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Paper/patches/server-remapped/0571-Extend-block-drop-capture-to-capture-all-items-added.patch

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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 17 Sep 2020 00:36:05 +0100
Subject: [PATCH] Extend block drop capture to capture all items added to the
world
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 22266fda4de9b5fbace3b8e55ce390b8d7e75a65..fe7b71fbb3963beafe93a5d86bebdd629c7ec8f2 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -95,6 +95,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiType;
import net.minecraft.world.entity.animal.horse.SkeletonHorse;
import net.minecraft.world.entity.boss.EnderDragonPart;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
+import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.monster.Drowned;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.raid.Raid;
@@ -1284,6 +1285,13 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
} else if (this.isUUIDUsed(entity)) {
return false;
} else {
+ // Paper start - capture all item additions to the world
+ if (captureDrops != null && entity instanceof ItemEntity) {
+ captureDrops.add((ItemEntity) entity);
+ return true;
+ }
+ // Paper end
+
if (!CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
return false;
}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 79f3e4176145c42debb9adc1e68175cf063c1f22..6269e37f2859417a80e6de16045f1c2325f9746f 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -6,6 +6,7 @@ import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.EquipmentSlot;
+import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.DoubleHighBlockItem;
import net.minecraft.world.item.ItemStack;
@@ -418,10 +419,12 @@ public class ServerPlayerGameMode {
// return true; // CraftBukkit
}
// CraftBukkit start
+ java.util.List<ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
+ level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
if (event.isDropItems()) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, level.captureDrops);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
}
- level.captureDrops = null;
+ //world.captureDrops = null; // Paper - move up
// Drop event experience
if (flag && event != null) {