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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-23 14:50:08 +01:00
Paper/patches/server-unmapped/0127-Configurable-Cartographer-Treasure-Maps.patch

66 Zeilen
4.1 KiB
Diff

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 20 Dec 2016 15:26:27 -0500
Subject: [PATCH] Configurable Cartographer Treasure Maps
Allow configuring for cartographers to return the same map location
Also allow turning off treasure maps all together as they can eat up Map ID's
which are limited in quantity.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index e83216be5a00d5b927d8c2fc364551bd3077c974..2dc58b9f769ea43b737804456aafab47ecc143b8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -314,4 +314,14 @@ public class PaperWorldConfig {
Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
}
}
+
+ public boolean enableTreasureMaps = true;
+ public boolean treasureMapsAlreadyDiscovered = false;
+ private void treasureMapsAlreadyDiscovered() {
+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
+ if (treasureMapsAlreadyDiscovered) {
+ log("Treasure Maps will return already discovered locations");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
index 764ff5d9ffb541a356a6bc8b321e619849dde747..0a34e319998a95a9654822e55a22eb964b2d626b 100644
--- a/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
+++ b/src/main/java/net/minecraft/world/entity/npc/VillagerTrades.java
@@ -124,7 +124,8 @@ public class VillagerTrades {
return null;
} else {
WorldServer worldserver = (WorldServer) entity.world;
- BlockPosition blockposition = worldserver.a(this.b, entity.getChunkCoordinates(), 100, true);
+ if (!worldserver.paperConfig.enableTreasureMaps) return null; // Paper
+ BlockPosition blockposition = worldserver.a(this.b, entity.getChunkCoordinates(), 100, !worldserver.paperConfig.treasureMapsAlreadyDiscovered); // Paper
if (blockposition != null) {
ItemStack itemstack = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java
index 38125a60bad4830db9de3580ab6d85fd122a0689..7bf16c5a3f2bb5525ce1ca0c0190c7671fc94797 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/LootItemFunctionExplorationMap.java
@@ -64,7 +64,16 @@ public class LootItemFunctionExplorationMap extends LootItemFunctionConditional
if (vec3d != null) {
WorldServer worldserver = loottableinfo.getWorld();
- BlockPosition blockposition = worldserver.a(this.e, new BlockPosition(vec3d), this.h, this.i);
+ // Paper start
+ if (!worldserver.paperConfig.enableTreasureMaps) {
+ /*
+ * NOTE: I fear users will just get a plain map as their "treasure"
+ * This is preferable to disrespecting the config.
+ */
+ return itemstack;
+ }
+ // Paper end
+ BlockPosition blockposition = worldserver.a(this.e, new BlockPosition(vec3d), this.h, !worldserver.paperConfig.treasureMapsAlreadyDiscovered && this.i); // Paper
if (blockposition != null) {
ItemStack itemstack1 = ItemWorldMap.createFilledMapView(worldserver, blockposition.getX(), blockposition.getZ(), this.g, true, true);