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Paper/patches/server/0509-Fix-SpawnChangeEvent-not-firing-for-all-use-cases.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 4b8748d955fce10536847a44e22d53d6d491ac1d..82ec9d3a7844dd45433d07c3b48050b5de9b7377 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
2021-06-18 05:37:23 +02:00
@@ -1660,6 +1660,7 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
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//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
if (this.keepSpawnInMemory) {
// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2021-06-17 19:11:00 +02:00
index 6c5b6a5f1b9ee3fb5a6bae4d57c70cfcaba75624..8c8627f70f29834e19093b6298127008e75b7d74 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
2021-06-14 12:42:08 +02:00
@@ -386,11 +386,13 @@ public class CraftWorld implements World {
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public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
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Location previousLocation = this.getSpawnLocation();
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- world.levelData.setSpawn(new BlockPos(x, y, z), angle);
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+ world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use WorldServer#setSpawn
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+ // Paper start - move to nms.World
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
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- this.server.getPluginManager().callEvent(event);
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+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end
return true;
} catch (Exception e) {