Camotoy
44af9da01d
Use axolotl tempt tag to determine axolotl food
2022-02-11 13:37:19 -05:00
Camotoy
0ca77233ed
oh no my extensive debugging setup
2022-02-10 20:15:46 -05:00
Camotoy
746cd94dd1
Fix villagers for 1.18.10
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Includes working around pre-1.14 ONLY on pre-1.14 by checking the tags packet.
Fixes #2828
2022-02-10 20:14:52 -05:00
rtm516
9ea59d616e
Add sonarcloud analysis
2022-02-10 18:52:14 +00:00
Camotoy
354e87b747
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/extensions
2022-02-10 09:17:27 -05:00
Camotoy
559c5d655a
Allow smithing recipes to work again in 1.18.10
2022-02-09 15:08:58 -05:00
Camotoy
0479af7cd3
Restore ClickPlan double-simulation
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This is used in some autocrafting situations. Oops.
2022-02-08 23:16:11 -05:00
Camotoy
0eed6025a6
Remove protocol checks referencing 1.17.30
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These are now unnecessary.
2022-02-08 23:16:11 -05:00
Tim203
b0e91275dc
Updated the supported versions
2022-02-08 19:02:02 +01:00
Camotoy
e73a4efe60
Fix build; bump to 2.0.1-SNAPSHOT
2022-02-07 12:38:28 -05:00
Camotoy
08a78731df
Drop 1.17.30 support; add support for 1.18.10.28 beta
2022-02-06 17:15:12 -05:00
Camotoy
c295e47940
Ensure inventory affected slot is added in MOVE_TO_HOTBAR actions
2022-02-05 17:12:00 -05:00
Camotoy
9d908c5598
Create IntMappedRegistry to prevent boxing
2022-02-01 20:15:31 -05:00
Camotoy
7853e8c93f
Fix cache image task from last commit and make it work with reloading
2022-01-31 09:57:43 -05:00
David Choo
36afd3f2ec
Fix villager prices with demand price adjustments ( #2767 )
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* Fix villager prices with demand price adjustments
* Don't cap second input/output item count
* Handle negative item counts properly
* Don't get item mapping twice
* Add null check to getItemTag
2022-01-30 19:26:31 -05:00
Camotoy
da33811e3b
Init SkinProvider on Geyser startup
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Prevents it from loading in the middle of the first Geyser player joining
2022-01-30 17:06:45 -05:00
Camotoy
2d28ba0cb5
Several inventory and parity improvements
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These changes fix up things that were missed with Java Edition inventory changes in 1.17 and 1.17.1. Working with the inventory in modern versions should be much nicer.
2022-01-30 11:15:07 -05:00
Camotoy
d0fa2d2b05
Don't send respawn code until Java is ready
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Fixes #2668
2022-01-30 11:14:51 -05:00
Camotoy
14882534c0
Don't fully translate item data to compare net IDs
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Just compare the item mappings of the two Java items. This should shave some NBT and display conversion processing time down.
2022-01-30 11:05:29 -05:00
Tim203
5ce2c113ae
Remove IPv6 scope if present
2022-01-28 13:08:10 +01:00
Tim203
2573b47de9
Actually deploy
2022-01-26 12:20:29 +01:00
Tim203
53de9f4a31
Deploy the Cumulus changes for Geyser so Floodgate can use them
2022-01-26 12:10:15 +01:00
Camotoy
f682cf1326
Yes, Geyser supports Bedrock 1.18.0/1/2.
2022-01-22 16:36:41 -05:00
Camotoy
1fba96c339
Address armor stand invisibility edge case
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See https://github.com/GeyserMC/Geyser/issues/2780
2022-01-22 16:22:27 -05:00
Tim203
3011d89db6
Update Geyser to use the latest features of Cumulus 1.1
2022-01-22 12:20:52 +01:00
Camotoy
e92633d657
Add an option to always quick-change armor
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With thanks to f068217cb7/src/main/java/me/juancarloscp52/bedrockify/client/features/quickArmorSwap/ArmorReplacer.java
for making me realize this was possible.
Currently disabled by default in the event that a server implementation also has this feature. May be enabled by default in the future.
2022-01-20 18:09:35 -05:00
Camotoy
6667a53bca
Better handling of invalid display tags
2022-01-19 19:44:46 -05:00
Camotoy
a6004af083
Minor cleanups
2022-01-19 19:30:54 -05:00
Camotoy
001a1a7a15
Support proper dimensions for player dying pose
2022-01-19 19:30:45 -05:00
Camotoy
c1e4040cb6
Don't let Bedrock players send format character
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See https://github.com/PaperMC/Paper/issues/7362
2022-01-17 16:10:56 -05:00
RednedEpic
5abf989139
Use lambda metadata factory for events
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stonks
2022-01-16 22:52:27 -06:00
RednedEpic
ac134b84f2
Remove onEnable, onDisable and onLoad and replace it with lifecycle events
2022-01-16 18:28:39 -06:00
RednedEpic
34d1dfde5e
Add extensions permission to Spigot plugin.yml
2022-01-16 16:43:57 -06:00
RednedEpic
115b103628
Add extensions command
2022-01-16 16:35:27 -06:00
RednedEpic
ac18ef6054
Remove adventure usage in API
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Unfortunately due to various platforms we support not having adventure support, we are unable to fully implement adventure into our API without having issues with shading or conflicts with other plugins. May look into what we can do in regards to classloading in the future but unfortunately it may not be a possibility at this point in time to support adventure inside of the API.
2022-01-16 15:58:47 -06:00
RednedEpic
4c297092a5
Update PostOrder names and don't use lombok in API
2022-01-16 15:31:32 -06:00
RednedEpic
2277b98dfd
Rename Priority to PostOrder
2022-01-16 15:16:52 -06:00
RednedEpic
30303d5f16
Implement support for adding Geyser subcommands
2022-01-16 15:09:53 -06:00
Camotoy
f702fb45b4
Handle correct internal slot for swapping from inventory
2022-01-16 14:42:17 -05:00
RednedEpic
57345fa102
Event owner can be null
2022-01-15 23:01:40 -06:00
RednedEpic
b82c661688
Implement simple event system
2022-01-15 22:54:08 -06:00
Camotoy
6d577a3f4e
Add the Spigot change for the prior commit
2022-01-15 20:32:45 -05:00
Camotoy
8a93f6a116
Send the client render distance to the server
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Previously we've had discussions on if the render distance math should be tweaked like we do server -> client, but for now this is better than nothing and can be tweaked further in the future.
2022-01-15 20:29:00 -05:00
RednedEpic
778f004d99
Slight cleanups and make Extension an interface
2022-01-15 16:27:35 -06:00
Camotoy
516d8e573e
Config option to disable Bedrock scaffolding/godbridging
2022-01-15 16:28:52 -05:00
RednedEpic
142bb95c06
Fix package name for Connection
2022-01-15 11:56:40 -06:00
Redned
3b088e81bc
Merge pull request #2761 from ImDaBigBoss/master
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Geyser extension loading
2022-01-15 11:53:23 -06:00
David Choo
a39de7d7d2
Fix ArrayIndexOutOfBoundsException for worlds lower than -64 ( #2759 )
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* Fix ArrayIndexOutOfBoundsException for worlds lower than -64
`chunkSize` is Java section count while `sectionCount` is the Bedrock section count
* Send biomes for air sections while also staying within limits
.-.
* Move protocol version check to variable
2022-01-14 14:57:59 -05:00
Camotoy
3b943f214c
Update comments
2022-01-13 20:03:38 -05:00
Camotoy
881352daaf
Recreate the death smoke particles to work around double death noises
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Fixes #2363
2022-01-13 20:00:05 -05:00