Camotoy
99a7f9a012
Explain that yes, we have to write 32 biome palettes always
2021-07-15 18:31:47 -04:00
Camotoy
89370ef648
Explain new changes in BedrockMovePlayerTranslator
2021-07-15 18:27:43 -04:00
Camotoy
143464b5a9
Respect Javadoc's wishes
2021-07-15 18:12:08 -04:00
Camotoy
25edf41329
Some optimizations
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- Fix recipe registry not using an int key-based map
- Versioned registries now use Fastutil more effectively
- Replace uses of String#split for block identifier manipulation with #indexOf and #substring
- Reuse Patterns in collision loader
2021-07-15 18:03:41 -04:00
Camotoy
11874aaa9b
Merge branch 'master' of https://github.com/GeyserMC/Geyser into extended-world-height
2021-07-14 22:00:23 -04:00
Camotoy
e5cb122db3
Use normal biome data for non-extended world height
2021-07-14 21:59:10 -04:00
Camotoy
d19ff657de
Ensure overworld constraints are used everywhere
2021-07-14 21:46:56 -04:00
Camotoy
feb64e08df
Fix biomes crashing and more (huge thanks to @dktapps
2021-07-14 21:14:53 -04:00
Camotoy
ba4e0cf5b9
Fix scaffolding and auto crafting
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Fixes #2381
2021-07-14 09:33:34 -04:00
Camotoy
ac9da9a5a0
Fix flower pot updating
2021-07-13 21:47:13 -04:00
Camotoy
a1706365b9
Potted azaleas are now visible
2021-07-13 21:14:22 -04:00
Camotoy
c7d4130a44
Start of extended world height support
2021-07-13 20:48:45 -04:00
Camotoy
b2619fa7c7
Address some null pointers ( fixes #2378 , #2380 )
2021-07-13 18:12:55 -04:00
Redned
f7ef90278b
Implement a new registry system ( #2306 )
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Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy
887296ef78
Round up health attribute for all living entities ( fixes #2362 )
2021-07-09 10:28:03 -04:00
Camotoy
334e4fb059
Fix players being 'dead' even with half heart
2021-07-08 20:21:21 -04:00
Camotoy
92cd36d81f
Fix horse jump meter showing if not saddled
2021-07-08 18:55:28 -04:00
Camotoy
32bbd8ae1c
Attribute rewrite
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This commit solves a couple issues:
- Entities that don't implement LivingEntity don't need to bother with attributes
- We don't need to cache all attributes for every entity
- Mounted entities' hearts were inconsistent
No entity as of this commit caches their attributes except for the player entity.
2021-07-08 10:30:59 -04:00
Camotoy
ad9987517d
Remove unused Fastutil dependencies
2021-07-07 11:05:18 -04:00
Camotoy
8edf36e063
Actually mark the squid as leashable
2021-07-06 21:39:54 -04:00
Camotoy
2d85505351
Mark new 1.17 mobs and squids as leashable
2021-07-06 21:38:30 -04:00
Camotoy
e162cd526c
Micro-optimizations in player entity code
2021-07-06 18:09:01 -04:00
Camotoy
438b39cb05
Update mappings to fix #1460
2021-07-06 15:37:19 -04:00
Camotoy
b407e8a748
Merge branch 'master' of https://github.com/GeyserMC/Geyser
2021-07-06 10:20:32 -04:00
Camotoy
48f1fb7a7c
Support the release version of 1.17.1
2021-07-05 23:08:10 -04:00
Tim203
7bf4040308
Added new news types
2021-07-05 15:42:42 +02:00
Camotoy
605f56b895
Update to 1.17.1-rc1
2021-07-04 10:42:28 -04:00
Camotoy
74a5a4a366
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.17.1
2021-07-04 10:36:18 -04:00
Camotoy
7ae27c79e8
Ensure that the player never dimension switches to the same dimension
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Fixes #2342
2021-07-01 08:48:22 -04:00
Camotoy
b757032457
Show iron golem attack animation
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TODO: Do the same for the hoglin and zoglin - this requires more work with the hitbox.
2021-06-29 22:36:30 -04:00
Camotoy
afc1f48d5e
Use custom class for caching chunk data
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Right now, our chunk cache stores the heightmap and biome data that the server sends, which we never use. This commit saves that data in a custom GeyserColumn class that only stores chunk data. In the future, it may also store NBT data.
2021-06-29 10:09:47 -04:00
David Choo
566394f798
Fix breaking animation while jumping ( #2335 )
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* Update block break time after a CONTINUE_BREAK action
* Fix breaking animation time for some blocks
* Reuse Vector3f and add comment
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-06-28 19:26:02 -04:00
Camotoy
90fa5610f5
Finish my thought
2021-06-27 23:26:32 -04:00
Camotoy
ad5356472d
Create a new cached chunk when a block is created in an empty chunk
2021-06-27 23:25:51 -04:00
Camotoy
215ffc618f
Fix some SettingsUtils regressions
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- Add the new 1.17 gamerules
- Don't hide exceptions in form responses
- Fix the settings form silently failing
- Fix some translation strings in the settings form
2021-06-27 19:57:53 -04:00
Camotoy
495eafc6e5
Work around axolotl buckets titled 'Bucket of '
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Huge thanks to @SupremeMortal for figuring out the magic required NBT.
2021-06-25 14:47:01 -04:00
Camotoy
f9f74a0da8
Determine chunk Y offset on Java packet processing thread
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Should stop NullPointerExceptions if the session closes before chunks are processed
2021-06-25 13:51:52 -04:00
Camotoy
71fe2621fc
Remove obsolete chunk merging
2021-06-23 16:48:56 -04:00
David Choo
0a0d84d779
Fix phantom scaling ( #2314 )
2021-06-23 13:39:57 -04:00
Camotoy
65c52f9ff0
Fix fishing rod durability ( fixes #1964 )
2021-06-21 18:51:43 -04:00
Camotoy
3a2cff7864
Clean up a bunch
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Mostly checked with IntelliJ, but manually performed. The only issue I possibly anticipate is item name/lore issues, but the new method should be technically better.
2021-06-20 21:42:22 -04:00
Camotoy
c60600e0f9
Update to 1.17.1-pre1
2021-06-20 12:35:48 -04:00
Camotoy
683ac1c763
Fix spawn egg triggering twice in water
2021-06-19 20:33:07 -04:00
Camotoy
35450f7b78
Implement entity shaking when freezing and more
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- When freezing ticks is at 140 or more, entities will shake
- Implement skeleton and zombie conversion shaking
2021-06-18 19:09:18 -04:00
caoli5288
3c9f628ac4
Fix item spawning up ( #2278 )
2021-06-16 19:23:01 -04:00
Camotoy
569c36680d
Remove debug statement
2021-06-16 19:12:18 -04:00
Camotoy
c4131428ea
Translate more new level events
2021-06-16 19:09:35 -04:00
Camotoy
2c9cd7ed02
Don't hardcode record IDs and fix records for 1.17
2021-06-16 11:05:10 -04:00
Camotoy
aba279fd1a
Fix cat scale :upside_down:
2021-06-16 10:26:28 -04:00
Camotoy
139167d090
Don't hardcode the bell block ID
2021-06-15 14:48:18 -04:00
Camotoy
f53c0cf73f
Fix nether brick item mapping
2021-06-15 13:02:18 -04:00
Camotoy
096c707a25
Don't look up git properties for news handler in development
2021-06-15 12:48:45 -04:00
Camotoy
469421c481
Update PacketLib to fix SRV records in GeyserConnect
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Thanks @creeper123123321
2021-06-14 16:56:14 -04:00
Tim203
bae4906879
Don't always automatically restart the skin uploader
2021-06-12 14:22:58 +02:00
Camotoy
cc2d26dda8
Translate new world events
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The copper-related ones do not show if the Bedrock player performs them. This will be fixed later.
2021-06-09 19:48:38 -04:00
Tim203
13f8b54d77
Close skin uploader on shutdown when using Floodgate
2021-06-10 00:52:57 +02:00
Camotoy
1df6e2151d
Show non-sensitive IPs in all dumps ( #2102 )
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IPs such as 0.0.0.0 and 127.0.0.1 will now show in all dumps, regardless of if it's a full dump or not.
2021-06-09 09:01:03 -04:00
Camotoy
3a36fc118d
Fix dust particle data decoding
2021-06-08 20:12:03 -04:00
Tim203
60e6f8c162
Catch AssertionError
2021-06-08 15:31:50 +02:00
Tim203
7aa05426b6
Merge remote-tracking branch 'origin/feature/1.17' into feature/1.17
2021-06-08 15:29:35 +02:00
Camotoy
b2ef059aed
Merge branch 'feature/1.17' of https://github.com/GeyserMC/Geyser into feature/1.17
2021-06-08 08:57:50 -04:00
Camotoy
118f821281
Update mappings
2021-06-08 08:57:27 -04:00
Camotoy
01822672a5
Remove debug elements
2021-06-08 08:57:03 -04:00
Camotoy
511cfd1ae8
Update Geyser version to 1.4.0-SNAPSHOT
2021-06-08 08:55:56 -04:00
Tim203
f0b8870a47
'on server started' should only work during the first check
2021-06-08 13:21:22 +02:00
Tim203
acc3a8222a
Check if item is active and added global items
2021-06-08 12:53:00 +02:00
Tim203
68cd2eb4f1
Moved Floodgate dump info to one class
2021-06-08 10:12:52 +02:00
Tim203
1eef152f43
Added Java Version to the metrics
2021-06-08 10:04:40 +02:00
Tim203
41c1be4262
Only listen for Geyser news
2021-06-08 08:17:12 +02:00
Camotoy
4d3392c16a
Update to 1.17 release
2021-06-07 23:54:48 -04:00
Camotoy
bb20afb123
Warn if server is using high/low dimension heights and remove translations on some strings
2021-06-07 23:09:42 -04:00
Camotoy
6b681213ed
Going to assume Adventure changed something
2021-06-07 21:33:39 -04:00
Camotoy
75e617cb90
Bump Adventure to 4.8.0
2021-06-07 21:23:46 -04:00
Camotoy
01d7648296
Implement new entity statuses and goat milk sounds
2021-06-07 19:16:36 -04:00
Camotoy
a2b3e1946d
Update lectern if updated via the WindowItemsPacket
2021-06-07 14:19:17 -04:00
Camotoy
8510451dde
We're not '1.16.4 - 1.16.5' anymore
2021-06-07 11:26:23 -04:00
Camotoy
ea237f20c9
Shulker attach position is now irrelevant, it seems
2021-06-06 21:39:39 -04:00
Camotoy
715b9ab4b5
Change item names if acting as a replacement
2021-06-06 19:48:49 -04:00
Camotoy
3cdc4c767d
Don't start if Floodgate is outdated
2021-06-06 19:01:16 -04:00
Camotoy
3835da288f
No need to cast here (thanks Konica)
2021-06-06 14:41:41 -04:00
Camotoy
9568a3a866
Merge remote-tracking branch 'origin/floodgate-2.0' into feature/1.17
2021-06-06 12:07:57 -04:00
Camotoy
207af5dffb
Listen to PlayerPositionRotationTranslator#dismountVehicle
2021-06-06 11:58:03 -04:00
Camotoy
19f8e2dfac
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.17
2021-06-06 11:42:59 -04:00
Camotoy
01ca2d3dcb
Pufferfish puff is indeed fixed
2021-06-06 11:38:54 -04:00
Camotoy
ef0503ede0
Properly implement freezing ticks
2021-06-06 11:36:11 -04:00
Konicai
632f84fcf8
Merge pull request #2095
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* Add floodgate git properties to dump
* Merge remote-tracking branch 'upstream/floodgate-2.0' into floodgate-2.0
* Modify the dump to not break anything
* name changes to floodgate info in dump
* small adjustment to DumpInfo.java
* Merge remote-tracking branch 'upstream/floodgate-2.0' into floodgate-2.0
* remove duplicate import statements
* Update mappings
2021-06-06 16:59:47 +02:00
Camotoy
b2ebfc6803
Fix reload command ( fixes #2255 )
2021-06-06 10:19:24 -04:00
Camotoy
aec27f8481
Remove usage of Jackson date and time dependency
2021-06-06 10:12:49 -04:00
Camotoy
0162257d30
Glowing text on signs is Bedrock 1.17.10. :(
2021-06-06 09:55:38 -04:00
Camotoy
fc4f2b7890
Remove usage of translation strings for code-related errors
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These should never ever be seen by a normal user, and if so, developers need to see the proper error message
2021-06-06 09:35:56 -04:00
Camotoy
c29a1ab3af
Update mappings submodule
2021-06-05 19:33:22 -04:00
Camotoy
817d1587af
Prevent trader llama spawn egg from being used in creative
2021-06-05 19:29:23 -04:00
Camotoy
8c0d5413c7
Merge branch 'feature/1.17' of https://github.com/GeyserMC/Geyser into feature/1.17
2021-06-05 19:24:40 -04:00
Tim203
1ded2086e3
Merge remote-tracking branch 'origin/floodgate-2.0' into feature/1.17
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/UpstreamPacketHandler.java
2021-06-06 01:16:57 +02:00
Tim203
01492647fc
Some small changes
2021-06-06 01:05:05 +02:00
Tim203
50b51f5f57
Added the initial version of news
2021-06-05 23:12:33 +02:00
Camotoy
e4e35d3c0b
Fix llama carpet decoration offset
2021-06-05 13:51:02 -04:00
Camotoy
282800cefc
Update mappings submodule
2021-06-05 13:36:47 -04:00
Camotoy
249f04441d
Set entity dimensions for goat long jumping
2021-06-04 22:26:29 -04:00
Camotoy
c2be67bc3d
Update to 1.17-rc1
2021-06-04 21:28:21 -04:00