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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-30 18:10:06 +01:00
Paper/nms-patches/PlayerInteractManager.patch

303 Zeilen
15 KiB
Diff

2015-05-25 12:37:24 +02:00
--- a/net/minecraft/server/PlayerInteractManager.java
+++ b/net/minecraft/server/PlayerInteractManager.java
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@@ -1,6 +1,13 @@
package net.minecraft.server;
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import javax.annotation.Nullable;
+// CraftBukkit start
+import org.bukkit.event.block.BlockBreakEvent;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.Event;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.player.PlayerInteractEvent;
+// CraftBukkit end
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public class PlayerInteractManager {
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@@ -28,7 +35,7 @@
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this.gamemode = enumgamemode;
enumgamemode.a(this.player.abilities);
this.player.updateAbilities();
- this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player}));
+ this.player.server.getPlayerList().sendAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.UPDATE_GAME_MODE, new EntityPlayer[] { this.player}), this.player); // CraftBukkit
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this.world.everyoneSleeping();
}
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@@ -53,7 +60,7 @@
}
public void a() {
- ++this.currentTick;
+ this.currentTick = MinecraftServer.currentTick; // CraftBukkit;
float f;
int i;
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@@ -100,6 +107,19 @@
}
public void a(BlockPosition blockposition, EnumDirection enumdirection) {
+ // CraftBukkit start
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
+ if (event.isCancelled()) {
+ // Let the client know the block still exists
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ // Update any tile entity data for this block
+ TileEntity tileentity = this.world.getTileEntity(blockposition);
+ if (tileentity != null) {
+ this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
+ }
+ return;
+ }
+ // CraftBukkit end
if (this.isCreative()) {
if (!this.world.douseFire((EntityHuman) null, blockposition, enumdirection)) {
this.breakBlock(blockposition);
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@@ -127,14 +147,48 @@
}
}
- this.world.douseFire((EntityHuman) null, blockposition, enumdirection);
+ // this.world.douseFire((EntityHuman) null, blockposition, enumdirection); // CraftBukkit - Moved down
this.lastDigTick = this.currentTick;
float f = 1.0F;
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- if (iblockdata.getMaterial() != Material.AIR) {
+ // CraftBukkit start - Swings at air do *NOT* exist.
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
+ IBlockData data = this.world.getType(blockposition);
+ if (block == Blocks.WOODEN_DOOR) {
+ // For some reason *BOTH* the bottom/top part have to be marked updated.
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+ boolean bottom = data.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, bottom ? blockposition.up() : blockposition.down()));
+ } else if (block == Blocks.TRAPDOOR) {
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ }
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+ } else if (iblockdata.getMaterial() != Material.AIR) {
block.attack(this.world, blockposition, this.player);
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f = iblockdata.a((EntityHuman) this.player, this.player.world, blockposition);
+ // Allow fire punching to be blocked
+ this.world.douseFire((EntityHuman) null, blockposition, enumdirection);
+ }
+
+ if (event.useItemInHand() == Event.Result.DENY) {
+ // If we 'insta destroyed' then the client needs to be informed.
+ if (f > 1.0f) {
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ }
+ return;
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}
+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this.player.inventory.getItemInHand(), f >= 1.0f);
+
+ if (blockEvent.isCancelled()) {
+ // Let the client know the block still exists
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ return;
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+ }
+
+ if (blockEvent.getInstaBreak()) {
+ f = 2.0f;
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+ }
+ // CraftBukkit end
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if (iblockdata.getMaterial() != Material.AIR && f >= 1.0F) {
this.breakBlock(blockposition);
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@@ -152,6 +206,7 @@
public void a(BlockPosition blockposition) {
if (blockposition.equals(this.f)) {
+ this.currentTick = MinecraftServer.currentTick; // CraftBukkit
int i = this.currentTick - this.lastDigTick;
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IBlockData iblockdata = this.world.getType(blockposition);
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@@ -169,6 +224,10 @@
this.j = this.lastDigTick;
}
}
+ // CraftBukkit start - Force block reset to client
+ } else {
+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ // CraftBukkit end
}
}
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@@ -192,13 +251,76 @@
}
public boolean breakBlock(BlockPosition blockposition) {
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- if (this.gamemode.isCreative() && this.player.getItemInMainHand() != null && this.player.getItemInMainHand().getItem() instanceof ItemSword) {
+ // CraftBukkit start - fire BlockBreakEvent
+ BlockBreakEvent event = null;
+
+ if (this.player instanceof EntityPlayer) {
+ org.bukkit.block.Block block = this.world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
+
+ // Sword + Creative mode pre-cancel
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+ boolean isSwordNoBreak = this.gamemode.isCreative() && this.player.getItemInMainHand() != null && this.player.getItemInMainHand().getItem() instanceof ItemSword;
+
+ // Tell client the block is gone immediately then process events
+ // Don't tell the client if its a creative sword break because its not broken!
+ if (world.getTileEntity(blockposition) == null && !isSwordNoBreak) {
+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
+ packet.block = Blocks.AIR.getBlockData();
+ ((EntityPlayer) this.player).playerConnection.sendPacket(packet);
+ }
+
+ event = new BlockBreakEvent(block, this.player.getBukkitEntity());
+
+ // Sword + Creative mode pre-cancel
+ event.setCancelled(isSwordNoBreak);
+
+ // Calculate default block experience
+ IBlockData nmsData = this.world.getType(blockposition);
+ Block nmsBlock = nmsData.getBlock();
+
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+ ItemStack itemstack = this.player.getEquipment(EnumItemSlot.MAINHAND);
+
+ if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasBlock(nmsBlock.getBlockData())) {
+ // Copied from block.a(World world, EntityHuman entityhuman, BlockPosition blockposition, IBlockData iblockdata, TileEntity tileentity)
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+ // PAIL: checkme each update
+ if (!(nmsBlock.p() && EnchantmentManager.getEnchantmentLevel(Enchantments.SILK_TOUCH, itemstack) > 0)) {
+ int data = block.getData();
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+ int bonusLevel = EnchantmentManager.getEnchantmentLevel(Enchantments.LOOT_BONUS_BLOCKS, itemstack);
+
+ event.setExpToDrop(nmsBlock.getExpDrop(this.world, nmsData, bonusLevel));
+ }
+ }
+
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ if (isSwordNoBreak) {
+ return false;
+ }
+ // Let the client know the block still exists
+ ((EntityPlayer) this.player).playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
+ // Update any tile entity data for this block
+ TileEntity tileentity = this.world.getTileEntity(blockposition);
+ if (tileentity != null) {
+ this.player.playerConnection.sendPacket(tileentity.getUpdatePacket());
+ }
+ return false;
+ }
+ }
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+ if (false && this.gamemode.isCreative() && this.player.getItemInMainHand() != null && this.player.getItemInMainHand().getItem() instanceof ItemSword) { // CraftBukkit - false
return false;
} else {
IBlockData iblockdata = this.world.getType(blockposition);
+ if (iblockdata.getBlock() == Blocks.AIR) return false; // CraftBukkit - A plugin set block to air without cancelling
TileEntity tileentity = this.world.getTileEntity(blockposition);
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Block block = iblockdata.getBlock();
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+ // CraftBukkit start - Special case skulls, their item data comes from a tile entity
+ if (iblockdata.getBlock() == Blocks.SKULL && !this.isCreative()) {
+ iblockdata.getBlock().dropNaturally(world, blockposition, iblockdata, 1.0F, 0);
+ return this.c(blockposition);
+ }
+ // CraftBukkit end
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+
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if ((block instanceof BlockCommand || block instanceof BlockStructure) && !this.player.dh()) {
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this.world.notify(blockposition, iblockdata, iblockdata, 3);
return false;
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@@ -243,6 +365,12 @@
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}
}
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+ // CraftBukkit start - Drop event experience
+ if (flag && event != null) {
+ iblockdata.getBlock().dropExperience(this.world, blockposition, event.getExpToDrop());
+ }
+ // CraftBukkit end
+
return flag;
}
}
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@@ -283,7 +411,13 @@
}
}
+ // CraftBukkit start
+ public boolean interactResult = false;
+ public boolean firedInteract = false;
+ // CraftBukkit end
+
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public EnumInteractionResult a(EntityHuman entityhuman, World world, @Nullable ItemStack itemstack, EnumHand enumhand, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) {
+ /* CraftBukkit start - whole method
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if (this.gamemode == EnumGamemode.SPECTATOR) {
TileEntity tileentity = world.getTileEntity(blockposition);
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@@ -340,6 +474,72 @@
}
}
}
+ // Interact event */
+ IBlockData blockdata = world.getType(blockposition);
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+ EnumInteractionResult result = EnumInteractionResult.FAIL;
+ if (blockdata.getBlock() != Blocks.AIR) {
+ boolean cancelledBlock = false;
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+
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+ if (this.gamemode == EnumGamemode.SPECTATOR) {
+ TileEntity tileentity = world.getTileEntity(blockposition);
+ cancelledBlock = !(tileentity instanceof ITileInventory || tileentity instanceof IInventory);
+ }
+
+ if (!entityhuman.getBukkitEntity().isOp() && itemstack != null && Block.asBlock(itemstack.getItem()) instanceof BlockCommand) {
+ cancelledBlock = true;
+ }
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+
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityhuman, Action.RIGHT_CLICK_BLOCK, blockposition, enumdirection, itemstack, cancelledBlock, enumhand);
+ firedInteract = true;
+ interactResult = event.useItemInHand() == Event.Result.DENY;
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+
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
+ if (blockdata.getBlock() instanceof BlockDoor) {
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+ boolean bottom = blockdata.get(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER;
+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
+ }
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+ result = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
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+ } else if (this.gamemode == EnumGamemode.SPECTATOR) {
+ TileEntity tileentity = world.getTileEntity(blockposition);
+
+ if (tileentity instanceof ITileInventory) {
+ Block block = world.getType(blockposition).getBlock();
+ ITileInventory itileinventory = (ITileInventory) tileentity;
+
+ if (itileinventory instanceof TileEntityChest && block instanceof BlockChest) {
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+ itileinventory = ((BlockChest) block).c(world, blockposition); // PAIL: rename
+ }
+
+ if (itileinventory != null) {
+ entityhuman.openContainer(itileinventory);
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+ return EnumInteractionResult.SUCCESS;
+ }
+ } else if (tileentity instanceof IInventory) {
+ entityhuman.openContainer((IInventory) tileentity);
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+ return EnumInteractionResult.SUCCESS;
+ }
+
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+ return EnumInteractionResult.PASS;
+ } else if (!entityhuman.isSneaking() || entityhuman.getItemInMainHand() == null && entityhuman.getItemInOffHand() == null) {
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+ result = blockdata.getBlock().interact(world, blockposition, blockdata, entityhuman, enumhand, itemstack, enumdirection, f, f1, f2) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
+ }
+
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+ if (itemstack != null && result != EnumInteractionResult.SUCCESS && !interactResult) { // add !interactResult SPIGOT-764
+ int j1 = itemstack.getData();
+ int k1 = itemstack.count;
+
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+ result = itemstack.placeItem(entityhuman, world, blockposition, enumhand, enumdirection, f, f1, f2);
+
+ // The item count should not decrement in Creative mode.
+ if (this.isCreative()) {
+ itemstack.setData(j1);
+ itemstack.count = k1;
+ }
+ }
+ }
+ return result;
+ // CraftBukkit end
}
public void a(WorldServer worldserver) {