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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: ruViolence <78062896+ruViolence@users.noreply.github.com>
Date: Tue, 27 Jun 2023 15:38:18 +0800
Subject: [PATCH] Configurable entity tracking range by Y coordinate
Options to configure entity tracking by Y coordinate, also for each entity category.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 7810df9c5045a78c2731ee416366da4f973e5d29..502d73830ed87e06529f194090a4ffb895b2623c 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1583,7 +1583,17 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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double d0 = (double) Math.min(this.getEffectiveRange(), i * 16);
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double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
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double d2 = d0 * d0;
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- boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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+ // Paper start - Configurable entity tracking range by Y
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+ boolean flag = d1 <= d2;
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+ if (flag && level.paperConfig().entities.trackingRangeY.enabled) {
+ double rangeY = level.paperConfig().entities.trackingRangeY.get(this.entity, -1);
+ if (rangeY != -1) {
+ double vec3d_dy = player.getY() - this.entity.getY();
+ flag = vec3d_dy * vec3d_dy <= rangeY * rangeY;
+ }
+ }
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+ flag = flag && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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+ // Paper end - Configurable entity tracking range by Y
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// CraftBukkit start - respect vanish API
if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {