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Paper/patches/server/0864-Fix-possible-NPE-on-painting-creation.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 24 Jun 2023 09:42:53 -0700
Subject: [PATCH] Fix possible NPE on painting creation
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
2024-04-25 00:36:49 +02:00
index 7ba6302ecb72fa6e523054e7e3223d79eedf6589..63f9852de5b557351793ba3aebdd7e752caf2417 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
2024-04-25 00:36:49 +02:00
@@ -325,8 +325,13 @@ public final class CraftEntityTypes {
// Hanging
register(new EntityTypeData<>(EntityType.PAINTING, Painting.class, CraftPainting::new, createHanging(Painting.class, (spawnData, hangingData) -> {
if (spawnData.normalWorld && hangingData.randomize()) {
- return net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
- } else {
+ // Paper start - if randomizeData fails, force it
+ final net.minecraft.world.entity.decoration.Painting entity = net.minecraft.world.entity.decoration.Painting.create(spawnData.minecraftWorld(), hangingData.position(), hangingData.direction()).orElse(null);
+ if (entity != null) {
+ return entity;
+ }
+ } /*else*/ {
+ // Paper end - if randomizeData fails, force it
net.minecraft.world.entity.decoration.Painting entity = new net.minecraft.world.entity.decoration.Painting(net.minecraft.world.entity.EntityType.PAINTING, spawnData.minecraftWorld());
entity.absMoveTo(spawnData.x(), spawnData.y(), spawnData.z(), spawnData.yaw(), spawnData.pitch());
entity.setDirection(hangingData.direction());
2024-04-25 00:36:49 +02:00
@@ -465,6 +470,7 @@ public final class CraftEntityTypes {
AABB bb = (ItemFrame.class.isAssignableFrom(clazz))
? net.minecraft.world.entity.decoration.ItemFrame.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height)
: HangingEntity.calculateBoundingBox(null, pos, CraftBlock.blockFaceToNotch(dir).getOpposite(), width, height);
+ if (!spawnData.world.noCollision(bb)) continue; // Paper - add collision check
List<net.minecraft.world.entity.Entity> list = spawnData.world().getEntities(null, bb);
for (Iterator<net.minecraft.world.entity.Entity> it = list.iterator(); !taken && it.hasNext(); ) {
net.minecraft.world.entity.Entity e = it.next();