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Paper/Spigot-Server-Patches/0376-Prevent-consuming-the-wrong-itemstack.patch

46 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
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index ecceb272028e1ae1dd40c0c39d6f687fccfabb58..903c3cfdaae3dd1750aa2f32f6cdbb423909eb47 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
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@@ -3201,10 +3201,13 @@ public abstract class EntityLiving extends Entity {
this.datawatcher.set(EntityLiving.ag, (byte) j);
}
- public void c(EnumHand enumhand) {
+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
+ // Paper end
ItemStack itemstack = this.b(enumhand);
- if (!itemstack.isEmpty() && !this.isHandRaised()) {
+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
this.activeItem = itemstack;
this.bd = itemstack.k();
if (!this.world.isClientSide) {
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@@ -3282,6 +3285,7 @@ public abstract class EntityLiving extends Entity {
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this.releaseActiveItem();
} else {
if (!this.activeItem.isEmpty() && this.isHandRaised()) {
+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
this.b(this.activeItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
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@@ -3316,8 +3320,8 @@ public abstract class EntityLiving extends Entity {
}
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this.clearActiveItem();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof EntityPlayer) {
((EntityPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end