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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-05 07:40:11 +01:00
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148 Commits

Autor SHA1 Nachricht Datum
Camotoy
86b2901f02
1.16.220 support (#2105)
This update does not break compatibility with any other currently supported version of Bedrock.

Co-authored-by: Redned <redned235@gmail.com>
2021-04-06 00:14:06 -04:00
Camotoy
b176fc7a2f
SRV improvements and improvements for GeyserConnect (#2048)
- Individual per-player remote, port, and address
- Removal of RemoteServer class
- Do SRV lookup on startup and that's it
2021-03-17 11:15:57 -04:00
toinouH
ba64a7a489
Update Adventure from 4.5.0 to 4.7.0 (#2037)
* Update Adventure from 4.5.0 to 4.7.0

* Fix test failure due to changes in Adventure color mapping

Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-03-14 15:37:10 +00:00
Camotoy
9ae7c1de25
1.16.210 support (#2019)
This commit implements 1.16.210 support while still keeping 1.16.100 and 1.16.210 compatibility.

Co-authored-by: AJ Ferguson <AJ-Ferguson@users.noreply.github.com>
Co-authored-by: rtm516 <rtm516@users.noreply.github.com>
2021-03-09 12:51:48 -05:00
Camotoy
e4e9758950
Fix logging into a server with Fabric Networking API (#1995)
* Fix logging into a server with Fabric Networking API

Turns out we prevented the response to LoginPluginRequestPacket. Fabric API 0.28 and later will not let a client join without this response.

* Switch back to Jitpack just for Protocol to prevent weird errors

* Re-add sub protocol check

* Simplify check
2021-03-02 19:02:34 -05:00
SupremeMortal
88d4903fc6
Update Protocol lib and fastutil (#1990)
* Update protocol lib and fastutil

Move away from jitpack since we store each unique snapshot build in the opencollab repo.
Also, trove hasn't existed in the network repo for quite some time so the exclusion isn't needed anymore.

* Store fastutil version in a property

* Store adventure version in a property
2021-02-28 16:07:26 +00:00
Camotoy
9208943ac6
Bump Network and Netty dependencies (#1775) 2021-02-17 18:00:53 -05:00
Camotoy
93a74d669d
Skin and skull fixes (#1923)
* Skin and skull fixes

- Handle the occasional greater-than-128-px skin
- Remove unused Jackson dependency
- Update used Jackson dependency
- Handle skin downloading on another thread

* Other small touchups

* Flush after rescaling
2021-02-15 16:36:47 -05:00
toinouH
25dd651b09
Update Adventure to 4.5.0 (#1920) 2021-02-12 13:11:05 -05:00
rtm516
1c0cc4622a
Microsoft account authentication (#1808)
Microsoft accounts can now use Geyser, while maintaining full backwards compatibility with Mojang accounts.

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-01-11 15:52:02 -05:00
Camotoy
d1c571d710
Fix anvil renaming (#1744)
Turns out it *was* our fault. Oops.
2020-12-26 19:51:11 -05:00
Mark
eca626aad6
Add missing netty-codec-haproxy dependency (#1731) 2020-12-24 00:31:23 -05:00
Mark
c67d91943c
HAProxy PROXY protocol support for downstream connections (#1688)
* Implement downstream PROXY protocol support

* Clarify the configuration version updating procedure

* Bump netty-resolver-dns to 4.1.56.Final

* Update Netty to .56

* Don't increase jar size by 2MB

Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2020-12-23 20:47:29 -05:00
Camotoy
aed1eef6e1
Update Adventure and fix some legacy hover events (#1681) 2020-12-15 11:24:02 -05:00
rtm516
91cdda95db
Change version in query to use a more informative string (#1635)
* Change version in query to use a more informative string

* Fix removal of string

* Cleaner implementation of version

* Fix build

* Make more explicit what we're replacing

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-12-09 15:14:12 -05:00
Camotoy
8e274daa75
Change default protocol version to 422 (#1640)
* Change default protocol version to 422

* Update Protocol

* Actually update to Protocol 2.6.1-SNAPSHOT

* Keep languages commit the same
2020-12-09 11:30:59 -05:00
rtm516
da2dc69441
Update MCProtocolLib to Adventure migration (#1572)
* Use raw message data instead of converting the message

* Update MCProtocolLib to Adventure

* Ignore MCProtocolLib Adventure depend

* Remove unused dependency

* Fix isMessage handling `null` wrong.

* Update to adventure 4.2.0

* Clean-up isMessage

* Fix tests

* Clean-up of catch statements
2020-11-27 18:28:08 -05:00
circuit10
a70d3e2150
Fix inconsistencies with movement and position (#699)
Movement is now significant better, especially on slabs, stairs, and other half-blocks.

Co-authored-by: RednedEpic <redned235@gmail.com>
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: Tim203 <mctim203@gmail.com>
Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-11-20 14:56:39 -05:00
rtm516
4297215420
More chat fixes (#1557)
* Fix positional translation arguments not being handled

* Fix locale fallback

* Fix command completion

* Remove the expensive call to `containsKey`

* Unify adventure versions

* Fix some more formatting issues due to parity

* Fix and update tests

* Update adventure

* Add Javadoc for getCommandNames

* Formatting

Co-authored-by: Camotoy <20743703+DoctorMacc@users.noreply.github.com>
2020-11-18 23:18:36 +00:00
Camotoy
123b074cc7
Update to Bedrock 1.16.100 (#1552)
* Initial work on 1.16.100 - currently crashes the client

* Update runtime item states

* Use new Bedrock runtime IDs

Bedrock now hardcodes block runtime IDs in alphabetical order of the identifiers. This commit updates Geyser to accomodate.

- Remove runtime_block_states.dat and replace it with blockpalette.nbt
- Calculate the block runtime ID based on the order of the block palette
- Separate BlockTranslator.AIR into Bedrock and Java values
- Update the second layer of chunks to use air when not waterlogged
- Don't send item palette for now, as that's what crashes the game (will look into for v415)
- Other misc. changes

* Improve second layer chunk translation

* v415 support

- Add a message warning people they are on a beta version of Geyser

* Update to protocol v417

There are still some mappings changes that need to be gone through.

* Update runtime item states and clean up item frames

* Future-proof enchanment table

* Update for v418

* Update to v419

* Apply proper air ID to waterlogged chunk layer

* Fix missing import

* Remove beta warning

* Update mappings

* Manually patch runtime_item_states and send the ITEMS registry

* Update README

* Disable grindstone and smithing inventories (since they're broken)

* Use artifactory jenkins plugin (#1548)

* Use artifactory jenkins plugin

* Bump version to 1.2.0-SNAPSHOT

Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com>
2020-11-17 11:03:12 -06:00
rtm516
512f8cd6c2
Rewrite message handling in MessageUtils to use Adventure (#1498)
* Rewrite message handling in MessageUtils to use Adventure

* Move to static Adventure commit to fix a bug

* Initial test implementation

* Add RGB downgrade test

* Move MessageUtils and rename

* Clean-up and fix tests

* Fixed sign and book content handling

* Fix blank signs causing NPEs

* Fix reset before message being stripped

* Add comment about the reset character

* Fix legacy style server motds

* Fix more messages being handled wrong

* Fix title packets being handled wrong

* Fix trailing formatting characters on the end of sign lines

* Add auto updating of Java locale files

* Add en_us locale updating and hash caching

* Changes to hash determining

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-11-16 23:57:57 +00:00
Camotoy
80cf407fae
Update MCProtocolLib to fix more custom recipe stuff (#1534) 2020-11-13 23:00:09 -05:00
Camotoy
109922f796
Update MCProtocolLib to fix datapacks that send empty result recipes (#1522)
Example: https://www.planetminecraft.com/data-pack/true-survival-a-hardcore-minecraft-experience/
2020-11-09 14:26:29 -05:00
Camotoy
3e0d898b6a
Update to 1.16.4 (#1487)
* 1.16.4-pre1 support

* Update to support ViaVersion 3.2.0 (#1358)

* Update to support ViaVersion 3.2.0

This commit updates ViaVersion integration to support their recent mappings changes. 

Co-authored-by: Nassim <jahnke.nassim@gmail.com>

* Send adventure settings on gamemode change after gamemode swap

* Update Velocity to 1.1.0 proper

* Update to 1.16.4

Co-authored-by: Nassim <jahnke.nassim@gmail.com>
2020-11-02 13:28:31 -06:00
Camotoy
7f5fac38c6
Update to Adventure 4.1.1 (#1410)
* Update to Adventure 4.0.0

* Update to 4.0.1

* Update again, I guess.
2020-10-19 19:09:16 -04:00
DaPorkchop_
18e2a52d98
fix decoding sections with duplicate palette entries (#1430) 2020-10-19 09:43:51 +01:00
DaPorkchop_
0635605a24
fix chunk section decoding (#1418)
* fix chunk section decoding

* switch back to official MCProtocolLib
2020-10-18 10:59:37 -04:00
DaPorkchop_
7d2745dee6
Faster chunk conversion (#1400)
* BlockStorage is never used concurrently, no need to synchronize

* initial, semi-functional, faster chunk conversion

* faster chunk conversion works well for every situation except spigot

* delete unused ChunkPosition class

* preallocate and pool chunk encoding buffers

* make it work correctly on spigot

* make field naming more consistent

* attempt to upgrade to latest MCProtocolLib

* remove debug code

* compile against my MCProtocolLib fork while i wait for my upstream PR to be accepted

* return to Steveice10 MCProtocolLib
2020-10-15 01:30:25 -05:00
Arktisfox
16eb2a491a
Area cloud fixes (#684)
* Fix NotNull error with particles, replace incorrect string meta with int meta.

* Add back newline

* Remove debug line

* Update Protocol and prepare for merge

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-10-08 18:33:36 -04:00
Camotoy
772cb246f0
Forward keep alive packets to the client (#1344)
* Forward keep alive packets to the client

Previously, MCProtocolLib (our Java protocol library) handled keep alive packets for us. This commit disables that option and 'forwards' the keep alive packets to the client, and sending the keep alive packet back once Bedrock sends us a ping response.

* Delete DataCache

* Update to latest MCProtocolLib

* Swap values around as a sanity check
2020-09-29 14:15:11 -04:00
Camotoy
f9c1d3f218
Remove Protocol v409 support (#1300)
* Remove Protocol v409 support

Protocol has dropped support for this version.

* Fix movement

* Use a static commit for Protocol
2020-09-16 00:11:56 -04:00
Camotoy
8c8630814d
Update to 1.16.3 (#1272)
* Update for 1.16.3-rc1

* Update to 1.16.3

* Update README

* Update MCProtocolLib
2020-09-10 10:30:56 -05:00
Camotoy
81a48bf96d
Relocate the rest of our dependencies (#1227)
- Relocate all of our dependencies. This does not include MCProtocolLib and Nukkit dependencies at this time as there are no other known plugins that use these dependencies.
- Switch to a static commit for Adventure dependencies.

Tested working on all versions.
2020-09-01 23:38:10 -05:00
Camotoy
3f00803499
connector/pom.xml: Move back to main MCProtocolLib repository (#1211)
Fixes a regression where ClientPlayerAbilitiesPacket was sending the incorrect flag.
2020-08-28 15:16:35 -04:00
rtm516
79bf56a75c
Tweaks to support Android (#1206)
* Downgrade reflections to 0.9.11

* Add comment explaining downgrade

* Move to pre-build reflections

* Update skins to use https and relative cache dir

* Move to https OptiFine cape url

* Add javadoc to isProduction

* Add ANDROID as a platform type

* Re-ordered PlatformType

* Change stop command to call onDisable
2020-08-28 19:36:24 +01:00
Camotoy
bf238f52c7
Update to latest MCProtocolLib (#1140) 2020-08-12 16:27:13 -04:00
DoctorMacc
5db0e7898f
Bump MCProtocolLib 2020-08-11 14:33:37 -04:00
rtm516
41d299fae5
Change version number to 1.1.0 2020-08-11 19:10:48 +01:00
DoctorMacc
31fec1d4bf
Update to 1.16.2 2020-08-11 12:35:45 -04:00
DoctorMacc
6ccf629a8a
Update to 1.16.2-rc2; add multiversion support 2020-08-11 10:00:14 -04:00
DoctorMacc
2dc71382e7
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.16.2 2020-08-11 09:07:23 -04:00
DoctorMacc
009381d9c7
Update for protocol v409 2020-08-11 09:06:28 -04:00
DoctorMacc
6e80f22ee9
Update to 1.16.2-rc1 2020-08-09 22:43:57 -04:00
rtm516
0a5048232f
Add support for client side settings (#1035)
* Port code from #486

Co-authored-by: Luke <32024335+lukeeey@users.noreply.github.com>

* Fix and clean code and add default gamemode changing

* Clean copyright

* Remove direct modification of server, clean up code and add player list xuid fetching.

* Move to custom settings menu

* Move sendAdventureSettings to GeyserSession

* Add javadoc comments

* Add translation support

* Remove updated copyright

* Clean up

* Clarify some javadoc comments

* Remove obsolete code

* Update languages submodule

* Fix javadoc comments

* Fix compile

Co-authored-by: Luke <32024335+lukeeey@users.noreply.github.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-08-08 17:41:12 -05:00
DoctorMacc
098a0e7993
Update to 1.16.2-pre2 2020-08-05 18:57:41 -04:00
AJ Ferguson
61dbcb0c80
Update effects mappings (#949)
* Update effects mappings

* Use STOP_RECORD as the default record instead of null

* Add comments

* Update mappings submodule

* Update MCProtocolLib and effects

* Change level event used for EVAPORATE effect

The bedrock client plays an additional sound when using CAULDRON_EXPLODE.
The java client does not play any sound.

* Update mappings submodule
2020-08-03 13:42:43 -08:00
DoctorMacc
bf07f1a9ba
Update to 1.16.2-pre1 2020-07-29 21:05:18 -04:00
DoctorMacc
ae77388b2e
Allow compilation; update GeyserConnector 2020-07-24 10:45:36 -04:00
DoctorMacc
6b7dad1483
Update for protocol 408 and 20w30a 2020-07-24 10:39:10 -04:00
DoctorMacc
3b8d1758b3
Initial update for 20w29a 2020-07-20 19:02:18 -04:00