Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 08:10:11 +01:00
Fix more issues of chunks not appearing
Dieser Commit ist enthalten in:
Ursprung
e42c2d8ed5
Commit
e50226132f
@ -180,7 +180,7 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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private final AdvancementsCache advancementsCache;
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private final BookEditCache bookEditCache;
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private @org.checkerframework.checker.nullness.qual.NonNull final ChunkCache chunkCache;
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private final ChunkCache chunkCache;
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private final EntityCache entityCache;
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private final EntityEffectCache effectCache;
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private final FormCache formCache;
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@ -1410,10 +1410,6 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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}
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public void setServerRenderDistance(int renderDistance) {
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// +1 is for Fabric and Spigot
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// Without the client misses loading some chunks per https://github.com/GeyserMC/Geyser/issues/3490
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// Fog still appears essentially normally
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renderDistance = renderDistance + 1;
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this.serverRenderDistance = renderDistance;
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ChunkRadiusUpdatedPacket chunkRadiusUpdatedPacket = new ChunkRadiusUpdatedPacket();
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@ -1425,11 +1421,13 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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return this.upstream.getAddress();
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}
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@Override
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public boolean sendForm(@NonNull Form form) {
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formCache.showForm(form);
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return true;
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}
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@Override
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public boolean sendForm(@NonNull FormBuilder<?, ?, ?> formBuilder) {
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formCache.showForm(formBuilder.build());
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return true;
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@ -25,6 +25,7 @@
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package org.geysermc.geyser.util;
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import com.nukkitx.math.GenericMath;
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import com.nukkitx.math.vector.Vector2i;
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import com.nukkitx.math.vector.Vector3i;
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import com.nukkitx.protocol.bedrock.packet.LevelChunkPacket;
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@ -91,7 +92,9 @@ public class ChunkUtils {
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if (chunkPos == null || !chunkPos.equals(newChunkPos)) {
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NetworkChunkPublisherUpdatePacket chunkPublisherUpdatePacket = new NetworkChunkPublisherUpdatePacket();
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chunkPublisherUpdatePacket.setPosition(position);
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chunkPublisherUpdatePacket.setRadius(session.getServerRenderDistance() << 4);
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// Mitigates chunks not loading on 1.17.1 Paper and 1.19.3 Fabric. As of Bedrock 1.19.60.
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// https://github.com/GeyserMC/Geyser/issues/3490
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chunkPublisherUpdatePacket.setRadius(GenericMath.ceil((session.getServerRenderDistance() + 1) * MathUtils.SQRT_OF_TWO) << 4);
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session.sendUpstreamPacket(chunkPublisherUpdatePacket);
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session.setLastChunkPosition(newChunkPos);
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