Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-24 23:30:10 +01:00
36 Zeilen
2.0 KiB
Diff
36 Zeilen
2.0 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: William Blake Galbreath <blake.galbreath@gmail.com>
|
||
|
Date: Sat, 13 Apr 2019 16:50:58 -0500
|
||
|
Subject: [PATCH] Add option to allow iron golems to spawn in air
|
||
|
|
||
|
|
||
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
||
|
index 9e4591ddc4b755f4ff5a6f1078b51cb13db80480..fe1c9dd8258ec8c3fdf343d4a44de2be2ae3d35f 100644
|
||
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
||
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
||
|
@@ -387,6 +387,11 @@ public class PaperWorldConfig {
|
||
|
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
|
||
|
}
|
||
|
|
||
|
+ public boolean ironGolemsCanSpawnInAir = false;
|
||
|
+ private void ironGolemsCanSpawnInAir() {
|
||
|
+ ironGolemsCanSpawnInAir = getBoolean("iron-golems-can-spawn-in-air", ironGolemsCanSpawnInAir);
|
||
|
+ }
|
||
|
+
|
||
|
public boolean armorStandEntityLookups = true;
|
||
|
private void armorStandEntityLookups() {
|
||
|
armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
|
||
|
diff --git a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
|
||
|
index 9cedac83304847bdc92c2e97c4e6e119664c3bd0..59f0224b6a743408a03b642dd7cbe545f406c57e 100644
|
||
|
--- a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
|
||
|
+++ b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java
|
||
|
@@ -297,7 +297,7 @@ public class IronGolem extends AbstractGolem implements NeutralMob {
|
||
|
BlockPos blockposition1 = blockposition.below();
|
||
|
BlockState iblockdata = world.getBlockState(blockposition1);
|
||
|
|
||
|
- if (!iblockdata.entityCanStandOn((BlockGetter) world, blockposition1, (Entity) this)) {
|
||
|
+ if (!iblockdata.entityCanStandOn((BlockGetter) world, blockposition1, (Entity) this) && !level.paperConfig.ironGolemsCanSpawnInAir) { // Paper
|
||
|
return false;
|
||
|
} else {
|
||
|
for (int i = 1; i < 3; ++i) {
|