Camotoy
7df013daf9
Merge remote-tracking branch 'origin/feature/floodgate-data-version' into feature/1.18
2021-11-30 11:09:16 -05:00
Tim203
091664e000
Removed time checker and added a header version system
2021-11-30 16:32:44 +01:00
Camotoy
2d79de4a6b
Bump to 1.18 release (won't work until Tuesday)
2021-11-29 22:32:09 -05:00
Camotoy
51330b8cda
Some changes for GeyserConnect
2021-11-29 22:04:02 -05:00
Tim203
c0d605dd77
Initial changes
2021-11-30 00:33:53 +01:00
Camotoy
840318bd8b
Optimize MessageTranslator to not use regex
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Regexes take up a performance penalty that we can circumvent by iterating over the legacy string once and applying the necessary workarounds.
2021-11-29 14:04:44 -05:00
Camotoy
eb7d71017c
Remove some unnecessary skin checks
2021-11-29 10:40:27 -05:00
Camotoy
2ae34b69af
Some command framework cleanup
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Most notably, remove the synchronization on the commands map, which is unnecessary since it is not modified after startup.
2021-11-29 10:31:31 -05:00
Camotoy
af8c26a4a5
Remove unnecessary version check for minecart furnace icon information
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All supported protocols are now 1.17.30 or later.
2021-11-28 17:18:37 -05:00
Camotoy
9ba1efaa30
1.18 does not have its own block palette
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Our logic to finding block palettes was just borked.
2021-11-28 11:03:45 -05:00
David Choo
a305c22665
1.18 entity name and metadata changes ( #2651 )
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* Fix amount & javaId being used before it is initialized
Fixes invisible falling blocks and incorrectly sized exp orbs
* Add missing item metadata to throwable items and fireballs
Renamed ItemedFireballEntity -> FireballEntity
* Renamed more EntityDefinitions to match MCProtocolLib
* Add some missing metadata and add null check
* Use entity type when possible in debug spawn message
Fallback onto classes simple name
Also don't register ENDER_DRAGON_PART
* Remove redundant entity identifiers and fix END_CRYSTAL and FISHING_BOBBER identifiers
minecraft:end_crystal -> minecraft:ender_crystal
minecraft:fishing_book -> minecraft:fishing_hook
* Cave spider should inherit metadata from spider
* Keep entity definitions in roughly alphabetical order
* Alphabetize entity definitions
* ABCs?
* Bump MCProtocolLib version
2021-11-26 23:03:46 -05:00
Camotoy
0d7bf7b71a
Fix NPEs when loading in chunks with double chests
2021-11-26 21:05:14 -05:00
Camotoy
44083b80af
Update to 1.18-rc3
2021-11-26 21:01:37 -05:00
Camotoy
404613520f
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18
2021-11-26 11:13:33 -05:00
YHDiamond
720045a03f
Add Advanced Tooltips command ( #2632 )
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Co-authored-by: YHDiamond <47502993+yehudahrrs@users.noreply.github.com>
2021-11-26 10:49:28 -05:00
Camotoy
ec34510417
Don't tie biome translation to Bedrock chunk section size
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This allows biomes to be translated even if the block count is empty. Fixes some biome glitching.
2021-11-25 11:59:25 -05:00
Camotoy
8f1acf17f9
Update MCProtocolLib
2021-11-25 11:55:59 -05:00
Camotoy
cef803af36
Update for PacketLib changes
2021-11-24 23:38:21 -05:00
Camotoy
d8254cb0b2
Update for PacketLib changes
2021-11-24 19:42:55 -05:00
Camotoy
e44b089e19
Update MCProtocolLib
2021-11-24 12:31:41 -05:00
Camotoy
64799b11b4
Update to latest PacketLib change
2021-11-24 11:27:44 -05:00
Camotoy
42aca7f00c
Update to 1.18-pre8
2021-11-24 10:48:55 -05:00
Camotoy
822b1e698e
Switch to a static MCProtocolLib commit
2021-11-24 10:26:40 -05:00
Camotoy
b2d1212359
Bump Geyser to version 2.0.0-SNAPSHOT
2021-11-24 10:14:27 -05:00
Camotoy
c200e3e6fa
Update mappings; remove unnecessary item workarounds
2021-11-23 14:22:44 -05:00
Camotoy
e7ecda64f0
Use new 1.18 chunk encoding features
2021-11-23 11:21:54 -05:00
Camotoy
daea2618c5
Update for MCProtocolLib changes
2021-11-23 10:55:20 -05:00
Camotoy
41ecb885bd
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.18
2021-11-22 22:47:58 -05:00
Camotoy
98816f1eaa
1.18 Bedrock properly works now
2021-11-22 22:37:22 -05:00
Camotoy
5acd9cd2c5
Some missed name changes
2021-11-22 22:14:41 -05:00
Camotoy
58330bdcc2
API: re-include some previous changes
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The API will not be updated/promoted until after 1.18 so the team can focus on the update.
2021-11-22 21:57:09 -05:00
Camotoy
c3eaee6267
Legacy API: return null if player is null
2021-11-22 16:32:17 -05:00
Camotoy
966c2155ad
API: change player class to Connection
2021-11-22 14:52:26 -05:00
qlow
798f8da573
Enabling player heads to be seen on players ( #2634 )
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Custom player heads will now show correctly on players thanks to skin editing and custom geometry.
Co-authored-by: qlow <info@qlow.eu>
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-11-22 14:49:55 -05:00
RednedEpic
5b415cea68
Remove generic usage in Api
2021-11-21 20:18:00 -06:00
RednedEpic
83ddbd7d1a
Initial api draft
2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5
The Great Refactor Part 3 - Entire project restructure
2021-11-20 17:29:46 -06:00
RednedEpic
3f5cb29ee0
The Great Refactor Part 2 - org.geysermc.connector -> org.geysermc.geyser
2021-11-20 15:34:30 -06:00
RednedEpic
0b5009b415
The Great Refactor Part 1 - connector -> core
2021-11-20 13:56:40 -06:00
Camotoy
a4b2e05132
Initial Bedrock 1.18 support (doesn't work yet)
2021-11-20 14:41:29 -05:00
RednedEpic
13777e785a
Remove stray imports
2021-11-20 13:36:15 -06:00
RednedEpic
1e0b312d9d
Update to support MCProtocolLib entity metadata changes
2021-11-20 13:25:21 -06:00
Camotoy
f797f84878
Optimize biome translation to take advantage of palettes
2021-11-19 21:37:38 -05:00
Camotoy
96e60e043a
Add missing entity metadata ID for fireworks
2021-11-19 21:37:26 -05:00
Camotoy
03ff725e47
Remove old biome translation code
2021-11-19 19:15:38 -05:00
Camotoy
66d578eadc
Implement proper biome palette reading probably
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With thanks to @kennytv for the magic required to get global palette bits.
2021-11-19 19:11:36 -05:00
Camotoy
27ce6c4b36
Annotation processors use Java 16
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So build stops complaining about it.
2021-11-19 14:55:54 -05:00
Camotoy
e0a7887f3f
Entity refactor bug fixes and other 1.18 changes
2021-11-18 20:44:03 -05:00
Camotoy
11997ed82b
Entity refactory aaaaaaAAAAAAA
2021-11-17 22:02:38 -05:00
YHDiamond
b92b49b5e4
Handle a string possibly being null ( #2638 )
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An NPE can be thrown if message is null and `message.isBlank()` is called.
2021-11-17 21:42:54 -05:00