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Paper/src/main/java/net/minecraft/server/ContainerFurnace.java

104 Zeilen
2.9 KiB
Java

package net.minecraft.server;
public class ContainerFurnace extends Container {
private TileEntityFurnace a;
private int b = 0;
private int c = 0;
private int h = 0;
public ContainerFurnace(PlayerInventory playerinventory, TileEntityFurnace tileentityfurnace) {
this.a = tileentityfurnace;
this.a(new Slot(tileentityfurnace, 0, 56, 17));
this.a(new Slot(tileentityfurnace, 1, 56, 53));
this.a(new SlotResult2(playerinventory.d, tileentityfurnace, 2, 116, 35));
int i;
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.a(new Slot(playerinventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i) {
this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
}
}
public void a(ICrafting icrafting) {
super.a(icrafting);
icrafting.a(this, 0, this.a.cookTime);
icrafting.a(this, 1, this.a.burnTime);
icrafting.a(this, 2, this.a.ticksForCurrentFuel);
}
public void a() {
super.a();
for (int i = 0; i < this.listeners.size(); ++i) {
ICrafting icrafting = (ICrafting) this.listeners.get(i);
if (this.b != this.a.cookTime) {
icrafting.a(this, 0, this.a.cookTime);
}
if (this.c != this.a.burnTime) {
icrafting.a(this, 1, this.a.burnTime);
}
if (this.h != this.a.ticksForCurrentFuel) {
icrafting.a(this, 2, this.a.ticksForCurrentFuel);
}
}
this.b = this.a.cookTime;
this.c = this.a.burnTime;
this.h = this.a.ticksForCurrentFuel;
}
public boolean b(EntityHuman entityhuman) {
return this.a.a(entityhuman);
}
public ItemStack a(int i) {
ItemStack itemstack = null;
Slot slot = (Slot) this.e.get(i);
if (slot != null && slot.c()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.cloneItemStack();
if (i == 2) {
if (!this.a(itemstack1, 3, 39, true)) {
return null;
}
} else if (i >= 3 && i < 30) {
if (!this.a(itemstack1, 30, 39, false)) {
return null;
}
} else if (i >= 30 && i < 39) {
if (!this.a(itemstack1, 3, 30, false)) {
return null;
}
} else if (!this.a(itemstack1, 3, 39, false)) {
return null;
}
if (itemstack1.count == 0) {
slot.c((ItemStack) null);
} else {
slot.d();
}
if (itemstack1.count == itemstack.count) {
return null;
}
slot.b(itemstack1);
}
return itemstack;
}
}