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Paper/patches/server/0445-Fix-some-rails-connecting-improperly.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-06-11 14:02:28 +02:00
Date: Fri, 24 Jul 2020 15:56:05 -0700
Subject: [PATCH] Fix some rails connecting improperly
diff --git a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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index 682e1cd0f4307bcc716ab82e375bd04cde095aa0..547d09c3a1cd0c5401aacb78886896365ba192e7 100644
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--- a/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BaseRailBlock.java
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@@ -64,6 +64,7 @@ public abstract class BaseRailBlock extends Block implements SimpleWaterloggedBl
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state = this.updateDir(world, pos, state, true);
if (this.isStraight) {
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world.neighborChanged(state, pos, this, pos, notify);
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+ state = world.getBlockState(pos); // Paper - don't desync, update again
}
return state;
diff --git a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
2022-06-08 08:06:17 +02:00
index fe9b6c89a1f0c98a9c73a409f2aca6a4a1c0f9e7..932a2c279f46c951182d2604b525b473b6945895 100644
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--- a/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DetectorRailBlock.java
@@ -70,6 +70,7 @@ public class DetectorRailBlock extends BaseRailBlock {
private void checkPressed(Level world, BlockPos pos, BlockState state) {
if (this.canSurvive(state, world, pos)) {
+ if (state.getBlock() != this) { return; } // Paper - not our block, don't do anything
boolean flag = (Boolean) state.getValue(DetectorRailBlock.POWERED);
boolean flag1 = false;
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List<AbstractMinecart> list = this.getInteractingMinecartOfType(world, pos, AbstractMinecart.class, (entity) -> {
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diff --git a/src/main/java/net/minecraft/world/level/block/RailState.java b/src/main/java/net/minecraft/world/level/block/RailState.java
2022-06-03 06:26:56 +02:00
index 0cbfad97371b59de95963a09aa16f3dad7a37222..d873625c1b8439a727d39ce207b5e84a1d86e5eb 100644
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--- a/src/main/java/net/minecraft/world/level/block/RailState.java
+++ b/src/main/java/net/minecraft/world/level/block/RailState.java
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@@ -17,6 +17,12 @@ public class RailState {
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private final boolean isStraight;
private final List<BlockPos> connections = Lists.newArrayList();
+ // Paper start - prevent desync
+ public boolean isValid() {
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+ return this.level.getBlockState(this.pos).getBlock() == this.state.getBlock();
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+ }
+ // Paper end - prevent desync
+
public RailState(Level world, BlockPos pos, BlockState state) {
this.level = world;
this.pos = pos;
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@@ -143,6 +149,11 @@ public class RailState {
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}
private void connectTo(RailState placementHelper) {
+ // Paper start - prevent desync
+ if (!this.isValid() || !placementHelper.isValid()) {
+ return;
+ }
+ // Paper end - prevent desync
this.connections.add(placementHelper.pos);
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BlockPos blockPos = this.pos.north();
BlockPos blockPos2 = this.pos.south();
@@ -333,10 +344,15 @@ public class RailState {
this.state = this.state.setValue(this.block.getShapeProperty(), railShape2);
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if (forceUpdate || this.level.getBlockState(this.pos) != this.state) {
this.level.setBlock(this.pos, this.state, 3);
+ // Paper start - prevent desync
+ if (!this.isValid()) {
+ return this;
+ }
+ // Paper end - prevent desync
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for(int i = 0; i < this.connections.size(); ++i) {
RailState railState = this.getRail(this.connections.get(i));
- if (railState != null) {
+ if (railState != null && railState.isValid()) { // Paper - prevent desync
railState.removeSoftConnections();
if (railState.canConnectTo(this)) {
railState.connectTo(this);
@@ -349,6 +365,6 @@ public class RailState {
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}
public BlockState getState() {
- return this.state;
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+ return this.level.getBlockState(this.pos); // Paper - prevent desync
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}
}