Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-23 06:40:07 +01:00
36 Zeilen
2.8 KiB
Diff
36 Zeilen
2.8 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Jul 2020 19:34:11 -0700
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 773f2589c14e16d2f5b01a6dbd48e09d17d19c7e..d264fca2737f83a0860394f7bb6b269ffe669594 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1661,15 +1661,19 @@ public class ServerGamePacketListenerImpl implements ServerGamePacketListener {
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BlockPos blockposition = movingobjectpositionblock.getBlockPos();
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Direction enumdirection = movingobjectpositionblock.getDirection();
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+ // Paper start - move check up
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+ Location eyeLoc = this.getPlayer().getEyeLocation();
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+ double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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+ if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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+ return;
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+ }
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+ // Paper end - move check up
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+
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this.player.resetLastActionTime();
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if (blockposition.getY() < this.server.getMaxBuildHeight()) {
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if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract((net.minecraft.world.entity.player.Player) this.player, blockposition)) {
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// CraftBukkit start - Check if we can actually do something over this large a distance
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- Location eyeLoc = this.getPlayer().getEyeLocation();
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- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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- if (reachDistance > (this.getPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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- return;
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- }
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+ // Paper - move check up
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this.player.stopUsingItem(); // SPIGOT-4706
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// CraftBukkit end
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InteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
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