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Paper/patches/server/0182-Ability-to-change-PlayerProfile-in-AsyncPreLoginEven.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 11:45:57 -0400
Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
This will allow you to change the players name or skin on login.
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index b2a7fc9bc4a168304f83411559558e3a218934a4..bb5c4ecd43aa344dfe9cca8ab7c2ebf9760e94cf 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -329,8 +329,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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java.util.UUID uniqueId = ServerLoginPacketListenerImpl.this.gameProfile.getId();
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final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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+ // Paper start
+ com.destroystokyo.paper.profile.PlayerProfile profile = org.bukkit.Bukkit.createProfile(uniqueId, playerName);
+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
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server.getPluginManager().callEvent(asyncEvent);
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+ profile = asyncEvent.getPlayerProfile();
+ profile.complete();
+ gameProfile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile);
+ playerName = gameProfile.getName();
+ uniqueId = gameProfile.getId();
+ // Paper end
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if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);