OnlyBMan
81d3b0ef10
Fix painting rotation ( #597 )
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* Fix painting rotation
* add comment and spacing
* Dont sleep everything :P
* Fix whitespace
* Remove whitespace
* Fix underlying issue
Instead of adding a delay, exclude Painting in HeadLookTranslator.java. Thanks AJ!
* Remove unneeded import
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-05-21 18:45:35 -05:00
Camotoy
61e0e796da
Fix /geyser offhand command on Bukkit ( #611 )
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If CommandSender is not an instance of GeyserSession, we iterate through all GeyserSessions in order to find the sender.
2020-05-21 17:48:24 -05:00
Camotoy
93d15c16f5
Fix NPE if Bukkit configuration is out of date. ( #614 )
2020-05-21 10:29:32 -04:00
Camotoy
a7f363ec09
Add option for disabling command suggestions; add config version ( #598 )
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* Add option for disabling command suggestions; add config version
This commit adds an option for disabling command suggestions. If enabled, command suggestions will not be sent to the server so as to remove command freezing. This commit also adds a config version variable so users are notified when to regenerate their configs.
* Rename GeyserConfiguration.checkGeyserConfiguration()
2020-05-20 22:43:22 -05:00
Camotoy
83c7858a8c
Fix bug where online mode players couldn't move after logging in ( #610 )
2020-05-20 13:43:17 -04:00
Camotoy
fbfc987d2b
Fix mapping for Burning Skull painting type ( #608 )
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Otherwise, painting shows up as a 1x1 painting of another kind.
2020-05-20 12:40:07 -05:00
rtm516
18415d5d15
Fixed trident display and some arrow related cleanup ( #609 )
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* Fixed trident display and some arrow related cleanup
* Renamed trident entity
2020-05-20 12:39:58 -05:00
Camotoy
1395b719cb
Add missing break to JavaEntityStatusTranslator ( #600 )
2020-05-20 10:12:31 -05:00
Creeperface01
5fe38fa83f
Show form window immediately after spawn ( #606 )
2020-05-20 10:12:03 -05:00
rtm516
3ab5c697c1
Updated mappings submodule ( #596 )
2020-05-19 21:39:10 +01:00
AJ Ferguson
2366559694
Store villager data in the player and fix wandering trader
2020-05-19 09:41:44 -08:00
AJ Ferguson
95297e4047
Update villager xp while trading
2020-05-19 07:28:33 -08:00
AJ Ferguson
e2d46c3d49
Work on villager trading
2020-05-18 21:15:29 -08:00
rtm516
c0f678a8af
Added a docker container IP warning ( #584 )
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* Added a docker container IP warning
* Corrected messages
* Moved to normal java file read instead of starting cat
* Fixed capitalisation on method name
2020-05-18 22:27:35 -05:00
Camotoy
fd36930502
Add entity event for drowning. ( #588 )
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This commit translates Java's LIVING_DROWN entity status to Bedrock's HURT_ANIMATION.
2020-05-18 22:26:27 -05:00
OnlyBMan
fc5230c248
Add firework boost for elytras ( #552 )
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* Add firework boost for elytras!
* Change how to detect player glide
* Add comments explaining code
* Remove unused ID
2020-05-18 10:46:35 -04:00
Camotoy
31d3d2e289
Add some elder guardian properties ( #586 )
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- Adds the ELDER flag to all elder guardians, so they look like elder guardians and not giant regular guardians.
- Translates AFFECTED_BY_ELDER_GUARDIAN in JavaNotifyClientTranslator to add the elder guardian curse event.
2020-05-17 23:35:26 -05:00
rtm516
405ffb2666
Added mob spawner block entity data ( #587 )
2020-05-17 23:35:01 -05:00
rtm516
43ee7d6027
Fixed creepers, giants and eye of ender ( #578 )
2020-05-17 01:26:13 -05:00
RednedEpic
b0d0c168d2
Fix bossbar causing players to be unable to break blocks or interact in small areas ( Closes #537 )
2020-05-17 01:06:07 -05:00
Camotoy
57717795a3
Add enchantment table book on chunk load ( #568 )
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Java's block entity ID is enchantment_table whereas Bedrock's is EnchantTable; this commit adds an exception to the block entity regex as such.
2020-05-16 23:59:03 -05:00
rtm516
95b7055c10
Added map icons ( #572 )
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* Added map icons
* Cleaned up and moved to enum
2020-05-16 23:58:00 -05:00
Camotoy
563cde2ade
Switch to client's translation for jukebox song name. ( #573 )
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Just for consistency with the other part of the code.
2020-05-16 23:57:34 -05:00
rtm516
3220532083
Fixed fishing rod lines not connecting to other players ( #580 )
2020-05-16 23:57:18 -05:00
RednedEpic
30e38b3a2f
Add basic villager trading support (incomplete)
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This commit implements basic functionality for villager trading. This is still incomplete and is buggy in areas such as with villager trades that have more than one input and trade inputs and outputs containing NBT.
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-05-16 23:52:39 -05:00
Camotoy
b4ecb88d49
Add air bubble UI support ( #569 )
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This commit translates entity metadata ID 1 into the AIR entity metadata.
2020-05-15 15:29:54 -05:00
Camotoy
1b260c16d7
Leash fixes ( #567 )
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* Leash fixes
- Adds visuals for leash string by translating ServerEntityAttachPacket
- Updates position offset for lead knots, making them properly appear on fences
* Add basic description of JavaEntityAttachTranslator
2020-05-15 12:50:34 -05:00
rtm516
2830756a55
Fixed unusable space being off by 1 ( #561 )
2020-05-15 11:08:44 -05:00
rtm516
919af5203d
Fix banner items loosing patterns in inventory ( #560 )
2020-05-14 19:41:42 -05:00
Camotoy
d4995acec6
Add support for absorption (golden hearts) ( #553 )
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Absorption is an attribute in Bedrock and an entity metadata value in Java. This commit sends an attribute update packet when the metadata value is updated.
2020-05-14 11:30:33 -05:00
Redned
c6527fa723
Update README.md
2020-05-13 17:53:13 -05:00
Camotoy
d5c14921e9
Add message when playing record ( #549 )
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It appears that the record message is client-sided in Java Edition, so this sends a message whenever a record is played in-world.
2020-05-13 16:08:52 -05:00
Camotoy
278f59103e
Replace illusioners with pillagers ( #550 )
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Illusioners do not exist in Bedrock edition; this commit replaces them with pillagers so they can be somewhat replicated.
2020-05-13 16:08:32 -05:00
rtm516
6aadfb3a63
Fixed wither shield ( #544 )
2020-05-13 16:08:14 -05:00
Camotoy
9673e1e4aa
Use ViaVersion for block placing sounds ( #551 )
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GeyserBukkitBlockPlaceListener previous assumed that getBlockData() was available. This separates the ViaVersion code from getBlockAt to make it accessible elsewhere.
2020-05-13 16:07:41 -05:00
rtm516
46b0054435
Fixed guardian beam getting stuck on players ( #540 )
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* Fixed guardian beam getting stuck on players
* Fixed formatting
2020-05-12 21:31:42 -05:00
Camotoy
d63d0def5a
Break for loop in GeyserBukkitBlockPlaceListener when a player is found ( #538 )
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No need to keep searching when a player is found.
2020-05-12 14:59:28 -05:00
rtm516
0c60af66b2
Fixed customised skins causing strange display ( #534 )
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* Fixed customised skins causing strange display
* Cleaned up floodgate player checking
* Fixed cape scale
Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-11 23:45:16 -05:00
rtm516
c84c0f23cb
Fixed invisible flag not getting set back ( #535 )
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* Fixed invisible flag not getting set back
* Fixed indentation
2020-05-11 23:44:30 -05:00
rtm516
324bc67c97
Fixed small armour stands not respecting invisibility ( #533 )
2020-05-11 14:56:50 -05:00
rtm516
f9ee569cd5
Various entity fixes ( #529 )
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* Fixed invisible entities nametags being displayed
* Fixed most entity collision boxes
* Fixed area effect cloud not displaying
* Fixed armour stand size and marker
* Fix baby collision boxes
* Fixed squid animation (rotation still broken)
* Fix Guardian beam for local player
* Fixed armour stand invisibility
* Fixed Wither boss data
* Fixed fishing line attach to entities
2020-05-11 00:09:16 -05:00
Camotoy
64bfad2af9
Use Bukkit methods to send block sound ( #522 )
2020-05-10 15:25:28 -05:00
Heath123
720ae3c92d
Add survival-style block pick support ( #526 )
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* Add survival-style block pick support
* Add BedrockBlockPickRequestPacketTranslator.java
* Remove unnecessary println
* Edit styling and add null check
* Fix compile error
* Remove nesting and unnecessary check
* Further reduce nesting
* Change 1-line statements and add missing comment
* Fix creating translator
* Fix imports
2020-05-10 15:05:51 -05:00
RednedEpic
cf63098864
Add Windows Phone in DeviceOS ( Fixes #520 )
2020-05-10 15:03:12 -05:00
RednedEpic
d2a18f8fd5
Remove dangling entity link packet in PlayerEntity for parrots
2020-05-10 14:47:40 -05:00
Camotoy
6192237cc9
Add parrots on player shoulders ( #530 )
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* Add parrots on player shoulders
Parrots on player shoulders are a separate entity in Bedrock, but part of the player metadata in Java. This commit creates a parrot entity from the NBT data given by the player's entity data.
* Remove unused import
* Nullify parrot after despawning
* Remove debug code
2020-05-10 14:38:39 -05:00
Camotoy
34d4817795
Add visual support for double chests ( #523 )
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* Add visual support for double chests
* Update mappings submodule
2020-05-10 14:26:00 -05:00
Camotoy
d4291888b3
Fallback to ViaVersion to convert block state ( #515 )
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* Fallback to ViaVersion to convert block state
* Use ViaVersion 3.0.0-SNAPSHOT
* Detect versions better; change logic for getting blocks
2020-05-09 21:37:18 -05:00
rtm516
7b3893ff78
Fixed empty listen IPs breaking automatic config ( #519 )
2020-05-08 22:58:29 -05:00
RednedEpic
e58ffdd3c0
Add support for block break animations from java players to bedrock
2020-05-08 00:18:05 -05:00