RednedEpic
b20546c515
Fix syntax
2022-02-27 17:34:05 -06:00
RednedEpic
55ac39abc3
Exclude the right jars
2022-02-27 17:31:58 -06:00
RednedEpic
12b3bcd6b8
Use api for the time being since that worked locally
2022-02-27 17:26:50 -06:00
RednedEpic
83c2b72008
Try using shadow conventions for now?
2022-02-27 17:20:29 -06:00
RednedEpic
bf20f2821d
Publish jar for ap & other fixes
2022-02-27 17:17:34 -06:00
RednedEpic
865ee5684c
Add the wrapper too
2022-02-27 16:52:52 -06:00
RednedEpic
d1c7fe9f7e
Make gradlew executable
2022-02-27 16:51:34 -06:00
RednedEpic
fe6c87c955
Update these as well
2022-02-27 16:44:17 -06:00
RednedEpic
f00c18c9fc
This is what floodgate uses; lets use it
2022-02-27 16:43:15 -06:00
RednedEpic
6321ecc166
Initial move to gradle
2022-02-27 16:38:55 -06:00
Camotoy
a435288bdf
Properly map lit deepslate redstone ore
2022-02-26 20:10:07 -05:00
turikhay
d0220a9b71
Allow single-device Microsoft authentication ( #2688 )
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By default, there is a two-minute delay if you disconnect so you can authenticate your Microsoft account.
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2022-02-26 15:45:56 -05:00
Camotoy
0251bb64b8
Update JLine
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Fixes #2867
2022-02-26 14:26:13 -05:00
Camotoy
dfbb5897b9
Update mappings
2022-02-25 13:48:34 -05:00
Camotoy
b4b5cea42d
Implement offhand support when interacting with entities
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By simulating the exact processing that Java Edition does on the client-side, we can achieve full packet parity with Java when interacting with an entity.
2022-02-25 11:02:18 -05:00
Camotoy
9b8e1372c1
Work around dropping items from other slots
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Fixes #2846
2022-02-25 10:31:00 -05:00
Camotoy
7d1ec5c41a
Support offhand interactions with entities
2022-02-24 22:49:10 -05:00
Camotoy
7bd5b59565
Allow the Jigsaw to operate correctly on 1.14.4
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Fixes #2852
2022-02-21 21:19:19 -05:00
Camotoy
619ce53c50
Javadoc fix for Registries.RECIPES
2022-02-21 20:51:31 -05:00
Camotoy
811ae178c9
Store recipes in a more compact GeyserRecipe type
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This prevents us from storing some unnecessary data.
Also removes some 1.11 recipe compatibility code that is essentially unusable.
2022-02-21 16:11:51 -05:00
Camotoy
252348ebd8
Implement globe banner pattern translation
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Co-Authored-By: Konicai <71294714+Konicai@users.noreply.github.com>
2022-02-19 12:07:30 -05:00
Camotoy
31fd57a58d
Also apply villager fix for consoles
2022-02-12 21:44:51 -05:00
Camotoy
44af9da01d
Use axolotl tempt tag to determine axolotl food
2022-02-11 13:37:19 -05:00
Camotoy
0ca77233ed
oh no my extensive debugging setup
2022-02-10 20:15:46 -05:00
Camotoy
746cd94dd1
Fix villagers for 1.18.10
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Includes working around pre-1.14 ONLY on pre-1.14 by checking the tags packet.
Fixes #2828
2022-02-10 20:14:52 -05:00
rtm516
9ea59d616e
Add sonarcloud analysis
2022-02-10 18:52:14 +00:00
Camotoy
354e87b747
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/extensions
2022-02-10 09:17:27 -05:00
Camotoy
559c5d655a
Allow smithing recipes to work again in 1.18.10
2022-02-09 15:08:58 -05:00
Camotoy
0479af7cd3
Restore ClickPlan double-simulation
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This is used in some autocrafting situations. Oops.
2022-02-08 23:16:11 -05:00
Camotoy
0eed6025a6
Remove protocol checks referencing 1.17.30
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These are now unnecessary.
2022-02-08 23:16:11 -05:00
Tim203
b0e91275dc
Updated the supported versions
2022-02-08 19:02:02 +01:00
Camotoy
dcb91f34b8
Bump to 2.0.1-SNAPSHOT
2022-02-07 12:55:08 -05:00
Camotoy
e73a4efe60
Fix build; bump to 2.0.1-SNAPSHOT
2022-02-07 12:38:28 -05:00
Camotoy
08a78731df
Drop 1.17.30 support; add support for 1.18.10.28 beta
2022-02-06 17:15:12 -05:00
Camotoy
c295e47940
Ensure inventory affected slot is added in MOVE_TO_HOTBAR actions
2022-02-05 17:12:00 -05:00
Camotoy
9d908c5598
Create IntMappedRegistry to prevent boxing
2022-02-01 20:15:31 -05:00
Camotoy
7853e8c93f
Fix cache image task from last commit and make it work with reloading
2022-01-31 09:57:43 -05:00
David Choo
36afd3f2ec
Fix villager prices with demand price adjustments ( #2767 )
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* Fix villager prices with demand price adjustments
* Don't cap second input/output item count
* Handle negative item counts properly
* Don't get item mapping twice
* Add null check to getItemTag
2022-01-30 19:26:31 -05:00
Camotoy
da33811e3b
Init SkinProvider on Geyser startup
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Prevents it from loading in the middle of the first Geyser player joining
2022-01-30 17:06:45 -05:00
Camotoy
2d28ba0cb5
Several inventory and parity improvements
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These changes fix up things that were missed with Java Edition inventory changes in 1.17 and 1.17.1. Working with the inventory in modern versions should be much nicer.
2022-01-30 11:15:07 -05:00
Camotoy
d0fa2d2b05
Don't send respawn code until Java is ready
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Fixes #2668
2022-01-30 11:14:51 -05:00
Camotoy
14882534c0
Don't fully translate item data to compare net IDs
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Just compare the item mappings of the two Java items. This should shave some NBT and display conversion processing time down.
2022-01-30 11:05:29 -05:00
Tim203
5ce2c113ae
Remove IPv6 scope if present
2022-01-28 13:08:10 +01:00
Tim203
2573b47de9
Actually deploy
2022-01-26 12:20:29 +01:00
Tim203
53de9f4a31
Deploy the Cumulus changes for Geyser so Floodgate can use them
2022-01-26 12:10:15 +01:00
Camotoy
f682cf1326
Yes, Geyser supports Bedrock 1.18.0/1/2.
2022-01-22 16:36:41 -05:00
Camotoy
1fba96c339
Address armor stand invisibility edge case
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See https://github.com/GeyserMC/Geyser/issues/2780
2022-01-22 16:22:27 -05:00
Tim203
3011d89db6
Update Geyser to use the latest features of Cumulus 1.1
2022-01-22 12:20:52 +01:00
Camotoy
e92633d657
Add an option to always quick-change armor
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With thanks to f068217cb7/src/main/java/me/juancarloscp52/bedrockify/client/features/quickArmorSwap/ArmorReplacer.java
for making me realize this was possible.
Currently disabled by default in the event that a server implementation also has this feature. May be enabled by default in the future.
2022-01-20 18:09:35 -05:00
Camotoy
6667a53bca
Better handling of invalid display tags
2022-01-19 19:44:46 -05:00