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Paper/patches/server-remapped/0509-Optimize-WorldBorder-collision-checks-and-air.patch

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5.1 KiB
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2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 10 May 2020 22:49:05 -0400
Subject: [PATCH] Optimize WorldBorder collision checks and air
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 728379292728cf58f5512feae3cdc74392980f68..e9a658b11e2b6683831dc3f5bd20be9a7840ed69 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -102,7 +102,6 @@ import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec2;
import net.minecraft.world.phys.Vec3;
-import net.minecraft.world.phys.shapes.BooleanOp;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
@@ -908,7 +907,7 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
AABB axisalignedbb = this.getBoundingBox();
CollisionContext voxelshapecollision = CollisionContext.of(this);
VoxelShape voxelshape = this.level.getWorldBorder().getCollisionShape();
- Stream<VoxelShape> stream = Shapes.joinIsNotEmpty(voxelshape, Shapes.create(axisalignedbb.deflate(1.0E-7D)), BooleanOp.AND) ? Stream.empty() : Stream.of(voxelshape);
+ Stream<VoxelShape> stream = !this.level.getWorldBorder().isInBounds(axisalignedbb) ? Stream.empty() : Stream.of(voxelshape); // Paper
Stream<VoxelShape> stream1 = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement), (entity) -> {
return true;
});
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
index feca9ff34936686c0665ae0dbc926869087df3a7..60f8585a736af5b654b8aaed89a39a8bf5e91301 100644
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
@@ -143,10 +143,10 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
AABB axisalignedbb = this.source.getBoundingBox();
if (!isBoxFullyWithinWorldBorder(worldborder, axisalignedbb)) {
- VoxelShape voxelshape = worldborder.getCollisionShape();
-
- if (!isOutsideBorder(voxelshape, axisalignedbb) && isCloseToBorder(voxelshape, axisalignedbb)) {
- consumer.accept(voxelshape);
+ // Paper start
+ if (worldborder.isInBounds(axisalignedbb.deflate(1.0E-7D)) && !worldborder.isInBounds(axisalignedbb.grow(1.0E-7D))) {
+ consumer.accept(worldborder.asVoxelShape());
+ // Paper end
return true;
}
}
diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
index 7a728ca96ee2eaf776c391ba8351196a526e18ec..aaa6251838483de5c46913534413151b5cb1d3fe 100644
--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
@@ -52,6 +52,7 @@ public class WorldBorder {
return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ();
}
+ public final boolean isInBounds(AABB aabb) { return this.isWithinBounds(aabb); } // Paper - OBFHELPER
public boolean isWithinBounds(AABB box) {
return box.maxX > this.getMinX() && box.minX < this.getMaxX() && box.maxZ > this.getMinZ() && box.minZ < this.getMaxZ();
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
index 1603eb3f7d90a4b3a028b20776566db77d09c123..f28d2126bc29fad3971a32cf85a7a7c4803b36ab 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
@@ -252,7 +252,7 @@ public final class Shapes {
BlockState iblockdata = world.getTypeIfLoaded(blockposition_mutableblockposition); // Paper
if (iblockdata == null) return 0.0D; // Paper
- if ((k2 != 1 || iblockdata.hasLargeCollisionShape()) && (k2 != 2 || iblockdata.is(Blocks.MOVING_PISTON))) {
+ if (!iblockdata.isAir() && (k2 != 1 || iblockdata.hasLargeCollisionShape()) && (k2 != 2 || iblockdata.is(Blocks.MOVING_PISTON))) { // Paper
initial = iblockdata.getCollisionShape((BlockGetter) world, blockposition_mutableblockposition, context).collide(enumdirection_enumaxis2, box.move((double) (-blockposition_mutableblockposition.getX()), (double) (-blockposition_mutableblockposition.getY()), (double) (-blockposition_mutableblockposition.getZ())), initial);
if (Math.abs(initial) < 1.0E-7D) {
return 0.0D;