Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-21 05:50:05 +01:00
49 Zeilen
2.4 KiB
Diff
49 Zeilen
2.4 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 00:28:11 -0700
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Subject: [PATCH] add get-set drop chance to EntityEquipment
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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index e8d6e1abf29a5c50e1cafa01c602f36596d42ecf..9841b4ed648b95272feee45e6f1e8fd9399c322e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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@@ -244,6 +244,17 @@ public class CraftEntityEquipment implements EntityEquipment {
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public void setBootsDropChance(float chance) {
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setDropChance(net.minecraft.world.entity.EquipmentSlot.FEET, chance);
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}
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+ // Paper start
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+ @Override
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+ public float getDropChance(EquipmentSlot slot) {
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+ return getDropChance(CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public void setDropChance(EquipmentSlot slot, float chance) {
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+ setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
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+ }
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+ // Paper end
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private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
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if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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index 7a8181f559cc3c92c3b3aa2ff8eda515719eba08..c326a75728fffbab301654afd94b6839c009fe93 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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@@ -354,4 +354,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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public void setBootsDropChance(float chance) {
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throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
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}
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+ // Paper start
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+ @Override
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+ public float getDropChance(EquipmentSlot slot) {
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+ return 1;
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+ }
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+
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+ @Override
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+ public void setDropChance(EquipmentSlot slot, float chance) {
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+ throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
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+ }
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+ // Paper end
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}
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