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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-16 13:00:06 +01:00
Paper/nms-patches/BlockRedstoneOre.patch

104 Zeilen
4.5 KiB
Diff

2015-05-25 12:37:24 +02:00
--- a/net/minecraft/server/BlockRedstoneOre.java
+++ b/net/minecraft/server/BlockRedstoneOre.java
@@ -2,6 +2,11 @@
import java.util.Random;
+// CraftBukkit start
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityInteractEvent;
+// CraftBukkit end
+
public class BlockRedstoneOre extends Block {
private final boolean a;
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@@ -20,23 +25,46 @@
}
public void attack(World world, BlockPosition blockposition, EntityHuman entityhuman) {
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- this.interact(world, blockposition);
+ this.interact(world, blockposition, entityhuman); // CraftBukkit - add entityhuman
super.attack(world, blockposition, entityhuman);
}
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public void stepOn(World world, BlockPosition blockposition, Entity entity) {
- this.interact(world, blockposition);
- super.stepOn(world, blockposition, entity);
+ // CraftBukkit start
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+ // PAIL: Rename this method
+ // this.interact(world, blockposition);
+ // super.stepOn(world, blockposition, entity);
+ if (entity instanceof EntityHuman) {
+ org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent((EntityHuman) entity, org.bukkit.event.block.Action.PHYSICAL, blockposition, null, null, null);
+ if (!event.isCancelled()) {
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+ this.interact(world, blockposition, entity); // add entity
+ super.stepOn(world, blockposition, entity);
+ }
+ } else {
+ EntityInteractEvent event = new EntityInteractEvent(entity.getBukkitEntity(), world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
+ world.getServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
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+ this.interact(world, blockposition, entity); // add entity
+ super.stepOn(world, blockposition, entity);
+ }
+ }
+ // CraftBukkit end
}
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+
public boolean interact(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman, EnumHand enumhand, ItemStack itemstack, EnumDirection enumdirection, float f, float f1, float f2) {
- this.interact(world, blockposition);
+ this.interact(world, blockposition, entityhuman); // CraftBukkit - add entityhuman
return super.interact(world, blockposition, iblockdata, entityhuman, enumhand, itemstack, enumdirection, f, f1, f2);
}
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- private void interact(World world, BlockPosition blockposition) {
+ private void interact(World world, BlockPosition blockposition, Entity entity) { // CraftBukkit - add Entity
this.playEffect(world, blockposition);
if (this == Blocks.REDSTONE_ORE) {
+ // CraftBukkit start
+ if (CraftEventFactory.callEntityChangeBlockEvent(entity, blockposition.getX(), blockposition.getY(), blockposition.getZ(), Blocks.LIT_REDSTONE_ORE, 0).isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
world.setTypeUpdate(blockposition, Blocks.LIT_REDSTONE_ORE.getBlockData());
}
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@@ -44,6 +72,11 @@
public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
if (this == Blocks.LIT_REDSTONE_ORE) {
+ // CraftBukkit start
+ if (CraftEventFactory.callBlockFadeEvent(world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), Blocks.REDSTONE_ORE).isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
world.setTypeUpdate(blockposition, Blocks.REDSTONE_ORE.getBlockData());
}
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@@ -63,12 +96,24 @@
public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) {
super.dropNaturally(world, blockposition, iblockdata, f, i);
+ /* CraftBukkit start - Delegated to getExpDrop
if (this.getDropType(iblockdata, world.random, i) != Item.getItemOf(this)) {
int j = 1 + world.random.nextInt(5);
this.dropExperience(world, blockposition, j);
}
+ // */
+ }
+ @Override
+ public int getExpDrop(World world, IBlockData data, int i) {
+ if (this.getDropType(data, world.random, i) != Item.getItemOf(this)) {
+ int j = 1 + world.random.nextInt(5);
+
+ return j;
+ }
+ return 0;
+ // CraftBukkit end
}
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private void playEffect(World world, BlockPosition blockposition) {