Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-03 14:50:19 +01:00
Merge pull request #338 from theminecoder/fix/client-full-server-bug
Fix client not letting you connect to a full server
Dieser Commit ist enthalten in:
Commit
f920013d2b
@ -80,6 +80,13 @@ public class ConnectorServerEventHandler implements BedrockServerEventHandler {
|
|||||||
pong.setMotd(config.getBedrock().getMotd1());
|
pong.setMotd(config.getBedrock().getMotd1());
|
||||||
pong.setMotd(config.getBedrock().getMotd2());
|
pong.setMotd(config.getBedrock().getMotd2());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Bedrock will not even attempt a connection if the client thinks the server is full
|
||||||
|
//so we have to fake it not being full
|
||||||
|
if (pong.getPlayerCount() >= pong.getMaximumPlayerCount()) {
|
||||||
|
pong.setMaximumPlayerCount(pong.getPlayerCount() + 1);
|
||||||
|
}
|
||||||
|
|
||||||
return pong;
|
return pong;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren