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Mirror von https://github.com/GeyserMC/Geyser.git synchronisiert 2024-12-26 16:12:46 +01:00

Improve creative support

Dieser Commit ist enthalten in:
Camotoy 2020-12-21 21:09:14 -05:00
Ursprung f47cf32d90
Commit c6b4d163a1
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 6D6E7E059F186DB4
3 geänderte Dateien mit 117 neuen und 27 gelöschten Zeilen

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@ -31,10 +31,13 @@ import com.github.steveice10.mc.protocol.data.game.window.WindowType;
import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientCreativeInventoryActionPacket;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerSlotType;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerType;
import com.nukkitx.protocol.bedrock.data.inventory.ItemData;
import com.nukkitx.protocol.bedrock.data.inventory.StackRequestSlotInfoData;
import com.nukkitx.protocol.bedrock.data.inventory.stackrequestactions.*;
import com.nukkitx.protocol.bedrock.packet.ItemStackRequestPacket;
import com.nukkitx.protocol.bedrock.packet.ItemStackResponsePacket;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import lombok.AllArgsConstructor;
import org.geysermc.connector.inventory.GeyserItemStack;
import org.geysermc.connector.inventory.Inventory;
@ -92,6 +95,7 @@ public abstract class InventoryTranslator {
public static final int PLAYER_INVENTORY_SIZE = 36;
public static final int PLAYER_INVENTORY_OFFSET = 9;
private static final int MAX_ITEM_STACK_SIZE = 64;
public final int size;
public abstract void prepareInventory(GeyserSession session, Inventory inventory);
@ -114,6 +118,7 @@ public abstract class InventoryTranslator {
if (firstAction.getType() == StackRequestActionType.CRAFT_RECIPE || firstAction.getType() == StackRequestActionType.CRAFT_RECIPE_AUTO) {
responsePacket.getEntries().add(translateCraftingRequest(session, inventory, request));
} else if (firstAction.getType() == StackRequestActionType.CRAFT_CREATIVE) {
// This is also used for pulling items out of creative
responsePacket.getEntries().add(translateCreativeRequest(session, inventory, request));
} else {
responsePacket.getEntries().add(translateRequest(session, inventory, request));
@ -129,6 +134,7 @@ public abstract class InventoryTranslator {
public ItemStackResponsePacket.Response translateRequest(GeyserSession session, Inventory inventory, ItemStackRequestPacket.Request request) {
System.out.println(request);
ClickPlan plan = new ClickPlan(session, this, inventory);
IntSet affectedSlots = new IntOpenHashSet();
for (StackRequestActionData action : request.getActions()) {
GeyserItemStack cursor = session.getPlayerInventory().getCursor();
switch (action.getType()) {
@ -148,6 +154,73 @@ public abstract class InventoryTranslator {
if (isCursor(transferAction.getSource()) && isCursor(transferAction.getDestination())) { //???
return rejectRequest(request);
} else if (session.getGameMode().equals(GameMode.CREATIVE) && inventory instanceof PlayerInventory) { // TODO: does the Java server use the player inventory in all instances?
// Creative acts a little differently because it just edits slots
int sourceSlot = bedrockSlotToJava(transferAction.getSource());
int destSlot = bedrockSlotToJava(transferAction.getDestination());
boolean sourceIsCursor = isCursor(transferAction.getSource());
boolean destIsCursor = isCursor(transferAction.getDestination());
GeyserItemStack sourceItem = sourceIsCursor ? session.getPlayerInventory().getCursor() :
inventory.getItem(sourceSlot);
GeyserItemStack newItem = sourceItem.copy();
if (sourceIsCursor) {
GeyserItemStack destItem = inventory.getItem(destSlot);
if (destItem.getId() == sourceItem.getId()) {
// Combining items
int itemsLeftOver = destItem.getAmount() + transferAction.getCount();
if (itemsLeftOver > MAX_ITEM_STACK_SIZE) {
// Items will remain in cursor because destination slot gets set to 64
destItem.setAmount(MAX_ITEM_STACK_SIZE);
sourceItem.setAmount(itemsLeftOver - MAX_ITEM_STACK_SIZE);
} else {
// Cursor will be emptied
destItem.setAmount(itemsLeftOver);
session.getPlayerInventory().setCursor(GeyserItemStack.EMPTY);
}
ClientCreativeInventoryActionPacket creativeActionPacket = new ClientCreativeInventoryActionPacket(
destSlot,
destItem.getItemStack()
);
session.sendDownstreamPacket(creativeActionPacket);
affectedSlots.add(destSlot);
break;
}
}
// Update the item count with however much the client took
newItem.setAmount(transferAction.getCount());
// Remove that amount from the existing item
sourceItem.setAmount(sourceItem.getAmount() - transferAction.getCount());
if (sourceItem.isEmpty()) {
// Item is basically deleted
if (sourceIsCursor) {
session.getPlayerInventory().setCursor(GeyserItemStack.EMPTY);
} else {
inventory.setItem(sourceSlot, GeyserItemStack.EMPTY);
}
}
if (destIsCursor) {
session.getPlayerInventory().setCursor(newItem);
} else {
inventory.setItem(destSlot, newItem);
}
GeyserItemStack itemToUpdate = destIsCursor ? sourceItem : newItem;
// The Java server doesn't care about what's in the mouse in creative mode, so we just need to track
// which inventory slot the client modified
ClientCreativeInventoryActionPacket creativeActionPacket = new ClientCreativeInventoryActionPacket(
destIsCursor ? sourceSlot : destSlot,
itemToUpdate.isEmpty() ? new ItemStack(0) : itemToUpdate.getItemStack()
);
session.sendDownstreamPacket(creativeActionPacket);
System.out.println(creativeActionPacket);
if (!sourceIsCursor) { // Cursor is always added for us as an affected slot
affectedSlots.add(sourceSlot);
}
if (!destIsCursor) {
affectedSlots.add(destSlot);
}
} else if (isCursor(transferAction.getSource())) { //releasing cursor
int sourceAmount = cursor.getAmount();
int destSlot = bedrockSlotToJava(transferAction.getDestination());
@ -286,37 +359,38 @@ public abstract class InventoryTranslator {
case CRAFT_CREATIVE: {
CraftCreativeStackRequestActionData creativeAction = (CraftCreativeStackRequestActionData) action;
System.out.println(creativeAction.getCreativeItemNetworkId());
break;
}
case DESTROY: {
//TODO: Yeah this doesn't work yet.
// Only called when a creative client wants to destroy an item... I think - Camotoy
DestroyStackRequestActionData destroyAction = (DestroyStackRequestActionData) action;
if (session.getGameMode() == GameMode.CREATIVE) {
if (isCursor(destroyAction.getSource())) {
session.getPlayerInventory().setCursor(GeyserItemStack.EMPTY);
return acceptRequest(request, makeContainerEntries(session, inventory, Collections.emptySet()));
} else {
int javaSlot = bedrockSlotToJava(destroyAction.getSource());
inventory.setItem(javaSlot, GeyserItemStack.EMPTY);
ClientCreativeInventoryActionPacket creativeActionPacket = new ClientCreativeInventoryActionPacket(
javaSlot,
new ItemStack(0)
);
session.sendDownstreamPacket(creativeActionPacket);
Set<Integer> affectedSlots = Collections.singleton(javaSlot);
return acceptRequest(request, makeContainerEntries(session, inventory, affectedSlots));
}
} else {
if (!session.getGameMode().equals(GameMode.CREATIVE)) {
// If this happens, let's throw an error and figure out why.
return rejectRequest(request);
}
if (!isCursor(destroyAction.getSource())) {
int javaSlot = bedrockSlotToJava(destroyAction.getSource());
ClientCreativeInventoryActionPacket destroyItemPacket = new ClientCreativeInventoryActionPacket(
javaSlot,
new ItemStack(0)
);
session.sendDownstreamPacket(destroyItemPacket);
System.out.println(destroyItemPacket);
inventory.setItem(javaSlot, GeyserItemStack.EMPTY);
affectedSlots.add(javaSlot);
} else {
// Just sync up the item on our end, since the server doesn't care what's in our cursor
session.getPlayerInventory().setCursor(GeyserItemStack.EMPTY);
}
break;
}
default:
return rejectRequest(request);
}
}
plan.execute(false);
return acceptRequest(request, makeContainerEntries(session, inventory, plan.getAffectedSlots()));
affectedSlots.addAll(plan.getAffectedSlots());
return acceptRequest(request, makeContainerEntries(session, inventory, affectedSlots));
}
public ItemStackResponsePacket.Response translateCraftingRequest(GeyserSession session, Inventory inventory, ItemStackRequestPacket.Request request) {
@ -480,18 +554,26 @@ public abstract class InventoryTranslator {
if (transferAction.getSource().getContainer() != ContainerSlotType.CREATIVE_OUTPUT) {
return rejectRequest(request);
}
// Reference the creative items list we send to the client to know what it's asking of us
ItemData creativeItem = ItemRegistry.CREATIVE_ITEMS[creativeId - 1];
// Get the correct count
creativeItem = ItemData.of(creativeItem.getId(), creativeItem.getDamage(), transferAction.getCount(), creativeItem.getTag());
ItemStack javaCreativeItem = ItemTranslator.translateToJava(creativeItem);
if (isCursor(transferAction.getDestination())) {
session.getPlayerInventory().setCursor(GeyserItemStack.from(ItemTranslator.translateToJava(ItemRegistry.CREATIVE_ITEMS[creativeId]), session.getItemNetId().getAndIncrement())); //TODO
return acceptRequest(request, makeContainerEntries(session, inventory, Collections.emptySet()));
session.getPlayerInventory().setCursor(GeyserItemStack.from(javaCreativeItem, session.getItemNetId().getAndIncrement()));
return acceptRequest(request, Collections.singletonList(
new ItemStackResponsePacket.ContainerEntry(ContainerSlotType.CURSOR,
Collections.singletonList(makeItemEntry(session, 0, session.getPlayerInventory().getCursor())))));
} else {
int javaSlot = bedrockSlotToJava(transferAction.getDestination());
ItemStack javaItem = ItemTranslator.translateToJava(ItemRegistry.CREATIVE_ITEMS[creativeId - 1]); //TODO
inventory.setItem(javaSlot, GeyserItemStack.from(javaItem, session.getItemNetId().getAndIncrement()));
inventory.setItem(javaSlot, GeyserItemStack.from(javaCreativeItem, session.getItemNetId().getAndIncrement()));
ClientCreativeInventoryActionPacket creativeActionPacket = new ClientCreativeInventoryActionPacket(
javaSlot,
javaItem
javaCreativeItem
);
session.sendDownstreamPacket(creativeActionPacket);
System.out.println(creativeActionPacket);
Set<Integer> affectedSlots = Collections.singleton(javaSlot);
return acceptRequest(request, makeContainerEntries(session, inventory, affectedSlots));
}

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@ -31,6 +31,8 @@ import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientConfi
import com.github.steveice10.mc.protocol.packet.ingame.client.window.ClientWindowActionPacket;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import lombok.Value;
import org.geysermc.connector.inventory.GeyserItemStack;
import org.geysermc.connector.inventory.Inventory;
@ -193,8 +195,11 @@ public class ClickPlan {
}
}
public Set<Integer> getAffectedSlots() {
Set<Integer> affectedSlots = new HashSet<>();
/**
* @return a new set of all affected slots. This isn't a constant variable; it's newly generated each time it is run.
*/
public IntSet getAffectedSlots() {
IntSet affectedSlots = new IntOpenHashSet();
for (ClickAction action : plan) {
if (translator.getSlotType(action.slot) == SlotType.NORMAL && action.slot != Click.OUTSIDE_SLOT) {
affectedSlots.add(action.slot);
@ -206,6 +211,9 @@ public class ClickPlan {
@Value
private static class ClickAction {
Click click;
/**
* Java slot
*/
int slot;
}
}

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@ -26,7 +26,6 @@
package org.geysermc.connector.network.translators.java.window;
import com.github.steveice10.mc.protocol.packet.ingame.server.window.ServerSetSlotPacket;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import org.geysermc.connector.inventory.GeyserItemStack;
import org.geysermc.connector.inventory.Inventory;
import org.geysermc.connector.network.session.GeyserSession;
@ -40,6 +39,7 @@ public class JavaSetSlotTranslator extends PacketTranslator<ServerSetSlotPacket>
@Override
public void translate(ServerSetSlotPacket packet, GeyserSession session) {
System.out.println(packet.toString());
session.addInventoryTask(() -> {
if (packet.getWindowId() == 255) { //cursor
GeyserItemStack newItem = GeyserItemStack.from(packet.getItem());