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Paper/nms-patches/PlayerChunk.patch

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1.6 KiB
Diff

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--- a/net/minecraft/server/PlayerChunk.java
+++ b/net/minecraft/server/PlayerChunk.java
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@@ -7,21 +7,36 @@
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import javax.annotation.Nullable;
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import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
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+// CraftBukkit Start
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+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
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+// CraftBukkit end
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public class PlayerChunk {
private static final Logger a = LogManager.getLogger();
private final PlayerChunkMap playerChunkMap;
- private final List<EntityPlayer> c = Lists.newArrayList();
+ public final List<EntityPlayer> c = Lists.newArrayList(); // CraftBukkit - public
private final ChunkCoordIntPair location;
private final short[] dirtyBlocks = new short[64];
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@Nullable
- private Chunk chunk;
+ public Chunk chunk; // CraftBukkit - public
private int dirtyCount;
private int h;
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private long i;
private boolean done;
+ // CraftBukkit start - add fields
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+ // You know the drill, https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/browse
+ // All may seem good at first, but there's deeper issues if you play for a bit
+ private boolean loadInProgress = false;
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+ private Runnable loadedRunnable = new Runnable() {
+ public void run() {
+ loadInProgress = false;
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+ PlayerChunk.this.chunk = PlayerChunk.this.playerChunkMap.getWorld().getChunkProviderServer().getChunkAt(location.x, location.z, true, true);
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+ }
+ };
+ // CraftBukkit end
+
public PlayerChunk(PlayerChunkMap playerchunkmap, int i, int j) {
this.playerChunkMap = playerchunkmap;
this.location = new ChunkCoordIntPair(i, j);