3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-14 20:10:05 +01:00
Paper/patches/server/0076-Configurable-spawn-chances-for-skeleton-horses.patch

20 Zeilen
1.6 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 22 Mar 2016 12:04:28 -0500
Subject: [PATCH] Configurable spawn chances for skeleton horses
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
2024-10-27 18:11:15 +01:00
index 0e967e4c73dabc6cf6580d863c640cf4dff4f3bf..e623f8e75ec895d18d854a1f2c0dbe41a67dffc8 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
2024-10-27 18:11:15 +01:00
@@ -594,7 +594,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
2023-09-21 22:14:58 +02:00
2021-06-11 14:02:28 +02:00
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
2021-06-12 04:24:43 +02:00
- boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * 0.01D && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD);
+ boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper - Configurable spawn chances for skeleton horses
2021-06-11 14:02:28 +02:00
if (flag1) {
2024-10-22 20:04:31 +02:00
SkeletonHorse entityhorseskeleton = (SkeletonHorse) EntityType.SKELETON_HORSE.create(this, EntitySpawnReason.EVENT);