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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/nms-patches/EntityArrow.patch

107 Zeilen
5.0 KiB
Diff

--- ../work/decompile-8eb82bde//net/minecraft/server/EntityArrow.java 2014-11-28 17:43:43.061707436 +0000
+++ src/main/java/net/minecraft/server/EntityArrow.java 2014-11-28 17:38:20.000000000 +0000
@@ -2,6 +2,12 @@
import java.util.List;
+// CraftBukkit start
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.event.entity.EntityCombustByEntityEvent;
+import org.bukkit.event.player.PlayerPickupItemEvent;
+// CraftBukkit end
+
public class EntityArrow extends Entity implements IProjectile {
private int d = -1;
@@ -35,6 +41,7 @@
super(world);
this.j = 10.0D;
this.shooter = entityliving;
+ this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
if (entityliving instanceof EntityHuman) {
this.fromPlayer = 1;
}
@@ -62,6 +69,7 @@
super(world);
this.j = 10.0D;
this.shooter = entityliving;
+ this.projectileSource = (LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
if (entityliving instanceof EntityHuman) {
this.fromPlayer = 1;
}
@@ -175,7 +183,7 @@
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
if (movingobjectposition1 != null) {
- double d1 = vec3d.f(movingobjectposition1.pos);
+ double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
@@ -202,6 +210,8 @@
float f4;
if (movingobjectposition != null) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // CraftBukkit - Call event
+
if (movingobjectposition.entity != null) {
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
int k = MathHelper.f((double) f2 * this.damage);
@@ -217,12 +227,20 @@
} else {
damagesource = DamageSource.arrow(this, this.shooter);
}
+
+ // CraftBukkit start - Moved damage call
+ if (movingobjectposition.entity.damageEntity(damagesource, (float) k)) {
+ if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player
+ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5);
+ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
- if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman)) {
- movingobjectposition.entity.setOnFire(5);
+ if (!combustEvent.isCancelled()) {
+ movingobjectposition.entity.setOnFire(combustEvent.getDuration());
+ }
+ // CraftBukkit end
}
- if (movingobjectposition.entity.damageEntity(damagesource, (float) k)) {
+ // if (movingobjectposition.entity.damageEntity(damagesource, (float) k)) { // CraftBukkit - moved up
if (movingobjectposition.entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) movingobjectposition.entity;
@@ -382,6 +400,21 @@
public void d(EntityHuman entityhuman) {
if (!this.world.isStatic && this.inGround && this.shake <= 0) {
+ // CraftBukkit start
+ ItemStack itemstack = new ItemStack(Items.ARROW);
+ if (this.fromPlayer == 1 && entityhuman.inventory.canHold(itemstack) > 0) {
+ EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
+
+ PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
+ // event.setCancelled(!entityhuman.canPickUpLoot); TODO
+ this.world.getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ return;
+ }
+ }
+ // CraftBukkit end
+
boolean flag = this.fromPlayer == 1 || this.fromPlayer == 2 && entityhuman.abilities.canInstantlyBuild;
if (this.fromPlayer == 1 && !entityhuman.inventory.pickup(new ItemStack(Items.ARROW, 1))) {
@@ -433,4 +466,10 @@
return (b0 & 1) != 0;
}
+
+ // CraftBukkit start
+ public boolean isInGround() {
+ return inGround;
+ }
+ // CraftBukkit end
}