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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-29 09:30:10 +01:00
Commit graph

65 Commits

Autor SHA1 Nachricht Datum
Konicai
f8884568ee
Gradle: avoid cross-configuration and enable configuration-on-demand (#5012) 2024-09-03 00:54:50 -04:00
chris
efe8077093
Feature: Modrinth version names (#4989)
* Feature: Version names on modrinth published builds

* Also change the fabric/neoforge jar file names
2024-08-25 21:31:03 +02:00
chris
cd897feb1b
Unify repository definition (#4953)
* Unify repository definition

* Remove duplicate repo

* Update build-logic/src/main/kotlin/geyser.build-logic.gradle.kts

Co-authored-by: Konicai <71294714+Konicai@users.noreply.github.com>

---------

Co-authored-by: Konicai <71294714+Konicai@users.noreply.github.com>
2024-08-09 11:35:25 +02:00
chris
ee0b34e490
Indicate 1.21.1 Java support
- Indicate 1.21.1 support on modrinth/in the README.md

- Add all supported versions of Geyser-Spigot to modrinth (#4952)
2024-08-09 02:15:08 +02:00
Konicai
87ab51cb28 Cloud for commands (#3808)
Co-authored-by: onebeastchris <github@onechris.mozmail.com>
2024-07-31 20:01:31 -05:00
chris
34158f9463
Feat: Add changelog to modrinth releases (#4770)
* Feat: Add changelog to modrinth releases

* oops
2024-06-19 22:27:14 +02:00
chris
77fa37ff82
Fix: readme not being synched to modrinth, publish spigot/bungee/velocity variants to modrinth (#4761)
* Fix: readme not being synched to modrinth

* use new build_number system env var

* also upload bungee/spigot/velocity

* change name

* undo debug mode, oops
2024-06-17 21:31:54 +02:00
onebeastchris
6a715770e2 Update mod dependencies to their official 1.21 releases 2024-06-13 23:20:43 +02:00
onebeastchris
82d68bfe9b Bump fabric/neoforge dependencies to 1.21, update README.md, bump Geyser version to 2.4.0 2024-06-13 00:14:10 +02:00
onebeastchris
255835438d viaversion 4.10.0 compat, indicate 1.20.6 support on modrinth 2024-04-30 21:59:38 +02:00
onebeastchris
16cb76f523 neoforge 1.20.5 boots 2024-04-25 17:38:03 +02:00
onebeastchris
687d299ff5
target 1.20.5 release, build neoforge again 2024-04-24 16:26:59 -04:00
onebeastchris
6a5efa3c9d
Start on 1.20.5 mod platform support - NeoForge (temporarily) excluded
Also fixes lecterns, and block break speed calculations
2024-04-24 16:26:58 -04:00
chris
94f664ad8d
Fix: Properly check whether the so_reuseport socket option is available (#4579)
* Try to properly check if so_reuseport is available

* io_uring "support"

* comment out io_uring, for now

* Make IO_uring opt-in via `-DGeyser.io_uring=true` flag

* dont include io_uring

* oops - bungee 

editing on mobile is hard

* oops - spigot

* oops - velocity

* properly exclude all io_uring on all platforms except standalone

---------

Co-authored-by: Kas-tle <26531652+Kas-tle@users.noreply.github.com>
2024-04-19 11:50:40 +02:00
Kas-tle
5151c25e1a
Support RakNet Cookies (#4554)
* Support cookies

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use cloudburst upstream raknet

* Comment out mavenLocal()

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-04-16 20:52:46 -07:00
chris
867cf6da05
Feature: JiJ dependencies on modded platforms (#4502)
* Use JiJ inclusion for Fabric/NeoForge to prevent mod conflicts. Further: Don't publish shadow jars to maven.

* Shade and relocate dependencies that don't conform to SemVer on Fabric

* Shade/Relocate dependencies on Fabric to avoid version warnings

* Use relocate function from the build-logic plugin
2024-03-19 23:05:30 +01:00
Kas-tle
1df63c6de8
Support Bedrock 1.20.70 (#4477)
* Support 1.20.70

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update readme

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use 1.20.70 mappings

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Creative lectern drops work but not survival yet

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix lectern book pickup in survival

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add copyright notices to new files

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Temp fix for incorrect creative_items from Cloudburst/Data

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix item frame breaking in creative

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Clarify what to remove when 1.20.60 support is dropped

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Don't use dim change enum pre 1.20.70

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-03-11 00:29:27 -07:00
Redned
97fc2de42f
NeoForge Platform Support (#3781)
* Initial work on Forge platform

* Rework modded platforms to use a common module

* Add support for integrated worlds on modded platforms

* Fix classload errors and move mixins to shared module

* Fix Fabric mixins and check min height in mod world manager

* Add Forge command support

* Add back modrinth publishing

* Don't apply application plugin to shared mod sources

* Fix docs

* Delete unused class

* Clean up repositories

* - Update to 1.20.2
- set custom refmap name
- fixed console commands crashing the server (hasPermission now accepts CommandSourceStack instead of Player)
- Forge wants fastutil relocated, so be it

Current issues:
- ClassNotFound exceptions with classes that are clearly present

* - Fix ClassNotFound errors on Forge due to weird Classloader
- Dont relocate gson

* merge upstream

* oh no

* Bump lombok, architectury-loom

* init: neoforge 1.20.4 support

* NeoForge builds

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Archive neoforge artifacts

* transformForge -> transformNeoForge

* Neoforge boots!
* Fix mixins on neoforge
* Update build/pr file names
* Update mods.toml to new neoforge standard
* Fix refmap naming

* more fixes
- no need to include gson
- cleanup nullable/nonnull annotations
- add more info to geyser dumps on neoforge

* yeet platform executor

* yet another temp branch to figure out the runServer task

* yeet transitive dependency, that cant be right

* Attempt at getting the runServer task to work, part two

* Revert the changes for the runServer task, try and shut down the injector

* Remove spigot weird bug workaround, shut down properly
Also add a compileOnly dependency for the mod module to get rid of spammy false warnings

* Update to latest restart changes
- fix duplicate nodes crashing neoforge
- connector -> geyser in GeyserModCommandExecutor
- create command manager early to fix issues with permission gather event

* Consistent NeoForge spelling, move some dependencies to the version toml

* Add lombok to version catalogue

* Add plugins to version catalogue

* revert move to buildSrc

* Create `assets/geyser/icon.png` to reference icon from a single file on standalone/neoforge/fabric

* add fabric permissions api to libs.versions.toml

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Co-authored-by: onebeastchris <github@onechris.mozmail.com>
Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2024-02-23 17:58:39 +01:00
RK_01
aca368e332
Implemented ViaProxy bootstrap (#4201)
* Implemented ViaProxy bootstrap

* Applied requested changes to code

* Override indra settings to Java 17

* Removed explicit java source/target version

* Added ViaProxy artifact to build.yml

* Added ViaProxy artifact to pullrequest.yml

* Updated ViaProxy API usage

* Implemented floodgate support for ViaProxy

* Depend on stable ViaProxy release

* Initialize command manager and ping passthrough before Geyser#start

* Revert "Initialize command manager and ping passthrough before Geyser#start"

This reverts commit 39356071c4.

* Some ping passthrough improvements

* Merged code properly

* Updated ViaProxy API usage

* Implemented better command handling

* Updated ViaProxy and Geyser API usage

* Combine bootstrap and plugin into one class

* Minor code improvements

* Call Geyser shutdown on plugin disable

* Only call disable if Geyser was enabled once

* Don't send two shutdown done messages

* Use setter for enabled boolean
2024-02-19 22:25:49 +01:00
Kas-tle
aaf38f46fb Target Java 17 2023-12-14 21:31:14 -05:00
Konicai
f78e6dd7e7
Remove Geyser-Sponge (#4097)
See PR for details
2023-09-11 13:54:24 -04:00
Kas-tle
9ddfdf9374
Add support for custom blocks and skulls (#3505)
* Super cursed custom skulls custom block

* Rename some stuff

* Attempt to clean up some code

* Remove skull translation events and define custom blocks for custom skulls

Clean up skull block translation a bit

* Auto generate skull resource pack

Change `davchoo` to `geyser` in geometry

* Add config options for custom blocks and custom skull blocks

* Fix formatting and names for player skulls

* Use block states more efficiently for custom skulls

21 block states vs 48 block states

* Clean up custom block api a bit

* Apply some suggestions from Camotoy

* Move custom skull config stuff to its own file

Custom skulls can now be added by username, uuid, and textures

Move skull nbt stuff from requestTexturesFromUsername to
SkullBlockEntityTranslator
Add requestTexturesFromUUID

* Update custom block nbt for v534

* Disable collision box & selection box when box is empty

Fix incorrect collision names used in CustomBlockComponentsBuilder

* Add custom block stuff to provider registry loader

* More API changes

Convert CustomBlockPermutation into a record
Change materialInstances in CustomBlockComponents Builder to
materialInstance
Reuse box components in CustomSkull

* Convert skull floor geometries into a template

Should be easier to modify in needed in the future.

* Crop and reorder skull textures to eliminate unused space

Should reduce memory & storage usage for Bedrock clients

* Revert "Crop and reorder skull textures to eliminate unused space"

This reverts commit 15fd5353e1.

* Use identifier from CustomBlockData in SkullResourcePackManager

* Fix isIncorrectHeldItem check for custom skull blocks

Add defaultBlockState to CustomBlockData

* Fix adding duplicate block states for custom blocks with 0 properties

Remove defaultBlockState CustomBlockState field from
GeyserCustomBlockData since it creates a circular reference

* Add basis for overriding Bedrock block states

Fix missing providers when used in GeyserDefineCustomBlocksEvent

* Fix custom blocks in 1.19.50

* Decouple mappings from items

* Decouple mappings from items

* Null check

* Move to CustomBlockRegistryPopulator

* Remove name_hash from blocksTag/vanillaBlockStates

Fixes creative inventory contents with custom blocks registered

* Limit Bedrock versions to 1.19.40+

Custom blocks were released in 1.19.40

* Un-revert Crop and reorder skull textures to eliminate unused space

Should reduce memory & storage usage for Bedrock clients

Bug with top face flipping + per-face uv's was fixed in 1.19.40+
https://bugs.mojang.com/browse/MCPE-160073
Geometry is still offset by 0.5 to prevent lighting bugs

* Add validation custom block components and s/lightFilter/lightDampening/

Also validate custom block names

* Add display name component and add toggle for client block placing

The display name component allows blocks to use other locale keys.
placeAir will prevent the client from placing the default block state.

* Begin parsing block mappings (still much to do!)

* CustomBlockMapping stores block w/ all states

* Mappings almost :/

* Ok now they work at least

* Read most mapping components

* Block mappings mostly done

* Translate block item

* Add docs for custom blocks

* Add tags

* More docs

* Accidentally added name comp.

* Fix collide box and warn for >16 props

* add registerBlockItemOverride event + refactor

* Inventory overrides for multistate bedrock blocks

* Implement all remaining block components

* Minor cleanup and javadocs

* Update custom skull config example

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix light_emission and light_dampening components

* Remove redundant populate method and remove BLOCKS_JSON after last use

* Fix inventories with block state overrides not opening

* API event for skull blocks & let register via URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use skin hash instead of URL

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Rework MappingsReader_v1 to avoid passing maps around

* Treat all properties as string properties

There isn't a real need to check for boolean and int properties

* Fix block registry scan in MappingsReader

* Skin hashes can have less than 64 characters?

* Include entry when logging exceptions from block mappings

* Submodule

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix block break speeds thanks to @Camotoy

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Temporarily fix build on eclipse so I may work...

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Custom tool breakspeed by server; Closes #3348

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Account for if custom skulls are added on 1st run

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Initial framework for extended collision boxes

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add some notes for the extended collision box impl

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* We have our extended collision registry

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Notes for me

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes almost work

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes actually work

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Consider all hitboxes in calculation

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* X is mirrored...

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Extended collision boxes are much improved

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Upstream fallout

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Redned235's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Oops my bad that makes no sense :)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ext collision box chunk translation optimization

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Trunc skinhash to 32 chars due to 80 char limit

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use new transformation cmpnt vs legacy rotation

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* keep arr null on get extcolstor

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Properly handle if extended collision box is below

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Less ugly (realized it can go here)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Prevent 2x placement due to extended collision box

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Properly build on eclipse via indra

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Ensure enough bits in bedrockData for paletteIDs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix not needed whitespace

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update license headers to 2023

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Use release indra over snapshot

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Revert "Update license headers to 2023"

This reverts commit f750059e8e.

* Account for collisions in chunk section y0 layer

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix extended collision @ air section bottom

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @rtm516's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More @rtm516's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update javadocs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @davchoo's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Lock extended collision to section

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Clear ext col even when air

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Let override vanilla items in creative inventory

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Avoid creating 12 HashSets for every overrided block state

* Super minor nitpicks + Custom Skull NBT fix

* Check custom skull is within Bedrock bounds

Fixes NPE with custom skulls above y=320 or below y=-64

* Add static builder methods to match CustomItemData API

* Upstream

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Initial API setup for modded blocks (no impl yet)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* More work on nonvanilla blocks (nonfunctional)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix compile

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Update submodules

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Modded reg so far (not done)

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Add non-vanilla registration and fix a few bugs

* Fixes for non-vanilla blocks

* Remove import

* CustomRegPop. go1st for now; must split for modded

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address silent change to geo component for blocks

Co-Authored-By: Unoqwy <pm@unoqwy.dev>
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Seperate bedrock, vanilla, & nonvanilla block reg

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Single event

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Impl MaterialInstance as builder per @Redned235

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Added creative category enum & added some missing overrides (#7)

* Add material instance to provider registry

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* oops

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix case of correctBedrockIdentifier not found

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Fix docs

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address @Camotoy's review

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address review from @davchoo

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Set namespace of custom blocks vs ident direct

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Address review from @rtm516

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* One more

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Remove rogue space

* Geo component as builder

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* use super name

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

* Bump version

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>

---------

Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
Signed-off-by: GitHub <noreply@github.com>
Co-authored-by: davchoo <davchoo@users.noreply.github.com>
Co-authored-by: davchoo <4722249+davchoo@users.noreply.github.com>
Co-authored-by: Unoqwy <pm@unoqwy.dev>
Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: ImDaBigBoss <67973871+ImDaBigBoss@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2023-08-21 16:04:08 -07:00
Camotoy
323394d2b5
Clean up jar file classes a bit 2023-03-26 13:20:53 -04:00
Redned
a72e49527d
Simplify publish logic and move to GitHub Actions (#3579)
Co-authored-by: Tim203 <mctim203@gmail.com>
Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
2023-02-24 20:05:15 -06:00
Tim203
21885949c7
Moved the base api to a separate repo 2023-02-09 17:31:00 +01:00
Konicai
7bf9b92cbb
Cleanup buildscript, add github actions 2022-10-16 20:21:29 -04:00
Luke Chambers
8224976393
Publish entire java component and common (#3331) 2022-10-03 10:37:22 -04:00
Konicai
fc25592df6
Changed the id in resource processing to be lowercase (#3329) 2022-10-03 00:25:49 +02:00
Konicai
7653a626af
Update Sponge to API 8 (#2611) 2022-10-02 16:43:14 -04:00
SupremeMortal
e491cf8a17
Use Gradle's dependency catalogue feature (#3305)
Move all of our dependencies to a single catalogue file to make maintenance of them easier.
2022-09-26 11:43:17 -04:00
Kevin Ludwig
2c5c72f85f
Replace particle explosion with particle block explosion in JavaExplodePacket (#3301) 2022-09-23 10:04:15 -04:00
Camotoy
8beae31cee
Copy what Floodgate does for artifact publishing 2022-09-20 16:02:38 -04:00
Camotoy
731a0efa7f
Bump Protocol to fix 1.19.2x crafting 2022-09-18 13:27:16 -04:00
Camotoy
9fdbfdb0ab
Fix Adventure version 2022-09-17 21:55:30 -04:00
Camotoy
c8a51d7834
Update to release protocol 1.19.30 2022-09-17 16:37:30 -04:00
Camotoy
e64e12ff98
Initial support for 1.19.30 Bedrock 2022-09-14 21:17:08 -04:00
Camotoy
77827d5cf5
Return to using snapshot pinned Network version 2022-09-14 18:09:08 -04:00
RednedEpic
8fb22ee225 Merge branch 'master' into feature/extensions 2022-09-04 16:42:14 -05:00
Kas-tle
dc29d997fd
Exclude from relocation, not inclusion 2022-08-24 05:18:12 +00:00
Kas-tle
e35f3785b2
Resolve fallout 2022-08-24 04:53:13 +00:00
Tim203
13046a8602
Fixed building and switched event library 2022-08-13 22:48:12 +02:00
Konicai
2a2e63e519
Explicitly set gson dependency in common 2022-08-10 17:39:48 -04:00
Konicai
737df21495
Merge remote-tracking branch 'upstream/master' into ext-1.19.20-fixes
# Conflicts:
#	ap/pom.xml
#	api/base/pom.xml
#	api/geyser/pom.xml
#	api/pom.xml
#	bootstrap/bungeecord/pom.xml
#	bootstrap/pom.xml
#	bootstrap/spigot/pom.xml
#	bootstrap/sponge/pom.xml
#	bootstrap/standalone/pom.xml
#	bootstrap/velocity/pom.xml
#	common/pom.xml
#	core/pom.xml
#	pom.xml
2022-08-10 17:01:02 -04:00
Konicai
259fed247a
Merge remote-tracking branch 'upstream/master' into ext-1.19.20-fixes
# Conflicts:
#	core/pom.xml
2022-08-09 19:27:25 -04:00
Konicai
ee5e916112
Merge remote-tracking branch 'upstream/master' into ext-1.19.20
# Conflicts:
#	core/pom.xml
2022-08-09 14:36:54 -04:00
Konicai
7121051d9a
Merge mistake fixes 2022-08-02 00:25:07 -04:00
Kas-tle
0335c8263c
Address @Camotoy's review 2022-07-13 16:20:42 +00:00
Kas-tle
d1fbb909a5
fixed java 16 thanks to @davchoo 2022-07-12 17:09:48 +00:00
Kas-tle
bca6359f7e
1.19.10 fallout 2022-07-12 05:29:39 +00:00
ImDaBigBoss
db003293e9 Merge master 2022-06-12 10:33:32 +02:00