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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-26 16:12:46 +01:00

Fix Redudant Gamemode Code

Dieser Commit ist enthalten in:
Logicism 2019-08-03 18:20:15 -07:00
Ursprung ebd1e502f2
Commit fc50242c47
2 geänderte Dateien mit 2 neuen und 16 gelöschten Zeilen

Datei anzeigen

@ -43,14 +43,7 @@ public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacke
bedrockPacket.setUniqueEntityId(packet.getEntityId());
session.getUpstream().sendPacketImmediately(bedrockPacket);
int gamemode = 0;
if (packet.getGameMode().equals(GameMode.CREATIVE)) {
gamemode = 1;
} else if (packet.getGameMode().equals(GameMode.ADVENTURE)) {
gamemode = 2;
} else if (packet.getGameMode().equals(GameMode.SPECTATOR)) {
gamemode = 3;
}
int gamemode = packet.getGameMode().ordinal();
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(gamemode);

Datei anzeigen

@ -57,14 +57,7 @@ public class JavaNotifyClientTranslator extends PacketTranslator<ServerNotifyCli
session.getUpstream().sendPacket(stopRainPacket);
break;
case CHANGE_GAMEMODE:
int gamemode = 0;
if (packet.getValue().equals(GameMode.CREATIVE)) {
gamemode = 1;
} else if (packet.getValue().equals(GameMode.ADVENTURE)) {
gamemode = 2;
} else if (packet.getValue().equals(GameMode.SPECTATOR)) {
gamemode = 3;
}
int gamemode = ((GameMode) packet.getValue()).ordinal();
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(gamemode);
break;