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Paper/patches/server/0205-Make-shield-blocking-delay-configurable.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:18:16 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 226afea543b581dd1b8ba0f81ff7dab7cce96395..2786b4322d32950153c489941e1aed7c4862e822 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3808,12 +3808,24 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (this.isUsingItem() && !this.useItem.isEmpty()) {
Item item = this.useItem.getItem();
- return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= 5;
+ return item.getUseAnimation(this.useItem) != UseAnim.BLOCK ? false : item.getUseDuration(this.useItem) - this.useItemRemaining >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
} else {
return false;
}
}
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+ // Paper start
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+ public int shieldBlockingDelay = this.level().paperConfig().misc.shieldBlockingDelay;
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+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
+ // Paper end
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+
public boolean isSuppressingSlidingDownLadder() {
return this.isShiftKeyDown();
}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 1d5b84449fb91dba87de040c1c37ad77e0741320..c790cbdc16b1f5e3d59cdf58e2c9795fccdb758a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -815,5 +815,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setArrowsStuck(final int arrows) {
this.getHandle().setArrowCount(arrows);
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}
+
+ @Override
+ public int getShieldBlockingDelay() {
+ return getHandle().getShieldBlockingDelay();
+ }
+
+ @Override
+ public void setShieldBlockingDelay(int delay) {
+ getHandle().setShieldBlockingDelay(delay);
+ }
// Paper end
}