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Paper/patches/api/0147-Expose-attack-cooldown-methods-for-Player.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Tue, 4 Sep 2018 15:01:54 -0500
Subject: [PATCH] Expose attack cooldown methods for Player
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8503c3c9 #621: Add HumanEntity#getItemInUse and Material#getSlipperiness 248deb09 #622: Add methods to check if item is the breed item for an entity 2ce691d8 Clarify Player#breakBlock only works for blocks in the same world 5dcdd48e SPIGOT-6514: Small Dripleaf block data is missing half property cc9610b7 #619: Add Player#breakBlock() 862bc475 Fix bad merge of SPIGOT-6502 fix 989bb0c1 Downgrade SnakeYAML due to issues with comments parsing 1dff62ae Fix inverted visual fire docs CraftBukkit Changes: 40caacc8 SPIGOT-6526: World entities are not populated when plugin onEnable is called c9a92ad0 SPIGOT-6536: Marker position not set on spawn 20d3e57c #855: Add HumanEntity#getItemInUse and Material#getSlipperiness d9c69b44 SPIGOT-6529: Fix BundleMeta#setItems 8bd43be5 SPIGOT-6535: PlayerGameModeChangeEvent event incorrectly reports old gamemode 4ece3ff3 #856: Add methods to check if item is the breed item for an entity dd4bec5f Add additional validation to Player#breakBlock bc835ae6 SPIGOT-6532: Fix Entity#setGlowing 384e116e Restore 1.16.5 behaviour of InventoryDragEvent being called even when a single item is 'dragged' to its own slot b42e708c Fix new map colors rendering as transparent cfe7fecf SPIGOT-6524: Inventory desync when InventoryClickEvent is cancelled eeae1b19 SPIGOT-6522: ItemStack on cursor is always AIR 7490724d Fix missing PlayerEditBookEvent 06875f76 SPIGOT-6513: Placing ItemStack in Inventory causes InventoryAction.NOTHING 27835bde SPIGOT-6519: Fix end gateway teleports 4ac634ad SPIGOT-6515: "Un-waterlogging" throws UnsupportedOperationException in some cases da425fa2 SPIGOT-6518: Anvils falling onto dripstone can sometimes crash server 50530da9 SPIGOT-6514: Small Dripleaf block data is missing half property 6fdecf20 #853: Implement Player#breakBlock() 4db9c49f SPIGOT-6510: Bukkit#createMap throws NullPointerException 89e2b127 SPIGOT-6517: Spider jockey crash on dripstone cbf2f678 SPIGOT-6508: Rename conflicted getServer 74575d48 SPIGOT-6506: Fix crash with custom inventories a3df386f Fix NPE with Entity.getNearbyEntities d747f8ed Fix NPE with World.getNearbyEntities 4d2c7800 Fix second usage of worldGenSettings just in case 5182f923 SPIGOT-6504: Fix generating fresh worlds Spigot Changes: 66f9d3c1 Rebuild patches 191e4971 Rebuild patches a09c0bb6 Restore Spigot experience merging
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index b7bda78eab3a8146b2c361735a19b2a159af215e..685975e7bb8938ce0b2d80855c4c5549f50b262d 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8503c3c9 #621: Add HumanEntity#getItemInUse and Material#getSlipperiness 248deb09 #622: Add methods to check if item is the breed item for an entity 2ce691d8 Clarify Player#breakBlock only works for blocks in the same world 5dcdd48e SPIGOT-6514: Small Dripleaf block data is missing half property cc9610b7 #619: Add Player#breakBlock() 862bc475 Fix bad merge of SPIGOT-6502 fix 989bb0c1 Downgrade SnakeYAML due to issues with comments parsing 1dff62ae Fix inverted visual fire docs CraftBukkit Changes: 40caacc8 SPIGOT-6526: World entities are not populated when plugin onEnable is called c9a92ad0 SPIGOT-6536: Marker position not set on spawn 20d3e57c #855: Add HumanEntity#getItemInUse and Material#getSlipperiness d9c69b44 SPIGOT-6529: Fix BundleMeta#setItems 8bd43be5 SPIGOT-6535: PlayerGameModeChangeEvent event incorrectly reports old gamemode 4ece3ff3 #856: Add methods to check if item is the breed item for an entity dd4bec5f Add additional validation to Player#breakBlock bc835ae6 SPIGOT-6532: Fix Entity#setGlowing 384e116e Restore 1.16.5 behaviour of InventoryDragEvent being called even when a single item is 'dragged' to its own slot b42e708c Fix new map colors rendering as transparent cfe7fecf SPIGOT-6524: Inventory desync when InventoryClickEvent is cancelled eeae1b19 SPIGOT-6522: ItemStack on cursor is always AIR 7490724d Fix missing PlayerEditBookEvent 06875f76 SPIGOT-6513: Placing ItemStack in Inventory causes InventoryAction.NOTHING 27835bde SPIGOT-6519: Fix end gateway teleports 4ac634ad SPIGOT-6515: "Un-waterlogging" throws UnsupportedOperationException in some cases da425fa2 SPIGOT-6518: Anvils falling onto dripstone can sometimes crash server 50530da9 SPIGOT-6514: Small Dripleaf block data is missing half property 6fdecf20 #853: Implement Player#breakBlock() 4db9c49f SPIGOT-6510: Bukkit#createMap throws NullPointerException 89e2b127 SPIGOT-6517: Spider jockey crash on dripstone cbf2f678 SPIGOT-6508: Rename conflicted getServer 74575d48 SPIGOT-6506: Fix crash with custom inventories a3df386f Fix NPE with Entity.getNearbyEntities d747f8ed Fix NPE with World.getNearbyEntities 4d2c7800 Fix second usage of worldGenSettings just in case 5182f923 SPIGOT-6504: Fix generating fresh worlds Spigot Changes: 66f9d3c1 Rebuild patches 191e4971 Rebuild patches a09c0bb6 Restore Spigot experience merging
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@@ -1916,6 +1916,26 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* @param profile The new profile to use
*/
void setPlayerProfile(@NotNull PlayerProfile profile);
+
+ /**
+ * Returns the amount of ticks the current cooldown lasts
+ *
+ * @return Amount of ticks cooldown will last
+ */
+ float getCooldownPeriod();
+
+ /**
+ * Returns the percentage of attack power available based on the cooldown (zero to one).
+ *
+ * @param adjustTicks Amount of ticks to add to cooldown counter for this calculation
+ * @return Percentage of attack power available
+ */
+ float getCooledAttackStrength(float adjustTicks);
+
+ /**
+ * Reset the cooldown counter to 0, effectively starting the cooldown period.
+ */
+ void resetCooldown();
// Paper end
// Spigot start