2021-06-11 14:02:28 +02:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: chickeneer <emcchickeneer@gmail.com>
|
|
|
|
Date: Fri, 19 Mar 2021 00:33:15 -0500
|
|
|
|
Subject: [PATCH] Fix PlayerItemConsumeEvent cancelling properly
|
|
|
|
|
|
|
|
When the active item is not cleared, the item is still readied
|
|
|
|
for use and will repeatedly trigger the PlayerItemConsumeEvent
|
|
|
|
till their item is switched.
|
|
|
|
This patch clears the active item when the event is cancelled
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
2024-10-31 12:44:02 +01:00
|
|
|
index ce9369e730ba8862cd1e6e26f8825c35b16fcfb9..502a5455533113ef580cd23399dc1dcad530b0ae 100644
|
2021-06-11 14:02:28 +02:00
|
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
2024-10-31 12:44:02 +01:00
|
|
|
@@ -4141,6 +4141,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
|
|
}
|
|
|
|
entityPlayer.getBukkitEntity().updateInventory();
|
|
|
|
entityPlayer.getBukkitEntity().updateScaledHealth();
|
2023-06-08 03:13:54 +02:00
|
|
|
+ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
|
2024-10-31 12:44:02 +01:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|