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Paper/patches/server/0993-Optimize-isInWorldBounds-and-getBlockState-for-inlin.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:07:55 -0600
Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining
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Hot methods, so reduce # of instructions for the method.
Move is valid location test to the BlockPosition class so that it can access local variables.
Replace all calls to the new place to the unnecessary forward.
Optimize getType and getBlockData to manually inline and optimize the calls
diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
index 369b54b96c682717ef93d05312714b4d30efaceb..beadef19ee136c27601f0d116a86967344c2e403 100644
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--- a/src/main/java/net/minecraft/core/Vec3i.java
+++ b/src/main/java/net/minecraft/core/Vec3i.java
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@@ -31,6 +31,12 @@ public class Vec3i implements Comparable<Vec3i> {
});
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}
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+ // Paper start
+ public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) {
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+ return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY());
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+ }
+ // Paper end
+
public Vec3i(int x, int y, int z) {
this.x = x;
this.y = y;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
2024-02-01 10:15:57 +01:00
index c9afe29bae7f339184f4f46d8f9828f5762d0a9c..5f98f3e1bc76076278cbe63d5fbb8ec75b3bf04b 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -337,7 +337,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// Paper end
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public boolean isInWorldBounds(BlockPos pos) {
- return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
+ return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check
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}
public static boolean isInSpawnableBounds(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 3e5addb60ae8f466dad09edb3ae1fc88fe2681e9..5e8d2e4245757a0889645ea79ee68afb53f7dde4 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -172,6 +172,7 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
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return GameEventListenerRegistry.NOOP;
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}
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+ public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper
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@Nullable
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public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
2023-09-22 19:59:56 +02:00
index 60e760b42dd6471a229dfd45490dcf8c51979d35..4a3ac7dedf5cb1e76f16ec4f18e82afc717d0ced 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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@@ -91,6 +91,12 @@ public class ImposterProtoChunk extends ProtoChunk {
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public BlockState getBlockState(BlockPos pos) {
return this.wrapped.getBlockState(pos);
}
+ // Paper start
+ @Override
+ public final BlockState getBlockState(final int x, final int y, final int z) {
+ return this.wrapped.getBlockStateFinal(x, y, z);
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+ }
+ // Paper end
@Override
public FluidState getFluidState(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 7da1ed9640211b0e064162dcdb0000538e7b30f3..7aa585875dad5296526bb5d67fc5ea0f8875e452 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -86,14 +86,18 @@ public class ProtoChunk extends ChunkAccess {
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@Override
public BlockState getBlockState(BlockPos pos) {
- int i = pos.getY();
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- if (this.isOutsideBuildHeight(i)) {
+ // Paper start
+ return getBlockState(pos.getX(), pos.getY(), pos.getZ());
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+ }
+ public BlockState getBlockState(final int x, final int y, final int z) {
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+ if (this.isOutsideBuildHeight(y)) {
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return Blocks.VOID_AIR.defaultBlockState();
} else {
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- LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i));
- return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15);
+ LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)];
+ return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15);
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}
}
+ // Paper end
@Override
public FluidState getFluidState(BlockPos pos) {