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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-25 15:50:14 +01:00

Move back to XUID for Floodgate

The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
Dieser Commit ist enthalten in:
RednedEpic 2020-03-14 14:02:58 -05:00
Ursprung 7916492780
Commit e203cfd4a7
2 geänderte Dateien mit 6 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -13,15 +13,15 @@ public class BedrockData {
private String version;
private String username;
private UUID bedrockId;
private String xuid;
private int deviceId;
private String languageCode;
private int inputMode;
private String ip;
private int dataLength;
public BedrockData(String version, String username, UUID bedrockId, int deviceId, String languageCode, int inputMode, String ip) {
this(version, username, bedrockId, deviceId, languageCode, inputMode, ip, EXPECTED_LENGTH);
public BedrockData(String version, String username, String xuid, int deviceId, String languageCode, int inputMode, String ip) {
this(version, username, xuid, deviceId, languageCode, inputMode, ip, EXPECTED_LENGTH);
}
public static BedrockData fromString(String data) {
@ -29,7 +29,7 @@ public class BedrockData {
if (split.length != EXPECTED_LENGTH) return null;
return new BedrockData(
split[0], split[1], UUID.fromString(split[2]), Integer.parseInt(split[3]),
split[0], split[1], split[2], Integer.parseInt(split[3]),
split[4], Integer.parseInt(split[5]), split[6], split.length
);
}
@ -40,7 +40,7 @@ public class BedrockData {
@Override
public String toString() {
return version +'\0'+ username +'\0'+ bedrockId +'\0'+ deviceId +'\0'+ languageCode +'\0'+
return version +'\0'+ username +'\0'+ xuid +'\0'+ deviceId +'\0'+ languageCode +'\0'+
inputMode +'\0'+ ip;
}
}

Datei anzeigen

@ -221,7 +221,7 @@ public class GeyserSession implements CommandSender {
encrypted = EncryptionUtil.encryptBedrockData(publicKey, new BedrockData(
clientData.getGameVersion(),
authData.getName(),
authData.getUUID(),
authData.getXboxUUID(),
clientData.getDeviceOS().ordinal(),
clientData.getLanguageCode(),
clientData.getCurrentInputMode().ordinal(),