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https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-11-19 14:30:17 +01:00
Fix Strider shaking
Dieser Commit ist enthalten in:
Ursprung
a9bb8745f5
Commit
e7fae53552
@ -38,12 +38,14 @@ public class StriderEntity extends AnimalEntity {
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super(entityId, geyserId, entityType, position, motion, rotation);
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metadata.getFlags().setFlag(EntityFlag.FIRE_IMMUNE, true);
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metadata.getFlags().setFlag(EntityFlag.BREATHING, true);
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}
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@Override
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public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) {
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if (entityMetadata.getId() == 17) {
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metadata.getFlags().setFlag(EntityFlag.ALWAYS_SHOW_NAME, (boolean) entityMetadata.getValue());
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metadata.getFlags().setFlag(EntityFlag.BREATHING, !(boolean) entityMetadata.getValue());
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metadata.getFlags().setFlag(EntityFlag.SHAKING, (boolean) entityMetadata.getValue());
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}
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if (entityMetadata.getId() == 18) {
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metadata.getFlags().setFlag(EntityFlag.SADDLED, (boolean) entityMetadata.getValue());
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