Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-26 16:12:46 +01:00
Use correct methods in refreshEmotes
Dieser Commit ist enthalten in:
Ursprung
ee8c718c62
Commit
dfba278f4d
@ -783,10 +783,10 @@ public class GeyserSession implements CommandSender {
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List<UUID> pieces = new ArrayList<>();
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List<UUID> pieces = new ArrayList<>();
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for (UUID piece : emotes) {
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for (UUID piece : emotes) {
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if (!player.getEmotes().contains(piece)) {
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if (!player.getEmotes().contains(piece)) {
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this.emotes.add(piece);
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}
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pieces.add(piece);
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pieces.add(piece);
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}
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}
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player.getEmotes().add(piece);
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}
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EmoteListPacket emoteList = new EmoteListPacket();
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EmoteListPacket emoteList = new EmoteListPacket();
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emoteList.setRuntimeEntityId(player.getPlayerEntity().getGeyserId());
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emoteList.setRuntimeEntityId(player.getPlayerEntity().getGeyserId());
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emoteList.getPieceIds().addAll(pieces);
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emoteList.getPieceIds().addAll(pieces);
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