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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-11-03 14:50:19 +01:00
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69 Commits

Autor SHA1 Nachricht Datum
Camotoy
67a65c45d3
Implement update notifications for Geyser
Geyser installations will now get notified when a new Bedrock release is out and Geyser must be updated. The system works similarly to ViaVersion where OPs get a notification of an update when they join. The permission node for players to see update notifications is `geyser.update` and the backing JSON that controls this can be found at https://github.com/GeyserMC/GeyserSite/blob/gh-pages/versions.json. There is also a config option to disable update checking.

This update also fixes modern Paper installations not being able to see colored text logged from Geyser in the console.
2022-08-21 21:22:15 -04:00
Camotoy
0efd04dd87
Initial code for /geyser connectiontest
This command acts as a testing ground for debugging Unable to Connect to World. More checks will be added in the future.
2022-07-20 19:59:03 -04:00
davchoo
f079ee430b
Fix missing startup debug logs on Standalone 2022-05-27 02:03:45 -04:00
Camotoy
c977e36368
Deprecate userAuths in favor of a saved token system 2022-03-03 18:52:26 -05:00
Tim203
3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy
763743a845
Allow for implementations to provide a custom resource loader
This will allow Geyser-Fabric to work without resource loading issues. This commit also ensures try-with-resources is used anywhere a resource is accessed.
2021-12-03 11:01:06 -05:00
Camotoy
966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00
RednedEpic
3f5cb29ee0 The Great Refactor Part 2 - org.geysermc.connector -> org.geysermc.geyser 2021-11-20 15:34:30 -06:00
Camotoy
09e3793fb2
Refactor GeyserSession tracking for better concurrency 2021-11-12 09:02:14 -05:00
Konicai
f883dfdf2c
Remove commands from autocomplete/help list that cannot be run (#2602)
* only tabcomplete for commands the sender has permission for

* set permission defaults for spigot

* Make velocity autocomplete on arg length 0 and 1

* fix advancements perm in spigot plugin.yml and add settings perm

(whoops)

* don't show bedrock commands to java players

* modify spigot perm defaults

* censor help menu, abstract tab complete code

* Bedrock players don't get cmd argument suggestions

* update spigot plugin.yml
2021-10-30 20:57:54 -05:00
Camotoy
bc0cfde8f9
Set the minimum Java version to 16; drop Bedrock 1.17.0 (#2477) 2021-09-10 14:10:56 -04:00
Camotoy
e20247b6d6
Allow enum fields to be set through standalone command line 2021-08-12 14:16:19 -04:00
Redned
e73b7f5941 Use Minecraft color codes in console/logs, clean up log output and fix #1606
TerminalConsoleAppender lets us use the legacy colors on their own, so don't do our own ANSI handling.
2021-07-24 12:52:28 -05:00
Redned
1a0ac26398 Move leak detector to standalone bootstrap class 2021-07-18 17:44:08 -05:00
Camotoy
3a2cff7864
Clean up a bunch
Mostly checked with IntelliJ, but manually performed. The only issue I possibly anticipate is item name/lore issues, but the new method should be technically better.
2021-06-20 21:42:22 -04:00
Camotoy
e0bd5a62a7
Fix up some SpotBugs suggestions (#1911)
This is a manual go-through of some bugs SpotBugs pointed out.
2021-02-16 16:25:46 -05:00
Camotoy
1ec589fa35
Enable debug property in Log4J config if applicable (#1906)
With this commit, debug messages in Netty and Protocol will now show if debug mode is enabled in the Geyser standalone config.

There is also some small tuning to the PacketTranslatorRegistry for cleanliness and maybe some minor performance.
2021-02-08 13:30:37 -05:00
Camotoy
2d9baf1bfc
Send message to Java if command is Bedrock-only (#1834)
* Send message to Java if command is Bedrock-only

If a Java player attempts to use a Bedrock-only command, such as `geyser statistics`, they will get an error message stating that this command is only for Bedrock players.

This commit also cleans up Velocity Adventure dependency usage. Issues were caused because of the way relocation works and because Velocity also uses Adventure.

* Only look for a session if we have to

* Update languages submodule
2021-01-16 22:18:13 -05:00
Camotoy
186d94917a
Update copyright to 2021 (#1772)
* Update copyright to 2021

Free commit!

* These don't need a copyright

* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
Camotoy
0215c383b0
GUI: Don't exit if there is a config error (#1600)
Leave the window open so the user understands there is an error.

This also changes the exit code to 1 when exiting without a GUI since we have an error.
2020-11-27 18:55:33 -05:00
RednedEpic
981ac3bf11 Move PlatformType to common module 2020-11-14 17:49:56 -06:00
Camotoy
e748240a02
Add more interactive tags (mobile buttons) (#1443)
* Add more interactive tags (mobile buttons)

This expands our support for showing the interactive tags on touchscreen and console setups. This is not complete - specifically, the food compatibility of creatures needs to be expanded upon (I will work on this later and does not stop this PR from being mergable). This also includes:

- Creepers who are ignited with flint and steel now show up properly
- Zombie villagers now shake properly when converting and show their region outfits

* Add more food choices and add more panda entity metadata

* Re-add eating flag

* Remove debug line

* Refactor dimension usage, finish interactive tag usage, bees

* Print statements... ._.

* Don't make eating item packet data a non-constant

* Move BAMBOO to ItemRegistry

* Add missing break

* Make changes

* Minor final changes
2020-11-11 19:28:45 -05:00
rtm516
2d95302b10
Add support for passing config options as arguments (#1506) 2020-11-07 13:17:17 -06:00
Camotoy
a2a7e99402
GUI Improvements (#1462)
- Added `GeyserCommand.isExecutableOnConsole()`. If this is set to false, the command will not appear as an option in the GUI.
- Added `GeyserCommand.getSubCommands()`. If not empty, the subcommand options will now appear in the GUI.
2020-10-27 18:40:00 -04:00
Tim203
1c84993853
Scoreboard improvements (#1166)
* Added a way to check if debug logging is enabled

* Improved scoreboard performance

* Include Teams in pps and return pending pps instead when higher then pps

Some servers have a huge amount of score packets when the player logs in, but before this commit, only after the first high pps (packets per second) the ScoreboardUpdater will be used (after pending packets per second have been moved to packets per second). But this commit fixes that the ScoreboardUpdater can be used on the second that the pps is getting high.

* Fixed team pre + suffix "null" issue and added threshold config option

Fixed team pre + suffix "null" issue.
When the prefix and/or suffix of a Team is null, "null" will be returned instead of null (Due to the way that MCProtocolLib is made and designed). This is fixed by simply checking if the prefix and/or suffix equal "null" and if that is the case, replace it with "".

Added threshold option.
Gave the person who is running Geyser an option to specify the first Scoreboard packets per second threshold to further improve performance by lowering the setting or decrease performance by relaxing the setting a bit. The value can't be higher then 250 (the second threshold), because it'll always choose the lowest threshold.

* Forgot to bump config version

* Small changes

* Reverted version bump, changed Sponge config, changed FloodgateKeyLoader

Reverted version bump
Camotoy said that you only need to bump the config version if the change is breaking, the config version bump has been reverted.

Changed Sponge config
The Sponge config has been modified to look like the other platform configurations.

Changed FloodgateKeyLoader

* Changed default-locale and (remote) address as requested by Camotoy

* Reduce bandwidth and a few final tweaks

* Made the scoreboard-packet-threshold a bit higher due to improvements
2020-08-28 10:47:52 -05:00
abeshi-softwire
5458a85ed7
Adding option to use different config file for standalone (#1102)
* Added config option to standalone Geyser

* Cleanup

* Added --gui, --nogui options

* Made new options read default config.yml from correct place internally

* Changed to locale strings rather than hardcoded English

* Using separate options texts

* Changed '-c' to be string parameter so it isn't translated
2020-08-25 17:39:51 -04:00
Camotoy
d6290ccb66
Auto-configure more if setting is enabled (#1168)
* Auto-configure more if setting is enabled

- Geyser dumps now show if the config was automatic
- Floodgate is now automatically detected if the address is also automatically found
- If the plugin versions' servers have the listening address set to something different, set our remote address to that

* Fix Sponge config

* Remove redundant Getter
2020-08-19 13:14:17 -04:00
R-Josef
0e91475c62
Follows specified address/port in remote config for plugin versions: fix #1110 (#1145)
* fix #1110

* updating comments in config.yml

* Fix indentation

* Centralize localhost retrieval; remove unnecessary Docker check

* Add config.yml

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-08-16 12:45:52 -05:00
rtm516
b10e5d5af3
Clean copyright message and update all files (#1053) 2020-07-30 15:10:15 -05:00
rtm516
b7f0780a56
Fix duplicate info and add more info to dumps (#1058)
* Fix duplicate info and add more info to dumps

* Add gui to standalone dump info
2020-07-30 11:59:42 -04:00
rtm516
0a14e3c441
Add an extra headless check to fix occational errors (#945)
* Add an extra headless check

* Update GeyserStandaloneBootstrap.java

* Rename checkHeadless to isHeadless
2020-07-14 00:20:56 +01:00
RednedEpic
24f9651cc6 Convert map of players to list (may address #833) 2020-07-06 20:11:34 -05:00
rtm516
6cdf1eaf43 Fix player table throwing errors on interaction 2020-07-06 00:46:51 +01:00
rtm516
cfaf4051b7
Add Translation support (#504)
Adds full multi-language support to any Bedrock-supported language.

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-07-05 19:35:51 -04:00
rtm516
5958b5d0ba Fix ram graph causing memory leak and add cleanup of options menu on reload 2020-07-05 21:07:49 +01:00
rtm516
61072948b9 Add GUI to standalone 2020-07-02 20:10:43 -04:00
Tim203
8f763dfc5f
Move common stuff used only by connector and bootstrap to connector 2020-06-28 00:27:00 +02:00
rtm516
7743f6d718
Add dump command (#808)
* Add dump command
Adds a command to collect and dump infomation about the Geyser install and bootstrap and submit it to a dumps site.

* Finalize URL; misc. fixes; add 'architecture' param

Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
2020-06-27 11:36:48 -04:00
bundabrg
e66f57f9f0
Provide a platform independent method of retrieving the datafolder (#769)
* Provide a platform independent method of retrieving the datafolder

* LocaleUtils now uses datafolder

* Make use of Path instead of File

Changes:
* Rename getDataFolder() to getConfigFile() and update to return a Path in each bootstrap

* Rename filePath to tmpFilePath

* Update Velocity configFile to configFile Path
2020-06-20 12:54:40 -05:00
Camotoy
6388a91587
Reset color instead of turning color to white for standalone (#759)
Allows non-black-back terminals to see the Geyser log.
2020-06-16 19:05:39 -05:00
Camotoy
34b367bfc3
Configuration updates (#653)
* Configuration updates

The main feature of this commit is switching Bukkit and BungeeCord to using Jackson configuration. This allows comments to load. Along with this, the Jackson configs have been consolidated into one abstract class, and a check is made to ensure auth-type cannot be set to Floodgate if Floodgate is not installed.

* Add deleted file; remove imports

* Re-add changing of Bukkit port

* Alphabetize import

* Alphabetize Bungee import

* Updates

* Swap values in GeyserJacksonConfiguration

* Add a null check for GeyserConnector in Bukkit's onDisable
2020-06-10 17:58:29 -05:00
Camotoy
99f69b3a7d
Rewrite Ping Passthrough (#468)
* Fix ping passthrough on BungeeCord

* Initial implementation of direct ping passthrough

* Finished implementation of direct ping passthrough

* Remove test for something else entirely

* Fix standalone

* Add config option for ping passthrough interval

* Use GeyserPingInfo to reduce methods

* Add querying; modify ping passthrough

* Add separate config options for passthrough MOTD and player counts

* Convert all plugin bootstraps to use internal ping events to that other plugins can handle ping modifications

* Small changes

* Fix invalid packet spawm

* Add legacy ping passthrough option

* Fix BungeeCord

* Proper UUID for BungeeCord, thanks @theminecoder

* Update config version and messages

* Merge master... again

* Add missing javadocs and minor changes

Co-authored-by: James Harrison <james@fasttortoise.co.uk>
Co-authored-by: theminecoder <theminecoder.dev@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-05-23 16:50:04 -05:00
rtm516
fc6532732d
Adds skin ears from MinecraftCapes.co.uk + Clientside linked account skins + Elytra textures (#539)
* Added ears geometry support

* Added ear fetching from mc capes

* Added support for deadmau5

* Commented, documented and cleaned code

* Allow bedrock players to see their java skin/cape/ears when joining

* Optimised Imports

* Fix missing else statement

* Moved ears and fixed elytra skins

* Added ears config option

* Fixed cape/elytra transparency

* Fixed slim skin geometry

* Fixed async ears request and added alex skin

* Fixed default elytra not showing with no cape

* Moved to normal Base64 functions

Co-authored-by: James Harrison <james@fasttortoise.co.uk>
2020-05-23 16:06:34 -05:00
Camotoy
1664221fa9
Add optional workaround for >Y128 Nether building (#615)
* Add optional workaround for >Y128 Nether building

This commit adds a config option for building above the Nether by changing the Nether's dimension ID to match the End's.

* Only check for workaround application once

* Fix mappings?

* Include a bit more for the above bedrock nether building config option

Co-authored-by: Redned <redned235@gmail.com>
2020-05-23 16:02:51 -05:00
Camotoy
a7f363ec09
Add option for disabling command suggestions; add config version (#598)
* Add option for disabling command suggestions; add config version

This commit adds an option for disabling command suggestions. If enabled, command suggestions will not be sent to the server so as to remove command freezing. This commit also adds a config version variable so users are notified when to regenerate their configs.

* Rename GeyserConfiguration.checkGeyserConfiguration()
2020-05-20 22:43:22 -05:00
RednedEpic
31be608038 Add block break sounds for blocks with 0 hardness, and refactor some things
The refactors in this commit go a bit beyond the scope of what the sound/effects branch was meant to accomplish, however most of these changes are necessary so chunk caching could be reintroduced for the standalone version. The chunk caching here allows for us to get the block ID before the block was broken, and in the future allow us to implement newer features. Chunk caching is optional (and disabled by default) as on non-Bukkit versions, it can eat up a lot of RAM with many players online.
2020-04-29 15:01:53 -05:00
rtm516
d869bd499f Fix command execution on standalone 2020-04-20 02:56:03 +01:00
RednedEpic
bab2b4a420 Pull command descriptions from Bukkit and Sponge versions when listing commands
This allows the description of the commands to display when listing the commands in bedrock by tab-completing. This is currently only available on Sponge and Bukkit versions as there is no support in BungeeCord and Velocity to get these values. This data is also not sent in any packet, so we cannot retrieve that from standalone either.
2020-04-19 18:08:14 -05:00