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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-05 07:40:11 +01:00
Commit graph

24 Commits

Autor SHA1 Nachricht Datum
Camotoy
b2d1212359 Bump Geyser to version 2.0.0-SNAPSHOT 2021-11-24 10:14:27 -05:00
RednedEpic
3f5cb29ee0 The Great Refactor Part 2 - org.geysermc.connector -> org.geysermc.geyser 2021-11-20 15:34:30 -06:00
RednedEpic
0b5009b415 The Great Refactor Part 1 - connector -> core 2021-11-20 13:56:40 -06:00
Camotoy
bc0cfde8f9
Set the minimum Java version to 16; drop Bedrock 1.17.0 (#2477) 2021-09-10 14:10:56 -04:00
Camotoy
b9541505af
Bump version to try and fix deploying; other nitpicks 2021-08-30 13:55:01 -04:00
David Choo
57c0185b45
Prevent projectiles from blocking the player's vision (#2472)
Prevent Snowballs, Eggs, and other throwable projectiles from blocking the player's screen
2021-08-17 22:44:33 -04:00
Redned
f7ef90278b
Implement a new registry system (#2306)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy
511cfd1ae8
Update Geyser version to 1.4.0-SNAPSHOT 2021-06-08 08:55:56 -04:00
Tim203
644ece124f
Bumped Geyser version to 1.3.0-SNAPSHOT 2021-03-23 01:49:08 +01:00
Camotoy
123b074cc7
Update to Bedrock 1.16.100 (#1552)
* Initial work on 1.16.100 - currently crashes the client

* Update runtime item states

* Use new Bedrock runtime IDs

Bedrock now hardcodes block runtime IDs in alphabetical order of the identifiers. This commit updates Geyser to accomodate.

- Remove runtime_block_states.dat and replace it with blockpalette.nbt
- Calculate the block runtime ID based on the order of the block palette
- Separate BlockTranslator.AIR into Bedrock and Java values
- Update the second layer of chunks to use air when not waterlogged
- Don't send item palette for now, as that's what crashes the game (will look into for v415)
- Other misc. changes

* Improve second layer chunk translation

* v415 support

- Add a message warning people they are on a beta version of Geyser

* Update to protocol v417

There are still some mappings changes that need to be gone through.

* Update runtime item states and clean up item frames

* Future-proof enchanment table

* Update for v418

* Update to v419

* Apply proper air ID to waterlogged chunk layer

* Fix missing import

* Remove beta warning

* Update mappings

* Manually patch runtime_item_states and send the ITEMS registry

* Update README

* Disable grindstone and smithing inventories (since they're broken)

* Use artifactory jenkins plugin (#1548)

* Use artifactory jenkins plugin

* Bump version to 1.2.0-SNAPSHOT

Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com>
2020-11-17 11:03:12 -06:00
rtm516
41d299fae5
Change version number to 1.1.0 2020-08-11 19:10:48 +01:00
Camotoy
afcf1e3acd
Change versioning to match supported Bedrock version; add versioning command (#730)
* Change versioning to match supported Bedrock version

Line up Geyser's versioning to match with the highest/currently supported Bedrock version for future tracking of older Geyser versions.

* Add version command

* Fix DEV check for version command

* Remove SNAPSHOT

* Update languages submodule

Co-authored-by: rtm516 <ryantmilner@hotmail.co.uk>
2020-07-05 21:38:24 -04:00
dependabot[bot]
0daa4451ec Bump log4j-core from 2.13.1 to 2.13.2 in /bootstrap/standalone (#886)
Bumps log4j-core from 2.13.1 to 2.13.2.

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2020-07-02 20:22:11 -04:00
rtm516
61072948b9 Add GUI to standalone 2020-07-02 20:10:43 -04:00
RednedEpic
31be608038 Add block break sounds for blocks with 0 hardness, and refactor some things
The refactors in this commit go a bit beyond the scope of what the sound/effects branch was meant to accomplish, however most of these changes are necessary so chunk caching could be reintroduced for the standalone version. The chunk caching here allows for us to get the block ID before the block was broken, and in the future allow us to implement newer features. Chunk caching is optional (and disabled by default) as on non-Bukkit versions, it can eat up a lot of RAM with many players online.
2020-04-29 15:01:53 -05:00
rtm516
7465a98098
Fixed DEBUG logs not showing in newer Java versions 2020-04-09 16:46:59 +01:00
RednedEpic
936cbad67d Get log4j2 working and fix commands 2020-03-04 20:35:23 -06:00
RednedEpic
e52a461a73 Attempt to get log4j2 working 2020-03-01 10:48:49 -06:00
RednedEpic
e4d65cd267 Attempt to archive all artifacts for Jenkins 2020-01-18 17:28:27 -06:00
RednedEpic
f59e4672a0 Exclude dependencies already present in servers (only affects plugin) 2019-12-08 22:41:50 -06:00
RednedEpic
3e7e34dfb9 Move command reader into standalone module 2019-12-01 18:28:36 -06:00
RednedEpic
c76c39f3f5 Fix Jenkins
...and update non-shaded jar names.
2019-12-01 17:10:58 -06:00
RednedEpic
e8f4522762 Add BungeeCord plugin module, cleanup POMs 2019-12-01 16:52:07 -06:00
RednedEpic
1c2ef99a54 Separate bootstrap and allow for Geyser to run on Bukkit (Addresses #54) 2019-12-01 15:16:52 -06:00