled() || (paintingEvent != null && paintingEvent.isCancelled())) {
+ return true;
+ }
+ // CraftBukkit end
+
this.die();
this.ac();
this.b(damagesource.getEntity());
@@ -149,6 +209,18 @@
public void move(double d0, double d1, double d2) {
if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
+ if (this.dead) return; // CraftBukkit
+
+ // CraftBukkit start - fire break events
+ // TODO - Does this need its own cause? Seems to only be triggered by pistons
+ HangingBreakEvent event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), HangingBreakEvent.RemoveCause.PHYSICS);
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (this.dead || event.isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
+
this.die();
this.b((Entity) null);
}
@@ -156,7 +228,7 @@
}
public void g(double d0, double d1, double d2) {
- if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
+ if (false && !this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) { // CraftBukkit - not needed
this.die();
this.b((Entity) null);
}