Mirror von
https://github.com/GeyserMC/Geyser.git
synchronisiert 2024-12-27 00:23:03 +01:00
Fix/implement entity interaction and fix sprinting
Dieser Commit ist enthalten in:
Ursprung
7571df9903
Commit
d548647367
@ -151,6 +151,7 @@ public class TranslatorsInit {
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Registry.registerBedrock(MovePlayerPacket.class, new BedrockMovePlayerTranslator());
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Registry.registerBedrock(PlayerActionPacket.class, new BedrockActionTranslator());
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Registry.registerBedrock(SetLocalPlayerAsInitializedPacket.class, new BedrockPlayerInitializedTranslator());
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Registry.registerBedrock(InteractPacket.class, new BedrockInteractTranslator());
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Registry.registerBedrock(TextPacket.class, new BedrockTextTranslator());
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itemTranslator = new ItemTranslator();
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@ -43,7 +43,7 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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@Override
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public void translate(PlayerActionPacket packet, GeyserSession session) {
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Entity entity = session.getPlayerEntity();
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Entity entity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId());
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if (entity == null)
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return;
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@ -57,32 +57,31 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
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break;
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case START_GLIDE:
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case STOP_GLIDE:
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ClientPlayerStatePacket glidePacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.START_ELYTRA_FLYING);
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ClientPlayerStatePacket glidePacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.START_ELYTRA_FLYING);
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session.getDownstream().getSession().send(glidePacket);
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break;
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case START_SNEAK:
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ClientPlayerStatePacket startSneakPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.START_SNEAKING);
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ClientPlayerStatePacket startSneakPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.START_SNEAKING);
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session.getDownstream().getSession().send(startSneakPacket);
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break;
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case STOP_SNEAK:
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ClientPlayerStatePacket stopSneakPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.STOP_SNEAKING);
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ClientPlayerStatePacket stopSneakPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.STOP_SNEAKING);
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session.getDownstream().getSession().send(stopSneakPacket);
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break;
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// Apparently the code below breaks sprinting...
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case START_SPRINT:
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// ClientPlayerStatePacket startSprintPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.START_SPRINTING);
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// session.getDownstream().getSession().send(startSprintPacket);
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ClientPlayerStatePacket startSprintPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.START_SPRINTING);
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session.getDownstream().getSession().send(startSprintPacket);
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break;
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case STOP_SPRINT:
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// ClientPlayerStatePacket stopSprintPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.STOP_SPRINTING);
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// session.getDownstream().getSession().send(stopSprintPacket);
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ClientPlayerStatePacket stopSprintPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.STOP_SPRINTING);
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session.getDownstream().getSession().send(stopSprintPacket);
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break;
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case DROP_ITEM:
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ClientPlayerActionPacket dropItemPacket = new ClientPlayerActionPacket(PlayerAction.DROP_ITEM, position, BlockFace.values()[packet.getFace()]);
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session.getDownstream().getSession().send(dropItemPacket);
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break;
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case STOP_SLEEP:
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ClientPlayerStatePacket stopSleepingPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.LEAVE_BED);
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ClientPlayerStatePacket stopSleepingPacket = new ClientPlayerStatePacket((int) entity.getEntityId(), PlayerState.LEAVE_BED);
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session.getDownstream().getSession().send(stopSleepingPacket);
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break;
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case BLOCK_INTERACT:
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@ -39,6 +39,7 @@ public class BedrockAnimateTranslator extends PacketTranslator<AnimatePacket> {
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case SWING_ARM:
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ClientPlayerSwingArmPacket swingArmPacket = new ClientPlayerSwingArmPacket(Hand.MAIN_HAND);
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session.getDownstream().getSession().send(swingArmPacket);
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break;
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}
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}
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}
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@ -30,6 +30,8 @@ import com.github.steveice10.mc.protocol.data.game.entity.player.InteractAction;
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerInteractEntityPacket;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.packet.InteractPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.PlayerEntity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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@ -37,18 +39,21 @@ public class BedrockInteractTranslator extends PacketTranslator<InteractPacket>
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@Override
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public void translate(InteractPacket packet, GeyserSession session) {
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Vector3f vector = packet.getMousePosition();
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InteractAction action;
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Entity entity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId());
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if (entity == null)
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return;
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if(packet.getAction() == 1) {
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action = InteractAction.ATTACK;
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} else {
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action = InteractAction.INTERACT;
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switch (packet.getAction()) {
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case 1:
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ClientPlayerInteractEntityPacket interactPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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InteractAction.INTERACT, Hand.MAIN_HAND);
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session.getDownstream().getSession().send(interactPacket);
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break;
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case 2:
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ClientPlayerInteractEntityPacket attackPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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InteractAction.ATTACK, Hand.MAIN_HAND);
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session.getDownstream().getSession().send(attackPacket);
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break;
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}
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ClientPlayerInteractEntityPacket entityPacket = new ClientPlayerInteractEntityPacket((int) packet.getRuntimeEntityId(),
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action, vector.getX(), vector.getY(), vector.getZ(), Hand.MAIN_HAND);
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session.getDownstream().getSession().send(entityPacket);
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}
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}
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@ -35,6 +35,8 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlaye
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import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerUseItemPacket;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.packet.InventoryTransactionPacket;
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import org.geysermc.connector.entity.Entity;
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import org.geysermc.connector.entity.PlayerEntity;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.network.translators.PacketTranslator;
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@ -56,19 +58,16 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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}
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break;
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case ITEM_USE_ON_ENTITY:
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Entity entity = session.getEntityCache().getEntityByGeyserId(packet.getRuntimeEntityId());
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if (entity == null)
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return;
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Vector3f vector = packet.getClickPosition();
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InteractAction action;
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if(packet.getActionType() == 1) {
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action = InteractAction.ATTACK;
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} else {
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action = InteractAction.INTERACT;
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}
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ClientPlayerInteractEntityPacket entityPacket = new ClientPlayerInteractEntityPacket((int) packet.getRuntimeEntityId(),
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action, vector.getX(), vector.getY(), vector.getZ(), Hand.MAIN_HAND);
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ClientPlayerInteractEntityPacket entityPacket = new ClientPlayerInteractEntityPacket((int) entity.getEntityId(),
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InteractAction.values()[packet.getActionType()], vector.getX(), vector.getY(), vector.getZ(), Hand.MAIN_HAND);
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session.getDownstream().getSession().send(entityPacket);
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break;
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}
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}
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}
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