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Paper/patches/server/0229-Optimize-BlockPosition-helper-methods.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Aug 2018 12:05:12 -0700
Subject: [PATCH] Optimize BlockPosition helper methods
diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index 83e7c141d947f8f8096fed1da716560494bc5c62..8e00fd1a1fb0d73e800395f4b9fffdbdb6c6b5cb 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -157,67 +157,84 @@ public class BlockPos extends Vec3i {
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@Override
public BlockPos above() {
- return this.relative(Direction.UP);
+ return new BlockPos(this.getX(), this.getY() + 1, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
@Override
public BlockPos above(int distance) {
- return this.relative(Direction.UP, distance);
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() + distance, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
@Override
public BlockPos below() {
- return this.relative(Direction.DOWN);
+ return new BlockPos(this.getX(), this.getY() - 1, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
@Override
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public BlockPos below(int i) {
- return this.relative(Direction.DOWN, i);
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+ return i == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY() - i, this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos north() {
- return this.relative(Direction.NORTH);
+ return new BlockPos(this.getX(), this.getY(), this.getZ() - 1); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos north(int distance) {
- return this.relative(Direction.NORTH, distance);
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() - distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos south() {
- return this.relative(Direction.SOUTH);
+ return new BlockPos(this.getX(), this.getY(), this.getZ() + 1); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos south(int distance) {
- return this.relative(Direction.SOUTH, distance);
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX(), this.getY(), this.getZ() + distance); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos west() {
- return this.relative(Direction.WEST);
+ return new BlockPos(this.getX() - 1, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos west(int distance) {
- return this.relative(Direction.WEST, distance);
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() - distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos east() {
- return this.relative(Direction.EAST);
+ return new BlockPos(this.getX() + 1, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos east(int distance) {
- return this.relative(Direction.EAST, distance);
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+ return distance == 0 ? this.immutable() : new BlockPos(this.getX() + distance, this.getY(), this.getZ()); // Paper - Perf: Optimize BlockPosition
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}
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@Override
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public BlockPos relative(Direction direction) {
+ // Paper start - Perf: Optimize BlockPosition
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+ switch(direction) {
+ case UP:
+ return new BlockPos(this.getX(), this.getY() + 1, this.getZ());
+ case DOWN:
+ return new BlockPos(this.getX(), this.getY() - 1, this.getZ());
+ case NORTH:
+ return new BlockPos(this.getX(), this.getY(), this.getZ() - 1);
+ case SOUTH:
+ return new BlockPos(this.getX(), this.getY(), this.getZ() + 1);
+ case WEST:
+ return new BlockPos(this.getX() - 1, this.getY(), this.getZ());
+ case EAST:
+ return new BlockPos(this.getX() + 1, this.getY(), this.getZ());
+ default:
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return new BlockPos(this.getX() + direction.getStepX(), this.getY() + direction.getStepY(), this.getZ() + direction.getStepZ());
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+ }
+ // Paper end - Perf: Optimize BlockPosition
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}
@Override