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Paper/Spigot-Server-Patches/0385-Fix-AssertionError-when-player-hand-set-to-empty-typ.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukasz Derlatka <toranktto@gmail.com>
Date: Mon, 11 Nov 2019 16:08:13 +0100
Subject: [PATCH] Fix AssertionError when player hand set to empty type
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
Fixes GH-2718
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 0ac3df7c0b9f49a7bb4dfcf97df74e9caeddc1f7..fef5b401a168c5b2be26c834e03b014d6231daf9 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1705,6 +1705,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
2020-06-26 01:38:24 +02:00
return;
}
2020-06-26 01:38:24 +02:00
+ // Paper start
+ itemstack = this.player.getItemInHand(enumhand);
+ if (itemstack.isEmpty()) return;
+ // Paper end
EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
if (enuminteractionresult.b()) {
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index f0feb60b95eed9e7445bb37f60231ae1ac108963..1102659557ea9f0ab4fe6225cbf1dc1006661caf 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -2155,6 +2155,7 @@ public abstract class EntityLiving extends Entity {
return predicate.test(this.getItemInMainHand().getItem()) || predicate.test(this.getItemInOffHand().getItem());
}
+ public final ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);