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Paper/patches/server/0840-Fix-block-place-logic.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Mon, 3 Apr 2023 18:46:49 +0200
Subject: [PATCH] Fix block place logic
Fix several issues when a player interact with a block:
* the place sound isn't played for the dispensed shulker block
* desync of the jukebox blocks between bukkit handler and the vanilla interaction
* poi can desync when the BlockPhysicsEvent is cancelled
2023-06-08 10:47:19 +02:00
diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
2024-04-25 00:36:49 +02:00
index 7d76cdc59984b156628273c8357485eb10046007..7180996027f70aef7afe32fb2adfce6431429401 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
2024-04-25 00:36:49 +02:00
@@ -128,7 +128,7 @@ public class BlockItem extends Item {
SoundType soundeffecttype = iblockdata1.getSoundType();
- // world.playSound(entityhuman, blockposition, this.getPlaceSound(iblockdata1), SoundCategory.BLOCKS, (soundeffecttype.getVolume() + 1.0F) / 2.0F, soundeffecttype.getPitch() * 0.8F);
+ if (entityhuman == null) world.playSound(entityhuman, blockposition, this.getPlaceSound(iblockdata1), net.minecraft.sounds.SoundSource.BLOCKS, (soundeffecttype.getVolume() + 1.0F) / 2.0F, soundeffecttype.getPitch() * 0.8F); // Paper - Fix block place logic; reintroduce this for the dispenser (i.e the shulker)
2024-04-25 00:36:49 +02:00
world.gameEvent((Holder) GameEvent.BLOCK_PLACE, blockposition, GameEvent.Context.of(entityhuman, iblockdata1));
itemstack.consume(1, entityhuman);
return InteractionResult.sidedSuccess(world.isClientSide);
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
2024-04-30 00:16:07 +02:00
index acce1b72185d4687ef5a72dd4014d87149f4b092..0f0d35955827ffa8cdc7d947b316704a42242ad3 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
2024-04-27 00:08:35 +02:00
@@ -515,13 +515,7 @@ public final class ItemStack implements DataComponentHolder {
if (tileentity instanceof JukeboxBlockEntity) {
JukeboxBlockEntity tileentityjukebox = (JukeboxBlockEntity) tileentity;
- // There can only be one
- ItemStack record = this.copy();
- if (!record.isEmpty()) {
- record.setCount(1);
- }
-
2023-12-06 17:21:56 +01:00
- tileentityjukebox.setTheItem(record);
+ tileentityjukebox.setTheItem(this.copy()); // Paper - Fix block place logic; sync this with record item, jukebox has now an inventory
world.gameEvent(GameEvent.BLOCK_CHANGE, blockposition, GameEvent.Context.of(entityhuman, world.getBlockState(blockposition)));
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
2024-04-25 21:40:53 +02:00
index 0fb975d74b8e91617de91dacb206699ff572a38a..61fc08cac437bd5dd6f3ff7561fab3d4c108388d 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
2024-04-25 21:40:53 +02:00
@@ -553,17 +553,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit start
iblockdata1.updateIndirectNeighbourShapes(this, blockposition, k, j - 1); // Don't call an event for the old block to limit event spam
CraftWorld world = ((ServerLevel) this).getWorld();
+ boolean cancelledUpdates = false; // Paper - Fix block place logic
if (world != null && ((ServerLevel)this).hasPhysicsEvent) { // Paper - BlockPhysicsEvent
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftBlockData.fromData(iblockdata));
this.getCraftServer().getPluginManager().callEvent(event);
- if (event.isCancelled()) {
- return;
- }
+ cancelledUpdates = event.isCancelled(); // Paper - Fix block place logic
}
// CraftBukkit end
+ if (!cancelledUpdates) { // Paper - Fix block place logic
iblockdata.updateNeighbourShapes(this, blockposition, k, j - 1);
iblockdata.updateIndirectNeighbourShapes(this, blockposition, k, j - 1);
+ } // Paper - Fix block place logic
}
// CraftBukkit start - SPIGOT-5710