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Paper/patches/server/0858-Fix-NPE-on-Boat-getStatus.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: LemonCaramel <admin@caramel.moe>
Date: Mon, 10 Apr 2023 20:48:26 +0900
Subject: [PATCH] Fix NPE on Boat getStatus
Boat status is null until the entity is added to the world and the tick() method is called.
== AT ==
public net.minecraft.world.entity.vehicle.Boat getStatus()Lnet/minecraft/world/entity/vehicle/Boat$Status;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
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index 5de1ada561d11c247a597effab1e0aa363b7c90f..412fd9e87ec81cf50cb8bc82fe2dad5dd0029039 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftBoat.java
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@@ -87,6 +87,17 @@ public abstract class CraftBoat extends CraftVehicle implements Boat {
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@Override
public Status getStatus() {
+ // Paper start - Fix NPE on Boat getStatus
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+ final net.minecraft.world.entity.vehicle.Boat handle = this.getHandle();
+ if (handle.status == null) {
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+ if (handle.valid) {
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+ // Don't actually set the status because it would skew the old status check in the next tick
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+ return CraftBoat.boatStatusFromNms(handle.getStatus());
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+ } else {
+ return Status.NOT_IN_WORLD;
+ }
+ }
+ // Paper end - Fix NPE on Boat getStatus
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return CraftBoat.boatStatusFromNms(this.getHandle().status);
}