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Paper/Spigot-Server-Patches/0302-Don-t-save-Proto-Chunks.patch

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From 8bd54fac08b3ade04b63583ce9d8cc2173fa851f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 22 Jul 2018 21:21:41 -0400
Subject: [PATCH] Don't save Proto Chunks
These chunks are unfinished, and waste cpu time saving these unfinished chunks.
the loadChunk method refuses to acknoledge they exists, and will restart
a new chunk generation process to begin with, so saving them serves no benefit.
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 110c9ef520..3074aa50e8 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -289,6 +289,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
public void saveChunk(World world, IChunkAccess ichunkaccess, boolean unloaded) throws IOException, ExceptionWorldConflict {
+ if (ichunkaccess.i().d() == ChunkStatus.Type.PROTOCHUNK) { return; } // Paper - don't save proto chunks
// Spigot end
world.checkSession();
2018-07-24 01:41:29 +02:00
diff --git a/src/main/java/net/minecraft/server/ChunkTaskScheduler.java b/src/main/java/net/minecraft/server/ChunkTaskScheduler.java
index 22af9c1885..95eb1a84ac 100644
2018-07-24 01:41:29 +02:00
--- a/src/main/java/net/minecraft/server/ChunkTaskScheduler.java
+++ b/src/main/java/net/minecraft/server/ChunkTaskScheduler.java
@@ -24,7 +24,7 @@ public class ChunkTaskScheduler extends Scheduler<ChunkCoordIntPair, ChunkStatus
2018-07-24 01:41:29 +02:00
protected boolean a(Scheduler.a scheduler_a) {
ProtoChunk protochunk = (ProtoChunk) scheduler_a.a();
- return !protochunk.ab_() && !protochunk.h();
+ return !protochunk.ab_() /*&& !protochunk.h()*/; // Paper
}
};
2018-07-24 01:41:29 +02:00
@@ -88,6 +88,7 @@ public class ChunkTaskScheduler extends Scheduler<ChunkCoordIntPair, ChunkStatus
}
public void a(BooleanSupplier booleansupplier) {
+ if (true) return; // Paper - we don't save proto chunks, and don't want to block thread
IChunkLoader ichunkloader = this.e;
synchronized (this.e) {
--
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