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Paper/Spigot-Server-Patches/0285-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch

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From 2b8ccc91520d79354325d7b34634e4a8cbdd0be4 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index acba08308..bb3e4805b 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -123,9 +123,16 @@ public class CraftChunk implements Chunk {
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@Override
public BlockState[] getTileEntities() {
+ // Paper start
+ return getTileEntities(true);
+ }
+
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+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
if (!isLoaded()) {
getWorld().getChunkAt(x, z); // Transient load for this tick
}
+ // Paper end
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
@@ -137,7 +144,7 @@ public class CraftChunk implements Chunk {
}
BlockPosition position = (BlockPosition) obj;
- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
}
return entities;
--
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