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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 23:00:08 +01:00
Paper/nms-patches/Container.patch

209 Zeilen
12 KiB
Diff

2015-05-25 12:37:24 +02:00
--- a/net/minecraft/server/Container.java
+++ b/net/minecraft/server/Container.java
@@ -7,6 +7,17 @@
import java.util.List;
import java.util.Set;
+// CraftBukkit start
+import java.util.HashMap;
+import java.util.Map;
+import org.bukkit.craftbukkit.inventory.CraftInventory;
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.event.Event.Result;
+import org.bukkit.event.inventory.InventoryDragEvent;
+import org.bukkit.event.inventory.InventoryType;
+import org.bukkit.inventory.InventoryView;
+// CraftBukkit end
+
public abstract class Container {
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public List<ItemStack> b = Lists.newArrayList();
@@ -18,12 +29,24 @@
protected List<ICrafting> listeners = Lists.newArrayList();
private Set<EntityHuman> i = Sets.newHashSet();
+ // CraftBukkit start
+ public boolean checkReachable = true;
+ public abstract InventoryView getBukkitView();
+ public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) {
+ InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
+ ((CraftInventory) source.getTopInventory()).getInventory().onClose(player);
+ ((CraftInventory) source.getBottomInventory()).getInventory().onClose(player);
+ ((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player);
+ ((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
+ }
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+ // CraftBukkit end
+
public Container() {}
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protected Slot a(Slot slot) {
slot.rawSlotIndex = this.c.size();
this.c.add(slot);
- this.b.add((Object) null);
+ this.b.add(null); // CraftBukkit - fix decompile error
return slot;
}
@@ -124,6 +147,7 @@
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k = playerinventory.getCarried().count;
Iterator iterator = this.h.iterator();
+ Map<Integer, ItemStack> draggedSlots = new HashMap<Integer, ItemStack>(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack)
while (iterator.hasNext()) {
Slot slot1 = (Slot) iterator.next();
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@@ -141,16 +165,48 @@
}
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k -= itemstack2.count - i1;
- slot1.set(itemstack2);
+ // slot1.set(itemstack2);
+ draggedSlots.put(slot1.rawSlotIndex, itemstack2); // CraftBukkit - Put in map instead of setting
}
}
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- itemstack1.count = k;
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- if (itemstack1.count <= 0) {
- itemstack1 = null;
+ // CraftBukkit start - InventoryDragEvent
+ InventoryView view = getBukkitView();
+ org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1);
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+ newcursor.setAmount(k);
+ Map<Integer, org.bukkit.inventory.ItemStack> eventmap = new HashMap<Integer, org.bukkit.inventory.ItemStack>();
+ for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) {
+ eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue()));
+ }
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+
+ // It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory.
+ ItemStack oldCursor = playerinventory.getCarried();
+ playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor));
+
+ InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap);
+ entityhuman.world.getServer().getPluginManager().callEvent(event);
+
+ // Whether or not a change was made to the inventory that requires an update.
+ boolean needsUpdate = event.getResult() != Result.DEFAULT;
+
+ if (event.getResult() != Result.DENY) {
+ for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) {
+ view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue()));
+ }
+ // The only time the carried item will be set to null is if the inventory is closed by the server.
+ // If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early.
+ if (playerinventory.getCarried() != null) {
+ playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor()));
+ needsUpdate = true;
+ }
+ } else {
+ playerinventory.setCarried(oldCursor);
}
- playerinventory.setCarried(itemstack1);
+ if (needsUpdate && entityhuman instanceof EntityPlayer) {
+ ((EntityPlayer) entityhuman).updateInventory(this);
+ }
+ // CraftBukkit end
}
this.d();
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@@ -173,8 +229,14 @@
}
if (j == 1) {
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- entityhuman.drop(playerinventory.getCarried().cloneAndSubtract(1), true);
- if (playerinventory.getCarried().count == 0) {
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+ // CraftBukkit start - Store a reference, don't drop unless > 0
+ ItemStack carried = playerinventory.getCarried();
+ if (carried.count > 0) {
+ entityhuman.drop(carried.cloneAndSubtract(1), true);
+ }
+
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+ if (carried.count == 0) {
+ // CraftBukkit end
playerinventory.setCarried((ItemStack) null);
}
}
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@@ -225,7 +287,11 @@
slot2.set(itemstack3.cloneAndSubtract(j1));
if (itemstack3.count == 0) {
playerinventory.setCarried((ItemStack) null);
+ // CraftBukkit start - Update client cursor if we didn't empty it
+ } else if (entityhuman instanceof EntityPlayer) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
}
+ // CraftBukkit end
}
} else if (slot2.isAllowed(entityhuman)) {
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if (itemstack3 == null) {
@@ -255,7 +321,11 @@
itemstack3.cloneAndSubtract(j1);
if (itemstack3.count == 0) {
playerinventory.setCarried((ItemStack) null);
+ // CraftBukkit start - Update client cursor if we didn't empty it
+ } else if (entityhuman instanceof EntityPlayer) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
}
+ // CraftBukkit end
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itemstack1.count += j1;
} else if (itemstack3.count <= slot2.getMaxStackSize(itemstack3)) {
@@ -264,7 +334,10 @@
}
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} else if (itemstack1.getItem() == itemstack3.getItem() && itemstack3.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack3.getData()) && ItemStack.equals(itemstack1, itemstack3)) {
j1 = itemstack1.count;
- if (j1 > 0 && j1 + itemstack3.count <= itemstack3.getMaxStackSize()) {
+ // CraftBukkit start - itemstack3.getMaxStackSize() -> maxStack
+ int maxStack = Math.min(itemstack3.getMaxStackSize(), slot2.getMaxStackSize());
+ if (j1 > 0 && j1 + itemstack3.count <= maxStack) {
+ // CraftBukkit end
itemstack3.count += j1;
itemstack1 = slot2.a(j1);
if (itemstack1.count == 0) {
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@@ -272,11 +345,24 @@
}
slot2.a(entityhuman, playerinventory.getCarried());
+ // CraftBukkit start - Update client cursor if we didn't empty it
+ } else if (entityhuman instanceof EntityPlayer) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(-1, -1, entityhuman.inventory.getCarried()));
}
+ // CraftBukkit end
}
}
slot2.f();
+ // CraftBukkit start - Make sure the client has the right slot contents
+ if (entityhuman instanceof EntityPlayer && slot2.getMaxStackSize() != 64) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, slot2.rawSlotIndex, slot2.getItem()));
+ // Updating a crafting inventory makes the client reset the result slot, have to send it again
+ if (this.getBukkitView().getType() == InventoryType.WORKBENCH || this.getBukkitView().getType() == InventoryType.CRAFTING) {
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutSetSlot(this.windowId, 0, this.getSlot(0).getItem()));
+ }
+ }
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+ // CraftBukkit end
}
}
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} else if (inventoryclicktype == InventoryClickType.SWAP && j >= 0 && j < 9) {
@@ -430,14 +516,17 @@
if (itemstack1 != null && a(itemstack, itemstack1)) {
int l = itemstack1.count + itemstack.count;
- if (l <= itemstack.getMaxStackSize()) {
+ // CraftBukkit start - itemstack.getMaxStackSize() -> maxStack
+ int maxStack = Math.min(itemstack.getMaxStackSize(), slot.getMaxStackSize());
+ if (l <= maxStack) {
itemstack.count = 0;
itemstack1.count = l;
slot.f();
flag1 = true;
- } else if (itemstack1.count < itemstack.getMaxStackSize()) {
- itemstack.count -= itemstack.getMaxStackSize() - itemstack1.count;
- itemstack1.count = itemstack.getMaxStackSize();
+ } else if (itemstack1.count < maxStack) {
+ itemstack.count -= maxStack - itemstack1.count;
+ itemstack1.count = maxStack;
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+ // CraftBukkit end
slot.f();
flag1 = true;
}