Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-21 14:00:11 +01:00
45 Zeilen
3.0 KiB
Diff
45 Zeilen
3.0 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] Improve EntityShootBowEvent
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Adds missing call to Illagers and also adds Arrow ItemStack to skeltons
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index e8ad820b11dd1b89e442bb057d5761c90c4b1923..76027a7c9615495af64102744e264d7ba7c9b87e 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -197,7 +197,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level.getDifficulty().getId() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), null, entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getOriginalItemStack(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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index ab8c41e72c15ee9e5256eba2ba2681a33ce8a8d9..2d07e9cf4c84bc32a7624f65173c4e8a6dc07165 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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@@ -171,8 +171,18 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
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double d3 = (double) Mth.sqrt(d0 * d0 + d2 * d2);
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level.getDifficulty().getId() * 4));
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+ // Paper start
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getOriginalItemStack(), entityarrow, target.getUsedItemHand(), 0.8F, true);
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+ if (event.isCancelled()) {
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+ event.getProjectile().remove();
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+ return;
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+ }
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+
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+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
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+ this.level.addFreshEntity(entityarrow);
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+ }
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this.playSound(SoundEvents.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
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- this.level.addFreshEntity(entityarrow);
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+ // Paper end
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}
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class IllusionerBlindnessSpellGoal extends SpellcasterIllager.SpellcasterUseSpellGoal {
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