Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 00:00:41 +01:00
Implement beacon
Dieser Commit ist enthalten in:
Ursprung
f4f804e1ca
Commit
ff4f712eda
@ -0,0 +1,41 @@
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/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.inventory;
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import com.github.steveice10.mc.protocol.data.game.window.WindowType;
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import lombok.Getter;
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import lombok.Setter;
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@Getter
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@Setter
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public class BeaconContainer extends Container {
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private int primaryId;
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private int secondaryId;
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public BeaconContainer(String title, int id, WindowType windowType, int size, PlayerInventory playerInventory) {
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super(title, id, windowType, size, playerInventory);
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}
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}
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@ -50,6 +50,9 @@ public class Inventory {
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protected GeyserItemStack[] items;
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/**
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* The location of the inventory block. Will either be a fake block above the player's head, or the actual block location
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*/
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@Getter
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@Setter
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protected Vector3i holderPosition = Vector3i.ZERO;
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@ -80,6 +80,7 @@ public abstract class InventoryTranslator {
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/* Specific Inventories */
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put(WindowType.ANVIL, new AnvilInventoryTranslator());
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put(WindowType.BEACON, new BeaconInventoryTranslator());
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put(WindowType.BREWING_STAND, new BrewingInventoryTranslator());
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put(WindowType.CRAFTING, new CraftingInventoryTranslator());
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put(WindowType.ENCHANTMENT, new EnchantingInventoryTranslator());
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@ -91,7 +92,6 @@ public abstract class InventoryTranslator {
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/* Generics */
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put(WindowType.GENERIC_3X3, new GenericBlockInventoryTranslator(9, "minecraft:dispenser[facing=north,triggered=false]", ContainerType.DISPENSER));
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put(WindowType.HOPPER, new GenericBlockInventoryTranslator(5, "minecraft:hopper[enabled=false,facing=down]", ContainerType.HOPPER));
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//put(WindowType.BEACON, new AbstractBlockInventoryTranslator(1, "minecraft:beacon", ContainerType.BEACON)); //TODO
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//put(WindowType.CARTOGRAPHY
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//put(WindowType.STONECUTTER
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@ -48,6 +48,11 @@ public class BlockInventoryHolder extends InventoryHolder {
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@Override
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public void prepareInventory(InventoryTranslator translator, GeyserSession session, Inventory inventory) {
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//TODO: Improve on this (for example, multiple block states). We need this for the beacon.
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if (BlockTranslator.getBedrockBlockId(session.getConnector().getWorldManager().getBlockAt(session, session.getLastInteractionPosition())) == blockId) {
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inventory.setHolderPosition(session.getLastInteractionPosition());
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return;
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}
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Vector3i position = session.getPlayerEntity().getPosition().toInt();
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position = position.add(Vector3i.UP);
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UpdateBlockPacket blockPacket = new UpdateBlockPacket();
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@ -82,6 +87,9 @@ public class BlockInventoryHolder extends InventoryHolder {
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@Override
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public void closeInventory(InventoryTranslator translator, GeyserSession session, Inventory inventory) {
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Vector3i holderPos = inventory.getHolderPosition();
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if (holderPos.equals(session.getLastInteractionPosition())) {
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return;
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}
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Position pos = new Position(holderPos.getX(), holderPos.getY(), holderPos.getZ());
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int realBlock = session.getConnector().getWorldManager().getBlockAt(session, pos.getX(), pos.getY(), pos.getZ());
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UpdateBlockPacket blockPacket = new UpdateBlockPacket();
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@ -0,0 +1,134 @@
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/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
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*
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* The above copyright notice and this permission notice shall be included in
|
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* all copies or substantial portions of the Software.
|
||||
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.network.translators.inventory.translators;
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import com.github.steveice10.mc.protocol.data.game.window.WindowType;
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import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientSetBeaconEffectPacket;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.nbt.NbtMap;
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import com.nukkitx.nbt.NbtMapBuilder;
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import com.nukkitx.protocol.bedrock.data.inventory.ContainerSlotType;
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import com.nukkitx.protocol.bedrock.data.inventory.ContainerType;
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import com.nukkitx.protocol.bedrock.data.inventory.StackRequestSlotInfoData;
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import com.nukkitx.protocol.bedrock.data.inventory.stackrequestactions.BeaconPaymentStackRequestActionData;
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import com.nukkitx.protocol.bedrock.data.inventory.stackrequestactions.StackRequestActionData;
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import com.nukkitx.protocol.bedrock.data.inventory.stackrequestactions.StackRequestActionType;
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import com.nukkitx.protocol.bedrock.packet.BlockEntityDataPacket;
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import com.nukkitx.protocol.bedrock.packet.ItemStackRequestPacket;
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import com.nukkitx.protocol.bedrock.packet.ItemStackResponsePacket;
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import org.geysermc.connector.inventory.BeaconContainer;
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import org.geysermc.connector.inventory.Inventory;
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import org.geysermc.connector.inventory.PlayerInventory;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.inventory.BedrockContainerSlot;
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import org.geysermc.connector.network.translators.inventory.updater.UIInventoryUpdater;
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import java.util.Collections;
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public class BeaconInventoryTranslator extends AbstractBlockInventoryTranslator {
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public BeaconInventoryTranslator() {
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super(1, "minecraft:beacon", ContainerType.BEACON, UIInventoryUpdater.INSTANCE);
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}
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@Override
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public void updateProperty(GeyserSession session, Inventory inventory, int key, int value) {
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//FIXME?: Beacon graphics look weird after inputting an item. This might be a Bedrock bug, since it resets to nothing
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// on BDS
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BeaconContainer beaconContainer = (BeaconContainer) inventory;
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switch (key) {
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case 0:
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// Power - beacon doesn't use this, and uses the block position instead
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break;
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case 1:
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beaconContainer.setPrimaryId(value == -1 ? 0 : value);
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break;
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case 2:
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beaconContainer.setSecondaryId(value == -1 ? 0 : value);
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break;
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}
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// Send a block entity data packet update to the fake beacon inventory
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Vector3i position = inventory.getHolderPosition();
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NbtMapBuilder builder = NbtMap.builder()
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.putInt("x", position.getX())
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.putInt("y", position.getY())
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.putInt("z", position.getZ())
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.putString("CustomName", inventory.getTitle())
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.putString("id", "Beacon")
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.putInt("primary", beaconContainer.getPrimaryId())
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.putInt("secondary", beaconContainer.getSecondaryId());
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BlockEntityDataPacket packet = new BlockEntityDataPacket();
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packet.setBlockPosition(position);
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packet.setData(builder.build());
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System.out.println(packet.toString());
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session.sendUpstreamPacket(packet);
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}
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@Override
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public boolean shouldHandleRequestFirst(StackRequestActionData action) {
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return action.getType() == StackRequestActionType.BEACON_PAYMENT;
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}
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@Override
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public ItemStackResponsePacket.Response translateSpecialRequest(GeyserSession session, Inventory inventory, ItemStackRequestPacket.Request request) {
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// Input a beacon payment
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BeaconPaymentStackRequestActionData beaconPayment = (BeaconPaymentStackRequestActionData) request.getActions()[0];
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ClientSetBeaconEffectPacket packet = new ClientSetBeaconEffectPacket(beaconPayment.getPrimaryEffect(), beaconPayment.getSecondaryEffect());
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System.out.println(packet.toString());
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session.sendDownstreamPacket(packet);
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return acceptRequest(request, makeContainerEntries(session, inventory, Collections.emptySet()));
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}
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@Override
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public int bedrockSlotToJava(StackRequestSlotInfoData slotInfoData) {
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if (slotInfoData.getContainer() == ContainerSlotType.BEACON_PAYMENT) {
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return 0;
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}
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return super.bedrockSlotToJava(slotInfoData);
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}
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@Override
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public BedrockContainerSlot javaSlotToBedrockContainer(int slot) {
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if (slot == 0) {
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return new BedrockContainerSlot(ContainerSlotType.BEACON_PAYMENT, 27);
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}
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return super.javaSlotToBedrockContainer(slot);
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}
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@Override
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public int javaSlotToBedrock(int slot) {
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if (slot == 0) {
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return 27;
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}
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return super.javaSlotToBedrock(slot);
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}
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@Override
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public Inventory createInventory(String name, int windowId, WindowType windowType, PlayerInventory playerInventory) {
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return new BeaconContainer(name, windowId, windowType, this.size, playerInventory);
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}
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}
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@ -0,0 +1,41 @@
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/*
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* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
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* in the Software without restriction, including without limitation the rights
|
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
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* The above copyright notice and this permission notice shall be included in
|
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* all copies or substantial portions of the Software.
|
||||
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.network.translators.world.block.entity;
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import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
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import com.nukkitx.nbt.NbtMapBuilder;
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@BlockEntity(name = "Beacon", regex = "beacon")
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public class BeaconBlockEntityTranslator extends BlockEntityTranslator {
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@Override
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public void translateTag(NbtMapBuilder builder, CompoundTag tag, int blockState) {
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int primary = getOrDefault(tag.get("Primary"), 0);
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// The effects here generally map one-to-one Java <-> Bedrock. Only the newer ones get more complicated
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builder.putInt("primary", primary == -1 ? 0 : primary);
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int secondary = getOrDefault(tag.get("Secondary"), 0);
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builder.putInt("secondary", secondary == -1 ? 0 : secondary);
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}
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}
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